c27e1efbf1
This can make codegen more predictable since ByteAddressBuffer is SRV and not UAV. |
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.. | ||
shaders | ||
shaders-hlsl | ||
shaders-msl | ||
shaders-ue4/asm |
c27e1efbf1
This can make codegen more predictable since ByteAddressBuffer is SRV and not UAV. |
||
---|---|---|
.. | ||
shaders | ||
shaders-hlsl | ||
shaders-msl | ||
shaders-ue4/asm |