SPIRV-Cross/reference/shaders-msl-no-opt
Hans-Kristian Arntzen 0ebb88cc39 MSL: Redirect member indices when buffer has been sorted by Offset.
If a buffer rewrites its Offsets, all member references to that struct
are invalidated, and must be redirected, do so in to_member_reference,
but there might be other places where this is needed. Fix as required.
SPIR-V code relying on this is somewhat questionable, but seems to be
in-spec.
2020-04-30 11:48:53 +02:00
..
asm Implement OpAtomicLoad/OpAtomicStore. 2020-04-27 12:11:46 +02:00
comp MSL: Support edge case with DX layout in scalar block layout. 2020-04-20 15:29:24 +02:00
components MSL: Deal with padded fragment output + Component decoration. 2020-01-07 17:02:12 +01:00
frag MSL: Redirect member indices when buffer has been sorted by Offset. 2020-04-30 11:48:53 +02:00
packing MSL: Fix unpack_expression from column of padded matrix. 2019-11-07 11:35:07 +01:00
vert MSL: Reintroduce workaround for constant arrays being passed by value. 2020-02-24 13:22:52 +01:00
vulkan/frag Update for pull request #1162 rev. 1 2019-09-24 18:13:04 -04:00