SPIRV-Cross/reference
Hans-Kristian Arntzen eee290a029 MSL: Fix support for texelFetchOffset.
Just apply the offset directly, MSL has no immediate offset parameter.
2018-08-07 15:28:04 +02:00
..
opt MSL: Fix support for texelFetchOffset. 2018-08-07 15:28:04 +02:00
shaders MSL: Fix support for texelFetchOffset. 2018-08-07 15:28:04 +02:00
shaders-hlsl MSL: Fix support for texelFetchOffset. 2018-08-07 15:28:04 +02:00
shaders-hlsl-no-opt Declare OpSpecConstantOp up-front on relevant targets. 2018-05-15 14:20:16 +02:00
shaders-msl MSL: Fix support for texelFetchOffset. 2018-08-07 15:28:04 +02:00
shaders-msl-no-opt CompilerMSL support larger texel buffers by using 2D Metal textures. 2018-06-26 17:30:21 -04:00
shaders-no-opt Declare OpSpecConstantOp up-front on relevant targets. 2018-05-15 14:20:16 +02:00
shaders-reflection Prefix integer types with underscore 2018-06-21 09:24:22 -07:00