SPIRV-Cross/shaders-msl
2018-02-08 12:22:08 +01:00
..
asm Handle exponential explosion of code-gen during first phase of compile. 2018-01-24 18:12:41 +01:00
comp Fix passing arrays of arrays to functions in MSL. 2018-01-29 10:57:52 +01:00
desktop-only Revert to not forcing gl_in/gl_out block for MSL, and add MSL gl_ClipDistance tests. 2018-01-08 16:18:34 -05:00
flatten Fixes from review of PR #373. 2018-01-05 23:22:36 -05:00
frag Do not declare constant composites inline in HLSL. 2018-02-02 10:12:26 +01:00
legacy/vert Enhance MSL testing and add numerous MSL test cases. 2017-01-30 22:55:21 -05:00
vert Return arrays in HLSL/MSL by writing to an output variable instead. 2018-02-08 12:22:08 +01:00
vulkan Fixes from review of PR #373. 2018-01-05 23:22:36 -05:00