SPIRV-Cross/reference/shaders-msl/desktop-only
Bill Hollings 0c0fd98322 MSL: Use var name instead of var-type name for flattened interface members.
This allows two variables of the same struct type to be flattened
into the same interface struct without a member name conflict.

Add shaders-msl/frag/in_block_with_multiple_structs_of_same_type.frag
unit test shader to demonstrate this.
2022-03-04 11:38:53 -05:00
..
comp Update for pull request #1162 rev. 1 2019-09-24 18:13:04 -04:00
frag Updates for pull request #1162 2019-09-24 14:35:25 -04:00
tesc MSL: Use var name instead of var-type name for flattened interface members. 2022-03-04 11:38:53 -05:00
tese Updates for pull request #1162 2019-09-24 14:35:25 -04:00
vert MSL: Add support for processing more than one patch per workgroup. 2020-07-23 17:59:54 -05:00