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d63751a5a3
SPIRV-Cross
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reference
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Chip Davis
d63751a5a3
Really fix shader_draw_parameters tests (hopefully for good).
2018-08-29 13:42:09 -05:00
..
opt
MSL: Add test case for gl_FragDepth when used in function.
2018-08-29 09:21:48 +02:00
shaders
Really fix shader_draw_parameters tests (hopefully for good).
2018-08-29 13:42:09 -05:00
shaders-hlsl
MSL: Fix naming issue of aliased global variables.
2018-08-27 09:59:55 +02:00
shaders-hlsl-no-opt
Declare OpSpecConstantOp up-front on relevant targets.
2018-05-15 14:20:16 +02:00
shaders-msl
Fix reference output of shader_draw_parameters tests.
2018-08-29 13:31:43 -05:00
shaders-msl-no-opt
CompilerMSL support larger texel buffers by using 2D Metal textures.
2018-06-26 17:30:21 -04:00
shaders-no-opt
Declare OpSpecConstantOp up-front on relevant targets.
2018-05-15 14:20:16 +02:00
shaders-reflection
Prefix integer types with underscore
2018-06-21 09:24:22 -07:00