8 lines
181 B
GLSL
8 lines
181 B
GLSL
#version 450
|
|
#extension GL_ARB_shader_draw_parameters : require
|
|
|
|
void main()
|
|
{
|
|
gl_Position = vec4(float(gl_BaseVertexARB), float(gl_BaseInstanceARB), float(gl_DrawIDARB), 1);
|
|
}
|