SPIRV-Cross/reference/shaders/asm
2018-01-22 09:52:57 +01:00
..
comp Improve handling of block name declaration in GLSL. 2017-12-01 14:30:10 +01:00
frag Do not merge swizzles for anything other than vectors. 2018-01-22 09:52:57 +01:00
tesc Fix tessellation control shaders from HLSL. 2018-01-04 16:22:44 +01:00
vert Fix SSO for HLSL vertex shaders. 2017-11-17 13:37:28 +01:00