SPIRV-Cross/reference
Dan Sinclair f40c629821 Roll SPIRV-Tools, SPIRV-Headers and GLSLang
This CL updates the three depdencies and updates the tests to handle the
new validation errors which are produced.
2019-12-02 16:17:21 -05:00
..
opt Roll SPIRV-Tools, SPIRV-Headers and GLSLang 2019-12-02 16:17:21 -05:00
shaders Roll SPIRV-Tools, SPIRV-Headers and GLSLang 2019-12-02 16:17:21 -05:00
shaders-hlsl Move all .invalid shaders into no-opt folders. 2019-11-05 13:19:19 -05:00
shaders-hlsl-no-opt Move .invalid. test shaders to the more appropriate subfolders. 2019-11-06 10:40:37 +01:00
shaders-msl MSL: Support ClipDistance as an input stage variable. 2019-12-02 13:19:42 +01:00
shaders-msl-no-opt MSL: Fix unpack_expression from column of padded matrix. 2019-11-07 11:35:07 +01:00
shaders-no-opt Roll SPIRV-Tools, SPIRV-Headers and GLSLang 2019-12-02 16:17:21 -05:00
shaders-reflection Reflect: Deal with workgroup size being specialization constants. 2019-10-04 10:50:50 +02:00
shaders-ue4/asm Roll SPIRV-Tools, SPIRV-Headers and GLSLang 2019-12-02 16:17:21 -05:00
shaders-ue4-no-opt/asm Roll SPIRV-Tools, SPIRV-Headers and GLSLang 2019-12-02 16:17:21 -05:00