SPIRV-Cross/shaders-msl-no-opt/frag/16bit-constants.invalid.frag
2019-11-06 10:40:37 +01:00

15 lines
286 B
GLSL

#version 450 core
#extension GL_AMD_gpu_shader_int16 : require
#extension GL_AMD_gpu_shader_half_float : require
layout(location = 0) out float16_t foo;
layout(location = 1) out int16_t bar;
layout(location = 2) out uint16_t baz;
void main() {
foo = 1.0hf;
bar = 2s;
baz = 3us;
}