SPIRV-Cross/reference/shaders-hlsl
Hans-Kristian Arntzen 87de951105 MSL: Fix naming issue of aliased global variables.
When the name of an alias global variable collides with a global
declaration, MSL would emit inconsistent names, sometimes with the
naming fix, sometimes without, because names were being tracked in two
separate meta blocks. Fix this by always redirecting parameter naming to
the original base variable as necessary.
2018-08-27 09:59:55 +02:00
..
asm MSL: Fix naming issue of aliased global variables. 2018-08-27 09:59:55 +02:00
comp Support globallycoherent in HLSL. 2018-06-25 10:04:25 +02:00
frag MSL: Fix support for texelFetchOffset. 2018-08-07 15:28:04 +02:00
vert Force recompile if we add row-major transpose functions in MSL. 2018-05-04 09:43:34 +02:00