d92de00cc1
This is a fairly fundamental change on how IDs are handled. It serves many purposes: - Improve performance. We only need to iterate over IDs which are relevant at any one time. - Makes sure we iterate through IDs in SPIR-V module declaration order rather than ID space. IDs don't have to be monotonically increasing, which was an assumption SPIRV-Cross used to have. It has apparently never been a problem until now. - Support LUTs of structs. We do this by interleaving declaration of constants and struct types in SPIR-V module order. To support this, the ParsedIR interface needed to change slightly. Before setting any ID with variant_set<T> we let ParsedIR know that an ID with a specific type has been added. The surface for change should be minimal. ParsedIR will maintain a per-type list of IDs which the cross-compiler will need to consider for later. Instead of looping over ir.ids[] (which can be extremely large), we loop over types now, using: ir.for_each_typed_id<SPIRVariable>([&](uint32_t id, SPIRVariable &var) { handle_variable(var); }); Now we make sure that we're never looking at irrelevant types.
44 lines
984 B
GLSL
44 lines
984 B
GLSL
#pragma clang diagnostic ignored "-Wmissing-prototypes"
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#include <metal_stdlib>
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#include <simd/simd.h>
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using namespace metal;
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struct Foobar
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{
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float a;
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float b;
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};
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constant float4 _37[3] = { float4(1.0), float4(2.0), float4(3.0) };
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constant float4 _49[2] = { float4(1.0), float4(2.0) };
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constant float4 _54[2] = { float4(8.0), float4(10.0) };
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constant float4 _55[2][2] = { { float4(1.0), float4(2.0) }, { float4(8.0), float4(10.0) } };
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constant Foobar _75[2] = { Foobar{ 10.0, 40.0 }, Foobar{ 90.0, 70.0 } };
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struct main0_out
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{
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float4 FragColor [[color(0)]];
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};
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struct main0_in
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{
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int index [[user(locn0)]];
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};
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float4 resolve(thread const Foobar& f)
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{
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return float4(f.a + f.b);
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}
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fragment main0_out main0(main0_in in [[stage_in]])
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{
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main0_out out = {};
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Foobar param = Foobar{ 10.0, 20.0 };
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Foobar param_1 = _75[in.index];
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out.FragColor = ((_37[in.index] + _55[in.index][in.index + 1]) + resolve(param)) + resolve(param_1);
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return out;
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}
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