..
16bit-constants.frag
Always value-cast FP16 constants instead of using literals.
2019-02-20 12:30:01 +01:00
argument-buffers.msl2.argument.frag
MSL: Rewrite how resource indices are fallback-assigned.
2019-06-21 12:54:08 +02:00
array-lut-no-loop-variable.frag
Only declare typed initializer list for non-array types.
2018-09-10 10:04:17 +02:00
array-of-texture-swizzle.msl2.argument.discrete.swizzle.frag
MSL: Rewrite how resource indices are fallback-assigned.
2019-06-21 12:54:08 +02:00
array-of-texture-swizzle.msl2.swizzle.frag
MSL: Implement OpArrayLength.
2019-05-27 16:13:09 +02:00
barycentric-nv-nopersp.msl22.frag
MSL: Support PrimitiveID in fragment and barycentrics.
2019-06-19 09:52:35 +02:00
barycentric-nv.msl22.frag
MSL: Support PrimitiveID in fragment and barycentrics.
2019-06-19 09:52:35 +02:00
basic.frag
CompilerMSL support matrices & arrays in stage-in & stage-out.
2018-06-12 11:41:35 -04:00
binary-func-unpack-pack-arguments.frag
CompilerMSL support matrices & arrays in stage-in & stage-out.
2018-06-12 11:41:35 -04:00
binary-unpack-pack-arguments.frag
Regenerate MSL shaders to fix conflicts from merge.
2018-06-12 11:51:56 -04:00
bitcasting.frag
CompilerMSL support matrices & arrays in stage-in & stage-out.
2018-06-12 11:41:35 -04:00
buffer-read-write.frag
MSL: Support native texture_buffer type, throw error on atomics.
2019-04-23 12:21:43 +02:00
buffer-read-write.texture-buffer-native.msl21.frag
MSL: Cast texture_buffer index to uint.
2019-04-23 12:46:48 +02:00
builtins.frag
CompilerMSL support matrices & arrays in stage-in & stage-out.
2018-06-12 11:41:35 -04:00
complex-expression-in-access-chain.frag
MSL: Rewrite how resource indices are fallback-assigned.
2019-06-21 12:54:08 +02:00
composite-extract-forced-temporary.frag
CompilerMSL support matrices & arrays in stage-in & stage-out.
2018-06-12 11:41:35 -04:00
constant-array.frag
Rewrite how IDs are iterated over.
2019-01-10 12:52:56 +01:00
constant-composites.frag
Support LUTs in single-function CFGs on Private storage class.
2019-02-06 10:38:59 +01:00
control-dependent-in-branch.desktop.frag
CompilerMSL support matrices & arrays in stage-in & stage-out.
2018-06-12 11:41:35 -04:00
depth-greater-than.frag
MSL: Split out early_fragment_tests.
2018-11-12 16:20:49 +01:00
depth-less-than.frag
MSL: Split out early_fragment_tests.
2018-11-12 16:20:49 +01:00
dual-source-blending.frag
Support dual-source blending on GLSL and MSL.
2018-04-03 16:04:49 +02:00
early-fragment-tests.frag
MSL: Split out early_fragment_tests.
2018-11-12 16:20:49 +01:00
false-loop-init.frag
CompilerMSL support matrices & arrays in stage-in & stage-out.
2018-06-12 11:41:35 -04:00
flush_params.frag
Enhance MSL testing and add numerous MSL test cases.
2017-01-30 22:55:21 -05:00
for-loop-continue-control-flow.frag
Fall back to complex loop if non-trivial continue block is found.
2019-07-08 11:54:29 +02:00
for-loop-init.frag
Fix execution order for for-loop emission.
2017-02-04 10:07:20 +01:00
fp16-packing.frag
MSL: Handle interpolation qualifiers.
2018-09-05 12:02:07 -05:00
fp16.desktop.invalid.frag
Always value-cast FP16 constants instead of using literals.
2019-02-20 12:30:01 +01:00
fragment-component-padding.pad-fragment.frag
MSL: Add option to pad fragment outputs.
2019-01-14 15:11:52 +01:00
front-facing.frag
CompilerMSL support matrices & arrays in stage-in & stage-out.
2018-06-12 11:41:35 -04:00
gather-dref.frag
CompilerMSL support matrices & arrays in stage-in & stage-out.
2018-06-12 11:41:35 -04:00
gather-offset.frag
Compiler MSL default gather offset when component specified.
2018-04-30 16:30:29 -04:00
helper-invocation.msl21.frag
Support gl_HelperInvocation on GLSL and MSL.
2018-11-28 15:18:43 +01:00
illegal-name-test-0.frag
Add more illegal name replacement in MSL.
2018-04-03 15:36:35 +02:00
image-query-lod.msl22.frag
MSL: Rewrite how resource indices are fallback-assigned.
2019-06-21 12:54:08 +02:00
in_block.frag
MSL: Support global I/O block and struct Input/Output usage.
2018-09-13 16:04:24 +02:00
in_mat.frag
MSL: Rewrite how resource indices are fallback-assigned.
