SPIRV-Cross/reference/shaders-hlsl
Hans-Kristian Arntzen e81c1b1d98 HLSL: Declare undef variables as static.
Undef variables would somehow become cbuffer variables without any
warning ...
2020-02-08 13:39:50 +01:00
..
asm HLSL: Declare undef variables as static. 2020-02-08 13:39:50 +01:00
comp HLSL: Fix bug when reading and writing structs from SSBO. 2020-01-08 14:27:02 +01:00
frag Move all .invalid shaders into no-opt folders. 2019-11-05 13:19:19 -05:00
vert Update to latest glslang/SPIRV-Tools. 2019-01-30 13:41:57 +01:00