SPIRV-Cross/reference
Hans-Kristian Arntzen e81c1b1d98 HLSL: Declare undef variables as static.
Undef variables would somehow become cbuffer variables without any
warning ...
2020-02-08 13:39:50 +01:00
..
opt HLSL: Declare undef variables as static. 2020-02-08 13:39:50 +01:00
shaders GLSL: Support GL_ARB_enchanced_layouts for XFB. 2020-01-27 13:11:38 +01:00
shaders-hlsl HLSL: Declare undef variables as static. 2020-02-08 13:39:50 +01:00
shaders-hlsl-no-opt HLSL: Declare undef variables as static. 2020-02-08 13:39:50 +01:00
shaders-msl MSL: Move inline uniform blocks to the end of the argument buffer. 2020-01-25 13:40:51 -06:00
shaders-msl-no-opt Merge pull request #1264 from KhronosGroup/msl-argument-buffer-persist 2020-01-16 14:44:23 +01:00
shaders-no-opt Deal with illegal names in types as well. 2020-01-16 10:34:49 +01:00
shaders-reflection Reflection: Add array stride/matrix stride reflection. 2020-01-15 17:01:35 +01:00
shaders-ue4/asm Roll SPIRV-Tools, SPIRV-Headers and GLSLang 2019-12-02 16:17:21 -05:00
shaders-ue4-no-opt/asm Roll SPIRV-Tools, SPIRV-Headers and GLSLang 2019-12-02 16:17:21 -05:00