SPIRV-Cross/reference/shaders-msl-no-opt/comp
Hans-Kristian Arntzen f79c1e2fed Deal with illegal names in types as well.
- Fixes issue with clip_distance flattening in MSL where member to
  flatten from would come from to_member_name, where it should have used
  the builtin name directly. This member name was modified by this patch
  and broke clip distance test shaders.

- Some cleanups with ir.meta, use ir.find_meta instead to not create
  unnecessary hashmap nodes.
2020-01-16 10:34:49 +01:00
..
array-copy-threadgroup-memory.comp Updates for pull request #1162 2019-09-24 14:35:25 -04:00
basic.dynamic-buffer.msl2.invalid.comp Move .invalid. test shaders to the more appropriate subfolders. 2019-11-06 10:40:37 +01:00
bitcast-16bit-1.invalid.comp Move .invalid. test shaders to the more appropriate subfolders. 2019-11-06 10:40:37 +01:00
bitcast-16bit-2.invalid.comp Move .invalid. test shaders to the more appropriate subfolders. 2019-11-06 10:40:37 +01:00
bitfield.comp Updates for pull request #1162 2019-09-24 14:35:25 -04:00
glsl.std450.comp Update for pull request #1162 rev. 1 2019-09-24 18:13:04 -04:00
illegal-struct-name.asm.comp Deal with illegal names in types as well. 2020-01-16 10:34:49 +01:00
int64.invalid.msl22.comp Move .invalid. test shaders to the more appropriate subfolders. 2019-11-06 10:40:37 +01:00
loop.comp Roll GLSLang and SPIRV-Tools 2019-11-05 10:07:15 -05:00
return.comp Roll GLSLang and SPIRV-Tools 2019-11-05 10:07:15 -05:00
std140-array-load-composite-construct.comp MSL: Do not generate UnsafeArray<> for any array inside buffer objects. 2019-10-24 12:22:30 +02:00
struct-packing-scalar.nocompat.invalid.vk.comp Move .invalid. test shaders to the more appropriate subfolders. 2019-11-06 10:40:37 +01:00
subgroups.nocompat.invalid.vk.msl21.comp Move .invalid. test shaders to the more appropriate subfolders. 2019-11-06 10:40:37 +01:00
subgroups.nocompat.invalid.vk.msl21.ios.comp Move .invalid. test shaders to the more appropriate subfolders. 2019-11-06 10:40:37 +01:00