SPIRV-Cross/reference/shaders
Hans-Kristian Arntzen eee290a029 MSL: Fix support for texelFetchOffset.
Just apply the offset directly, MSL has no immediate offset parameter.
2018-08-07 15:28:04 +02:00
..
amd Remove some stale test files. 2018-04-27 10:33:27 +02:00
asm MSL: Properly support passing parameters by value. 2018-08-06 15:43:51 +02:00
comp Deduce constant LUTs from read-write variables. 2018-07-05 13:25:57 +02:00
desktop-only Support dual-source blending on GLSL and MSL. 2018-04-03 16:04:49 +02:00
flatten Fix a lot of redundant code when loading flattened composites. 2018-07-06 10:57:23 +02:00
frag MSL: Fix support for texelFetchOffset. 2018-08-07 15:28:04 +02:00
geom Add explicit in/out locations everywhere. 2017-06-21 09:39:08 +02:00
legacy Update tests for struct flattening. 2018-01-09 10:40:34 +01:00
tesc Expand the implementation of inherit_expression_dependencies. 2018-03-09 13:21:38 +01:00
tese Add explicit in/out locations everywhere. 2017-06-21 09:39:08 +02:00
vert Force recompile if we add row-major transpose functions in MSL. 2018-05-04 09:43:34 +02:00
vulkan Support ternary expressions in OpSpecConstantOp. 2018-06-25 09:49:13 +02:00