SPIRV-Cross/reference/opt
Chip Davis faea931de3 MSL: Also replace bool with short in structures.
Since `bool` is a logical type, it cannot be used in uniform or storage
buffers. Therefore, replacing it in structures should not change the
shader interface.

We leave it alone for builtins. (FIXME: Should we also leave it for
I/O varyings?)

Fixes 24 CTS tests under `dEQP-VK.memory_model.shared`.
2022-08-05 11:43:21 -07:00
..
shaders GLSL: Add more extension ladder fallbacks for unusual integer sizes. 2022-06-07 18:30:10 +02:00
shaders-hlsl Roll dependencies. 2022-05-27 13:28:25 +02:00
shaders-msl MSL: Also replace bool with short in structures. 2022-08-05 11:43:21 -07:00
shaders-ue4/asm Roll dependencies. 2022-05-27 13:28:25 +02:00