SPIRV-Cross/reference
2020-05-06 10:08:01 +02:00
..
opt Add missing reference files from PR merge. 2020-05-06 10:08:01 +02:00
shaders GLSL/HLSL: Support packUint2x32 and unpackUint2x32 2020-04-21 11:34:12 +02:00
shaders-hlsl HLSL: Add parens in unpackUint2x32 for clarity. 2020-04-21 11:49:26 +02:00
shaders-hlsl-no-opt MSL: Redirect member indices when buffer has been sorted by Offset. 2020-04-30 11:48:53 +02:00
shaders-msl Fix #1359: MSL: If the packed type is scalar, don't emit "pack_" prefix. 2020-05-06 00:43:34 +08:00
shaders-msl-no-opt MSL: Redirect member indices when buffer has been sorted by Offset. 2020-04-30 11:48:53 +02:00
shaders-no-opt MSL: Redirect member indices when buffer has been sorted by Offset. 2020-04-30 11:48:53 +02:00
shaders-reflection Reflection: Add specialization constant name 2020-04-18 22:00:36 +02:00
shaders-ue4/asm Roll SPIRV-Tools, SPIRV-Headers and GLSLang 2019-12-02 16:17:21 -05:00
shaders-ue4-no-opt/asm Roll SPIRV-Tools, SPIRV-Headers and GLSLang 2019-12-02 16:17:21 -05:00