SPIRV-Cross/reference/opt/shaders-msl
2020-05-06 10:08:01 +02:00
..
amd Updates for pull request #1162 2019-09-24 14:35:25 -04:00
asm Add missing reference files from PR merge. 2020-05-06 10:08:01 +02:00
comp MSL: Support edge case with DX layout in scalar block layout. 2020-04-20 15:29:24 +02:00
desktop-only MSL: Allow removing clip distance user varyings. 2020-04-20 09:58:40 +02:00
flatten MSL: Do not generate UnsafeArray<> for any array inside buffer objects. 2019-10-24 12:22:30 +02:00
frag Roll GLSLang, SPIRV-Tools and SPIRV-Headers. 2020-04-23 10:53:49 -04:00
intel Updates for pull request #1162 2019-09-24 14:35:25 -04:00
legacy/vert Updates for pull request #1162 2019-09-24 14:35:25 -04:00
tesc MSL: Declare arrays with proper type wrapper. 2019-10-26 17:57:34 +02:00
tese MSL: Declare struct type explicitly. 2019-10-26 16:21:46 +02:00
vert Add missing reference files from PR merge. 2020-05-06 10:08:01 +02:00
vulkan Move all .invalid shaders into no-opt folders. 2019-11-05 13:19:19 -05:00