e47561a28b
On AMD Windows OpenGL, it has been reported that we need to load matrices via a wrapper function. |
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basic.vert | ||
ground.vert | ||
invariant.vert | ||
ocean.vert | ||
read-from-row-major-array.vert | ||
return-array.vert | ||
texture_buffer.vert | ||
transform-feedback-decorations.vert | ||
ubo.vert |