SPIRV-Cross/reference/shaders-msl
Chip Davis ca4744ab72 Support constants of 16-bit integral type in GLSL and MSL.
Constants of 8-bit type aren't supported in GLSL, since there's no
extension letting you use them.
2018-11-02 14:39:55 -05:00
..
asm Add Windows support in Travis CI. 2018-10-27 00:22:30 +02:00
comp Deal with OpSpecConstantOp used as array size. 2018-11-01 14:58:02 +01:00
desktop-only MSL: Throw error on multisampled array textures. 2018-09-03 10:21:59 +02:00
flatten MSL: Emit F{Min,Max,Clamp} as fast:: and N{Min,Max,Clamp} as precise::. 2018-09-01 23:01:46 -05:00
frag Support constants of 16-bit integral type in GLSL and MSL. 2018-11-02 14:39:55 -05:00
legacy/vert CompilerMSL support matrices & arrays in stage-in & stage-out. 2018-06-12 11:41:35 -04:00
vert Update tests. 2018-11-01 11:23:48 +01:00
vulkan Add support for 8- and 16-bit types to GLSL and MSL. 2018-11-01 10:20:57 -05:00