SPIRV-Cross/reference
Chip Davis ca4744ab72 Support constants of 16-bit integral type in GLSL and MSL.
Constants of 8-bit type aren't supported in GLSL, since there's no
extension letting you use them.
2018-11-02 14:39:55 -05:00
..
opt Support constants of 16-bit integral type in GLSL and MSL. 2018-11-02 14:39:55 -05:00
shaders Support constants of 16-bit integral type in GLSL and MSL. 2018-11-02 14:39:55 -05:00
shaders-hlsl Deal with OpSpecConstantOp used as array size. 2018-11-01 14:58:02 +01:00
shaders-hlsl-no-opt Update tests. 2018-11-01 11:23:48 +01:00
shaders-msl Support constants of 16-bit integral type in GLSL and MSL. 2018-11-02 14:39:55 -05:00
shaders-msl-no-opt MSL: Swizzle gathers on depth textures as well. 2018-10-03 11:47:13 -05:00
shaders-no-opt Update tests. 2018-11-01 11:23:48 +01:00
shaders-reflection Prefix integer types with underscore 2018-06-21 09:24:22 -07:00