23662668dd
Speculate that we can modify the SSA value in-place. As long as it is not used after the modify, this is fine. Also need to make sure we don't attempt to RMW something that is impossible to modify.
31 lines
734 B
GLSL
31 lines
734 B
GLSL
#version 450
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#ifndef SPIRV_CROSS_CONSTANT_ID_201
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#define SPIRV_CROSS_CONSTANT_ID_201 -10
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#endif
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const int _7 = SPIRV_CROSS_CONSTANT_ID_201;
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const int _20 = (_7 + 2);
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#ifndef SPIRV_CROSS_CONSTANT_ID_202
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#define SPIRV_CROSS_CONSTANT_ID_202 100u
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#endif
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const uint _8 = SPIRV_CROSS_CONSTANT_ID_202;
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const uint _25 = (_8 % 5u);
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const int _30 = _7 - (-3) * (_7 / (-3));
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const ivec4 _32 = ivec4(20, 30, _20, _30);
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const ivec2 _34 = ivec2(_32.y, _32.x);
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const int _35 = _32.y;
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layout(location = 0) flat out int _4;
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void main()
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{
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vec4 _65 = vec4(0.0);
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_65.y = float(_20);
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_65.z = float(_25);
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vec4 _54 = _65 + vec4(_32);
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vec2 _58 = _54.xy + vec2(_34);
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gl_Position = vec4(_58.x, _58.y, _54.z, _54.w);
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_4 = _35;
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}
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