SPIRV-Tools/source/opt/ir_loader.cpp

166 lines
5.7 KiB
C++
Raw Normal View History

// Copyright (c) 2016 Google Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "source/opt/ir_loader.h"
#include <utility>
#include "source/opt/log.h"
#include "source/opt/reflect.h"
#include "source/util/make_unique.h"
namespace spvtools {
namespace opt {
Adding an unique id to Instruction generated by IRContext Each instruction is given an unique id that can be used for ordering purposes. The ids are generated via the IRContext. Major changes: * Instructions now contain a uint32_t for unique id and a cached context pointer * Most constructors have been modified to take a context as input * unfortunately I cannot remove the default and copy constructors, but developers should avoid these * Added accessors to parents of basic block and function * Removed the copy constructors for BasicBlock and Function and replaced them with Clone functions * Reworked BuildModule to return an IRContext owning the built module * Since all instructions require a context, the context now becomes the basic unit for IR * Added a constructor to context to create an owned module internally * Replaced uses of Instruction's copy constructor with Clone whereever I found them * Reworked the linker functionality to perform clones into a different context instead of moves * Updated many tests to be consistent with the above changes * Still need to add new tests to cover added functionality * Added comparison operators to Instruction * Added an internal option to LinkerOptions to verify merged ids are unique * Added a test for the linker to verify merged ids are unique * Updated MergeReturnPass to supply a context * Updated DecorationManager to supply a context for cloned decorations * Reworked several portions of the def use tests in anticipation of next set of changes
2017-11-14 19:11:50 +00:00
IrLoader::IrLoader(const MessageConsumer& consumer, Module* m)
: consumer_(consumer),
Adding an unique id to Instruction generated by IRContext Each instruction is given an unique id that can be used for ordering purposes. The ids are generated via the IRContext. Major changes: * Instructions now contain a uint32_t for unique id and a cached context pointer * Most constructors have been modified to take a context as input * unfortunately I cannot remove the default and copy constructors, but developers should avoid these * Added accessors to parents of basic block and function * Removed the copy constructors for BasicBlock and Function and replaced them with Clone functions * Reworked BuildModule to return an IRContext owning the built module * Since all instructions require a context, the context now becomes the basic unit for IR * Added a constructor to context to create an owned module internally * Replaced uses of Instruction's copy constructor with Clone whereever I found them * Reworked the linker functionality to perform clones into a different context instead of moves * Updated many tests to be consistent with the above changes * Still need to add new tests to cover added functionality * Added comparison operators to Instruction * Added an internal option to LinkerOptions to verify merged ids are unique * Added a test for the linker to verify merged ids are unique * Updated MergeReturnPass to supply a context * Updated DecorationManager to supply a context for cloned decorations * Reworked several portions of the def use tests in anticipation of next set of changes
2017-11-14 19:11:50 +00:00
module_(m),
source_("<instruction>"),
inst_index_(0) {}
bool IrLoader::AddInstruction(const spv_parsed_instruction_t* inst) {
++inst_index_;
const auto opcode = static_cast<SpvOp>(inst->opcode);
if (IsDebugLineInst(opcode)) {
Adding an unique id to Instruction generated by IRContext Each instruction is given an unique id that can be used for ordering purposes. The ids are generated via the IRContext. Major changes: * Instructions now contain a uint32_t for unique id and a cached context pointer * Most constructors have been modified to take a context as input * unfortunately I cannot remove the default and copy constructors, but developers should avoid these * Added accessors to parents of basic block and function * Removed the copy constructors for BasicBlock and Function and replaced them with Clone functions * Reworked BuildModule to return an IRContext owning the built module * Since all instructions require a context, the context now becomes the basic unit for IR * Added a constructor to context to create an owned module internally * Replaced uses of Instruction's copy constructor with Clone whereever I found them * Reworked the linker functionality to perform clones into a different context instead of moves * Updated many tests to be consistent with the above changes * Still need to add new tests to cover added functionality * Added comparison operators to Instruction * Added an internal option to LinkerOptions to verify merged ids are unique * Added a test for the linker to verify merged ids are unique * Updated MergeReturnPass to supply a context * Updated DecorationManager to supply a context for cloned decorations * Reworked several portions of the def use tests in anticipation of next set of changes
2017-11-14 19:11:50 +00:00
dbg_line_info_.push_back(Instruction(module()->context(), *inst));
return true;
}
std::unique_ptr<Instruction> spv_inst(
Adding an unique id to Instruction generated by IRContext Each instruction is given an unique id that can be used for ordering purposes. The ids are generated via the IRContext. Major changes: * Instructions now contain a uint32_t for unique id and a cached context pointer * Most constructors have been modified to take a context as input * unfortunately I cannot remove the default and copy constructors, but developers should avoid these * Added accessors to parents of basic block and function * Removed the copy constructors for BasicBlock and Function and replaced them with Clone functions * Reworked BuildModule to return an IRContext owning the built module * Since all instructions require a context, the context now becomes the basic unit for IR * Added a constructor to context to create an owned module internally * Replaced uses of Instruction's copy constructor with Clone whereever I found them * Reworked the linker functionality to perform clones into a different context instead of moves * Updated many tests to be consistent with the above changes * Still need to add new tests to cover added functionality * Added comparison operators to Instruction * Added an internal option to LinkerOptions to verify merged ids are unique * Added a test for the linker to verify merged ids are unique * Updated MergeReturnPass to supply a context * Updated DecorationManager to supply a context for cloned decorations * Reworked several portions of the def use tests in anticipation of next set of changes
2017-11-14 19:11:50 +00:00
new Instruction(module()->context(), *inst, std::move(dbg_line_info_)));
dbg_line_info_.clear();
const char* src = source_.c_str();
spv_position_t loc = {inst_index_, 0, 0};
// Handle function and basic block boundaries first, then normal
// instructions.
