SPIRV-Cross/reference
Hans-Kristian Arntzen fc4f39b11f MSL: Support native texture_buffer type, throw error on atomics.
Atomics are not supported on images or texture_buffers in MSL.
Properly throw an error if OpImageTexelPointer is used (since it can
only be used for atomic operations anyways).
2019-04-23 12:21:43 +02:00
..
opt MSL: Support native texture_buffer type, throw error on atomics. 2019-04-23 12:21:43 +02:00
shaders Support fma() in older GLSL targets. 2019-04-08 10:38:32 +02:00
shaders-hlsl GLSL/HLSL: Implement NMin/NMax/NClamp. 2019-03-21 15:26:46 +01:00
shaders-hlsl-no-opt GLSL: Fix OpImageFetch with uint coordinates and LOD. 2019-04-03 10:50:32 +02:00
shaders-msl MSL: Support native texture_buffer type, throw error on atomics. 2019-04-23 12:21:43 +02:00
shaders-msl-no-opt Force complex loop in certain rare access chain scenarios. 2019-04-10 16:02:03 +02:00
shaders-no-opt Force complex loop in certain rare access chain scenarios. 2019-04-10 16:02:03 +02:00
shaders-reflection Add generated reference shaders again 2019-03-26 15:21:12 +01:00