faea931de3
Since `bool` is a logical type, it cannot be used in uniform or storage buffers. Therefore, replacing it in structures should not change the shader interface. We leave it alone for builtins. (FIXME: Should we also leave it for I/O varyings?) Fixes 24 CTS tests under `dEQP-VK.memory_model.shared`. |
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shaders | ||
shaders-hlsl | ||
shaders-msl | ||
shaders-ue4/asm |