SPIRV-Cross/reference/shaders-msl
Chip Davis f500d2f70c MSL: Hoist fixup hooks in entry_point_args() out of the compile loop.
Otherwise, in the event of a forced recompile, we could end up adding
them twice.
2019-01-17 10:18:38 -06:00
..
asm Rewrite how IDs are iterated over. 2019-01-10 12:52:56 +01:00
comp MSL: Hoist fixup hooks in entry_point_args() out of the compile loop. 2019-01-17 10:18:38 -06:00
desktop-only Correct carry/borrow bit checks. 2018-11-14 10:13:56 -06:00
flatten MSL: Emit F{Min,Max,Clamp} as fast:: and N{Min,Max,Clamp} as precise::. 2018-09-01 23:01:46 -05:00
frag MSL: Add option to pad fragment outputs. 2019-01-14 15:11:52 +01:00
legacy/vert CompilerMSL support matrices & arrays in stage-in & stage-out. 2018-06-12 11:41:35 -04:00
vert Rewrite how IDs are iterated over. 2019-01-10 12:52:56 +01:00
vulkan Add support for 8- and 16-bit types to GLSL and MSL. 2018-11-01 10:20:57 -05:00