SPIRV-Cross/reference/opt/shaders/asm
Hans-Kristian Arntzen eb0f0323d3 HLSL: Workaround FXC bugs with degenerate switch blocks.
When we see a switch block which only contains one default block, emit a
do {} while(false) statement instead, which is far more idiomatic and
readable anyways.
2020-06-23 15:39:04 +02:00
..
comp Roll dependencies 2020-05-20 10:27:51 -04:00
frag HLSL: Workaround FXC bugs with degenerate switch blocks. 2020-06-23 15:39:04 +02:00
geom Roll dependencies 2020-05-20 10:27:51 -04:00
tese GLSL: Deal with array loads from input in tessellation. 2019-03-21 11:50:53 +01:00
vert GLSL: Improve support for GL_ARB_shader_draw_parameters in desktop GLSL. 2020-05-22 12:53:34 +02:00