SPIRV-Cross/reference
Hans-Kristian Arntzen f72bb3c6f5 Improve handling of INT_MIN/INT64_MIN literals.
We cannot naively convert these to decimal literals. C/C++ (and thus
MSL) has extremely awkward literal promotion rules.
2021-09-30 16:29:30 +02:00
..
opt MSL: Support synthetic functions in function constants. 2021-09-28 19:10:16 -04:00
shaders Add tests for OpSpecConstantOp ops OpQuantizeToF16 and OpSRem. 2021-09-05 16:51:04 -04:00
shaders-hlsl HLSL: Rewrite how block IO is emitted. 2021-06-28 15:04:49 +02:00
shaders-hlsl-no-opt Improve handling of INT_MIN/INT64_MIN literals. 2021-09-30 16:29:30 +02:00
shaders-msl MSL: Support synthetic functions in function constants. 2021-09-28 19:10:16 -04:00
shaders-msl-no-opt Improve handling of INT_MIN/INT64_MIN literals. 2021-09-30 16:29:30 +02:00
shaders-no-opt Improve handling of INT_MIN/INT64_MIN literals. 2021-09-30 16:29:30 +02:00
shaders-reflection Parser: Don't assume OpTypePointer will always take a SPIRType. 2020-11-03 10:53:37 +01:00
shaders-ue4/asm MSL: Support synthetic functions in function constants. 2021-09-28 19:10:16 -04:00
shaders-ue4-no-opt/asm MSL: Selectively enable fast-math in MSL code to match Vulkan CTS results. 2021-09-22 18:58:31 -04:00