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c2715c3908
SPIRV-Cross
/
reference
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Hans-Kristian Arntzen
c2715c3908
MSL: Cast texture_buffer index to uint.
2019-04-23 12:46:48 +02:00
..
opt
MSL: Cast texture_buffer index to uint.
2019-04-23 12:46:48 +02:00
shaders
Support fma() in older GLSL targets.
2019-04-08 10:38:32 +02:00
shaders-hlsl
GLSL/HLSL: Implement NMin/NMax/NClamp.
2019-03-21 15:26:46 +01:00
shaders-hlsl-no-opt
GLSL: Fix OpImageFetch with uint coordinates and LOD.
2019-04-03 10:50:32 +02:00
shaders-msl
MSL: Cast texture_buffer index to uint.
2019-04-23 12:46:48 +02:00
shaders-msl-no-opt
Force complex loop in certain rare access chain scenarios.
2019-04-10 16:02:03 +02:00
shaders-no-opt
Force complex loop in certain rare access chain scenarios.
2019-04-10 16:02:03 +02:00
shaders-reflection
Add generated reference shaders again
2019-03-26 15:21:12 +01:00