d92de00cc1
This is a fairly fundamental change on how IDs are handled. It serves many purposes: - Improve performance. We only need to iterate over IDs which are relevant at any one time. - Makes sure we iterate through IDs in SPIR-V module declaration order rather than ID space. IDs don't have to be monotonically increasing, which was an assumption SPIRV-Cross used to have. It has apparently never been a problem until now. - Support LUTs of structs. We do this by interleaving declaration of constants and struct types in SPIR-V module order. To support this, the ParsedIR interface needed to change slightly. Before setting any ID with variant_set<T> we let ParsedIR know that an ID with a specific type has been added. The surface for change should be minimal. ParsedIR will maintain a per-type list of IDs which the cross-compiler will need to consider for later. Instead of looping over ir.ids[] (which can be extremely large), we loop over types now, using: ir.for_each_typed_id<SPIRVariable>([&](uint32_t id, SPIRVariable &var) { handle_variable(var); }); Now we make sure that we're never looking at irrelevant types. |
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basic.vert | ||
copy.flatten.vert | ||
dynamic.flatten.vert | ||
functions.vert | ||
in_out_array_mat.vert | ||
interface-block-block-composites.frag | ||
interface-block-block-composites.vert | ||
interpolation-qualifiers-block.vert | ||
interpolation-qualifiers.vert | ||
layer.msl11.invalid.vert | ||
no_stage_out.vert | ||
no_stage_out.write_buff_atomic.vert | ||
no_stage_out.write_buff.vert | ||
no_stage_out.write_tex.vert | ||
out_block.vert | ||
packed_matrix.vert | ||
pointsize.vert | ||
read-from-row-major-array.vert | ||
resource-arrays-leaf.ios.vert | ||
resource-arrays.ios.vert | ||
return-array.vert | ||
set_builtin_in_func.vert | ||
sign-int-types.vert | ||
texture_buffer.vert | ||
ubo.alignment.vert | ||
ubo.vert | ||
viewport-index.msl2.invalid.vert |