..
cbuffer-stripped.asm.frag
HLSL: Use same logic as GLSL for picking cbuffer block name.
2018-10-22 09:50:04 +02:00
combined-sampler-reuse.asm.frag
Fix case where SampledImage would get flushed to temporary.
2018-04-27 10:06:30 +02:00
empty-struct.asm.frag
Support empty structs.
2018-04-05 16:26:54 +02:00
frem.asm.frag
Add OpFRem tests.
2018-02-15 13:36:59 +01:00
function-overload-alias.asm.frag
Update tests for latest SPIRV-Tools and glslang.
2018-03-12 15:11:55 +01:00
image-extract-reuse.asm.frag
Normalize all internal workaround methods to use spv prefix.
2020-11-23 15:42:27 +01:00
implicit-read-dep-phi.asm.frag
Add test shader where a phi variable invalidates a temporary.
2018-03-09 14:42:26 +01:00
inf-nan-constant.asm.frag
Add Windows support in Travis CI.
2018-10-27 00:22:30 +02:00
line-directive.line.asm.frag
Roll dependencies
2020-05-20 10:27:51 -04:00
lut-promotion-initializer.asm.frag
Add LUT test cases for OpVariable with initializer.
2018-07-05 14:51:07 +02:00
pack-and-unpack-uint2.fxconly.nofxc.sm60.asm.frag
Normalize all internal workaround methods to use spv prefix.
2020-11-23 15:42:27 +01:00
pass-by-value.asm.frag
HLSL: Use same logic as GLSL for picking cbuffer block name.
2018-10-22 09:50:04 +02:00
sample-and-compare.asm.frag
MSL: Fix textures which are sampled and compared against.
2019-02-22 12:27:40 +01:00
single-function-private-lut.asm.frag
HLSL: Fix FragCoord.w.
2020-08-20 16:22:48 +02:00
srem.asm.frag
Add SREM tests for HLSL/MSL.
2018-05-24 10:34:36 +02:00
storage-class-output-initializer.asm.frag
Support initializers on StorageClassOutput.
2019-01-30 10:29:08 +01:00
texel-fetch-no-lod.asm.frag
HLSL: Fix FragCoord.w.
2020-08-20 16:22:48 +02:00
texture-sampling-fp16.asm.frag
Handle more cases with FP16 and texture sampling.
2019-06-27 15:04:22 +02:00
unknown-depth-state.asm.frag
Support OpTypeImage with depth == 2 (unknown) properly.
2018-07-04 14:26:23 +02:00
unreachable.asm.frag
Update to latest glslang/SPIRV-Tools.
2019-01-30 13:41:57 +01:00