fc4a12fd4f
The standard `matrix` type in MSL lacked a constructor in the `threadgroup` AS. This means that it was impossible to declare a `threadgroup` variable that contains a matrix. This appears to have been an oversight that was corrected in macOS 13/Xcode 14 beta 4. This workaround continues to be required, however, for older systems. To avoid changing interfaces unnecessarily (which shouldn't be a problem regardless because the old and new types take up the same amount of storage), only do this for structs if the struct is positively identified as being used for workgroup storage. I'm entirely aware this is inconsistent with the way packed matrices are handled. One of them should be changed to match the other. Not sure which one. Fixes 23 CTS tests under `dEQP-VK.memory_model.shared`. |
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opt | ||
shaders | ||
shaders-hlsl | ||
shaders-hlsl-no-opt | ||
shaders-msl | ||
shaders-msl-no-opt | ||
shaders-no-opt | ||
shaders-reflection | ||
shaders-ue4/asm | ||
shaders-ue4-no-opt/asm |