SPIRV-Cross/shaders-no-opt/asm
Hans-Kristian Arntzen e23c9ea700 Force complex loop in certain rare access chain scenarios.
If we generate an access chain in a loop body, and it is consumed in the
loop continue block, we have a problem because we cannot emit a
temporary here holding the access chain reference. Force a complex loop
body to workaround this exceptionally rare case.
2019-04-10 16:02:03 +02:00
..
comp Force complex loop in certain rare access chain scenarios. 2019-04-10 16:02:03 +02:00
frag GLSL: Fix OpImageFetch with uint coordinates and LOD. 2019-04-03 10:50:32 +02:00
vert Update to latest glslang/SPIRV-Tools. 2019-01-30 13:41:57 +01:00