SPIRV-Cross/shaders/desktop-only/frag
2020-03-04 16:42:31 +01:00
..
clip-cull-distance.desktop.frag Overhaul clip/cull distance support in GLSL. 2018-02-22 14:36:50 +01:00
control-dependent-in-branch.desktop.frag Handle control-dependent temporaries. 2018-03-12 17:34:54 +01:00
depth-greater-than.desktop.frag Deal with depth_greater/depth_less qualifiers. 2018-11-12 10:35:36 +01:00
depth-less-than.desktop.frag Deal with depth_greater/depth_less qualifiers. 2018-11-12 10:35:36 +01:00
dual-source-blending.desktop.frag Support dual-source blending on GLSL and MSL. 2018-04-03 16:04:49 +02:00
hlsl-uav-block-alias.asm.frag Improve handling of block name declaration in GLSL. 2017-12-01 14:30:10 +01:00
image-ms.desktop.frag Support ImageRead/Write on multisampled images. 2016-07-11 13:26:22 +02:00
image-query.desktop.frag Various fixes to texture/image query in GLSL. 2017-09-19 16:08:25 +02:00
image-size.frag Add test for disable-storage-image-qualifier-deduction. 2020-03-04 16:42:31 +01:00
image-size.no-qualifier-deduction.frag Add test for disable-storage-image-qualifier-deduction. 2020-03-04 16:42:31 +01:00
in-block-qualifiers.frag Handle interpolation qualifiers inside IO blocks. 2016-10-07 16:30:11 +02:00
layout-component.desktop.frag Support Component decoration in GLSL. 2018-09-10 12:13:26 +02:00
query-levels.desktop.frag Update test suite for latest glslang. 2016-09-10 12:53:41 +02:00
query-lod.desktop.frag Update test suite for latest glslang. 2016-09-10 12:53:41 +02:00
sampler-ms-query.desktop.frag Implement OpImageQuerySamples. 2016-07-11 12:47:46 +02:00
stencil-export.desktop.frag GLSL: Support GL_ARB_shader_stencil_export. 2019-06-12 10:06:54 +02:00
texture-proj-shadow.desktop.frag Fix textureProj with shadow on GLSL. 2017-07-31 10:05:32 +02:00