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SPIRV-Cross
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e1367e609a
SPIRV-Cross
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Hans-Kristian Arntzen
e1367e609a
Fix a lot of redundant code when loading flattened composites.
2018-07-06 10:57:23 +02:00
..
opt
Fix a lot of redundant code when loading flattened composites.
2018-07-06 10:57:23 +02:00
shaders
Fix a lot of redundant code when loading flattened composites.
2018-07-06 10:57:23 +02:00
shaders-hlsl
Add LUT test cases for OpVariable with initializer.
2018-07-05 14:51:07 +02:00
shaders-hlsl-no-opt
Declare OpSpecConstantOp up-front on relevant targets.
2018-05-15 14:20:16 +02:00
shaders-msl
Deal with composite constants in variable initializer.
2018-07-05 15:29:49 +02:00
shaders-msl-no-opt
CompilerMSL support larger texel buffers by using 2D Metal textures.
2018-06-26 17:30:21 -04:00
shaders-no-opt
Declare OpSpecConstantOp up-front on relevant targets.
2018-05-15 14:20:16 +02:00
shaders-reflection
Prefix integer types with underscore
2018-06-21 09:24:22 -07:00