SPIRV-Cross/reference/shaders-msl/asm
Le Hoang Quyen 9ddfe6db6d Fix #1359: MSL: If the packed type is scalar, don't emit "pack_" prefix.
Scalar type is already packed in metal.
2020-05-06 00:43:34 +08:00
..
comp Move all .invalid shaders into no-opt folders. 2019-11-05 13:19:19 -05:00
frag MSL: Force disabled fragment builtins to have the right name. 2020-04-15 19:25:18 -05:00
tesc Move all .invalid shaders into no-opt folders. 2019-11-05 13:19:19 -05:00
tese Moved all UE4 test shaders into 'shaders-ue4/' folder. 2019-10-23 17:39:05 -04:00
vert Fix #1359: MSL: If the packed type is scalar, don't emit "pack_" prefix. 2020-05-06 00:43:34 +08:00