2019-06-21 12:54:08 +02:00
input-attachment-ms.frag
Support passing implicit frag_coord arguments down to functions.
2018-02-10 10:55:09 +01:00
input-attachment.frag
Support passing implicit frag_coord arguments down to functions.
2018-02-10 10:55:09 +01:00
interpolation-qualifiers-block.frag
MSL: Support global I/O block and struct Input/Output usage.
2018-09-13 16:04:24 +02:00
interpolation-qualifiers.frag
MSL: Handle interpolation qualifiers.
2018-09-05 12:02:07 -05:00
lut-promotion.frag
MSL: Support copying array of arrays.
2018-09-12 09:54:55 +02:00
mix.frag
CompilerMSL support matrices & arrays in stage-in & stage-out.
2018-06-12 11:41:35 -04:00
mrt-array.frag
CompilerMSL support matrices & arrays in stage-in & stage-out.
2018-06-12 11:41:35 -04:00
nonuniform-qualifier.msl2.frag
MSL: Rewrite how resource indices are fallback-assigned.
2019-06-21 12:54:08 +02:00
packed-expression-vector-shuffle.frag
Deal with packed expressions in more scenarios.
2018-05-25 10:57:02 +02:00
packing-test-3.frag
MSL: Fix struct declaration order with complex type aliases.
2019-05-23 14:54:04 +02:00
pls.frag
CompilerMSL support matrices & arrays in stage-in & stage-out.
2018-06-12 11:41:35 -04:00
private-variable-prototype-declaration.frag
MSL: Fix regression with Private parameter declaration.
2019-06-13 10:36:21 +02:00
readonly-ssbo.frag
Add test for reading SSBO from fragment shader on MSL.
2018-05-25 10:20:17 +02:00
sample-depth-separate-image-sampler.frag
MSL: Rewrite how resource indices are fallback-assigned.
2019-06-21 12:54:08 +02:00
sample-mask.frag
CompilerMSL support gl_SampleMask and convert it to scalar uint from array.
2018-02-13 14:44:40 -05:00
sample-position-func.frag
Use a hook to emit a local for the sample position.
2018-09-17 11:51:09 -05:00
sample-position.frag
Use a hook to emit a local for the sample position.
2018-09-17 11:51:09 -05:00
sampler-1d-lod.frag
MSL: Handle interpolation qualifiers.
2018-09-05 12:02:07 -05:00
sampler-compare-cascade-gradient.frag
MSL: Rewrite how resource indices are fallback-assigned.
2019-06-21 12:54:08 +02:00
sampler-compare-cascade-gradient.ios.frag
MSL: Rewrite how resource indices are fallback-assigned.
2019-06-21 12:54:08 +02:00
sampler-image-arrays.msl2.frag
MSL: Rewrite how resource indices are fallback-assigned.
2019-06-21 12:54:08 +02:00
sampler-ms.frag
Update test files
2018-01-29 06:40:45 -08:00
sampler.frag
CompilerMSL support matrices & arrays in stage-in & stage-out.
2018-06-12 11:41:35 -04:00
scalar-refract-reflect.frag
Don't use scalar dot().
2019-07-03 14:32:06 +02:00
separate-image-sampler-argument.frag
MSL: Rewrite how resource indices are fallback-assigned.
2019-06-21 12:54:08 +02:00
shader-arithmetic-8bit.frag
MSL: Rewrite how resource indices are fallback-assigned.
2019-06-21 12:54:08 +02:00
shadow-compare-global-alias.invalid.frag
MSL: Rewrite how resource indices are fallback-assigned.
2019-06-21 12:54:08 +02:00
spec-constant-block-size.frag
Update tests.
2018-11-01 11:23:48 +01:00
spec-constant-ternary.frag
Update to latest glslang/SPIRV-Tools.
2019-01-30 13:41:57 +01:00
stencil-export.msl21.frag
MSL: Support stencil export.
2019-06-12 10:21:20 +02:00
subgroup-builtins.msl22.frag
MSL: Add support for SubgroupSize / SubgroupInvocationID in fragment.
2019-06-24 12:31:54 +02:00
switch-unsigned-case.frag
Fix unsigned switch case selectors.
2018-11-26 10:36:50 +01:00
swizzle.frag
CompilerMSL support matrices & arrays in stage-in & stage-out.
2018-06-12 11:41:35 -04:00
texel-fetch-offset.frag
Need to make sure the fetch expression is uint.
2018-08-07 16:02:17 +02:00
texture-multisample-array.msl21.frag
MSL: Support texture2d_ms_array.
2018-09-03 11:02:31 +02:00
texture-proj-shadow.frag
MSL: Rewrite how resource indices are fallback-assigned.
2019-06-21 12:54:08 +02:00
ubo_layout.frag
Update tests.
2018-03-05 16:34:42 +01:00
unary-enclose.frag
CompilerMSL support matrices & arrays in stage-in & stage-out.
2018-06-12 11:41:35 -04:00
write-depth-in-function.frag
MSL: Add test case for gl_FragDepth when used in function.
2018-08-29 09:21:48 +02:00