if (opcode == SpvOpFunction) {
if (function_ != nullptr) {
Error(consumer_, src, loc, "function inside function");
return false;
}
function_ = MakeUnique<Function>(std::move(spv_inst));
} else if (opcode == SpvOpFunctionEnd) {
if (function_ == nullptr) {
Error(consumer_, src, loc,
"OpFunctionEnd without corresponding OpFunction");
return false;
}
if (block_ != nullptr) {
Error(consumer_, src, loc, "OpFunctionEnd inside basic block");
return false;
}
function_->SetFunctionEnd(std::move(spv_inst));
module_->AddFunction(std::move(function_));
function_ = nullptr;
} else if (opcode == SpvOpLabel) {
if (function_ == nullptr) {
Error(consumer_, src, loc, "OpLabel outside function");
return false;
}
if (block_ != nullptr) {
Error(consumer_, src, loc, "OpLabel inside basic block");
return false;
}
block_ = MakeUnique<BasicBlock>(std::move(spv_inst));
} else if (IsTerminatorInst(opcode)) {
if (function_ == nullptr) {
Error(consumer_, src, loc, "terminator instruction outside function");
return false;
}
if (block_ == nullptr) {
Error(consumer_, src, loc, "terminator instruction outside basic block");
return false;
}
block_->AddInstruction(std::move(spv_inst));
function_->AddBasicBlock(std::move(block_));
block_ = nullptr;
} else {
if (function_ == nullptr) { // Outside function definition
SPIRV_ASSERT(consumer_, block_ == nullptr);
if (opcode == SpvOpCapability) {
module_->AddCapability(std::move(spv_inst));
} else if (opcode == SpvOpExtension) {
module_->AddExtension(std::move(spv_inst));
} else if (opcode == SpvOpExtInstImport) {
module_->AddExtInstImport(std::move(spv_inst));
} else if (opcode == SpvOpMemoryModel) {
module_->SetMemoryModel(std::move(spv_inst));
} else if (opcode == SpvOpEntryPoint) {
module_->AddEntryPoint(std::move(spv_inst));
} else if (opcode == SpvOpExecutionMode) {
module_->AddExecutionMode(std::move(spv_inst));
} else if (IsDebug1Inst(opcode)) {
module_->AddDebug1Inst(std::move(spv_inst));
} else if (IsDebug2Inst(opcode)) {
module_->AddDebug2Inst(std::move(spv_inst));
} else if (IsDebug3Inst(opcode)) {
module_->AddDebug3Inst(std::move(spv_inst));
} else if (IsAnnotationInst(opcode)) {
module_->AddAnnotationInst(std::move(spv_inst));
} else if (IsTypeInst(opcode)) {
module_->AddType(std::move(spv_inst));
} else if (IsConstantInst(opcode) || opcode == SpvOpVariable ||
opcode == SpvOpUndef) {
module_->AddGlobalValue(std::move(spv_inst));
} else {
Errorf(consumer_, src, loc,
"Unhandled inst type (opcode: %d) found outside function definition.",
opcode);
return false;
}
} else {
if (block_ == nullptr) { // Inside function but outside blocks
if (opcode != SpvOpFunctionParameter) {
Errorf(consumer_, src, loc,
"Non-OpFunctionParameter (opcode: %d) found inside "
"function but outside basic block",
opcode);
return false;
}
function_->AddParameter(std::move(spv_inst));
} else {
block_->AddInstruction(std::move(spv_inst));
}
}
}
return true;
}
// Resolves internal references among the module, functions, basic blocks, etc.
// This function should be called after adding all instructions.
void IrLoader::EndModule() {
if (block_ && function_) {
// We're in the middle of a basic block, but the terminator is missing.
// Register the block anyway. This lets us write tests with less
// boilerplate.
function_->AddBasicBlock(std::move(block_));
block_ = nullptr;
}
if (function_) {
// We're in the middle of a function, but the OpFunctionEnd is missing.
// Register the function anyway. This lets us write tests with less
// boilerplate.
module_->AddFunction(std::move(function_));
function_ = nullptr;
}
for (auto& function : *module_) {
for (auto& bb : function) bb.SetParent(&function);
}
}
} // namespace opt
} // namespace spvtools