2017-07-13 00:16:51 +00:00
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// Copyright (c) 2017 Pierre Moreau
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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2018-08-03 12:05:33 +00:00
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#ifndef SOURCE_OPT_DECORATION_MANAGER_H_
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#define SOURCE_OPT_DECORATION_MANAGER_H_
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2017-07-13 00:16:51 +00:00
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2017-10-20 16:17:41 +00:00
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#include <functional>
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2017-07-13 00:16:51 +00:00
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#include <unordered_map>
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#include <unordered_set>
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#include <vector>
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2018-08-03 19:06:09 +00:00
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#include "source/opt/instruction.h"
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#include "source/opt/module.h"
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namespace spvtools {
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namespace opt {
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namespace analysis {
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// A class for analyzing and managing decorations in an Module.
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class DecorationManager {
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public:
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// Constructs a decoration manager from the given |module|
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explicit DecorationManager(Module* module) : module_(module) {
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AnalyzeDecorations();
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}
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DecorationManager() = delete;
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2018-09-28 18:16:04 +00:00
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// Changes all of the decorations (direct and through groups) where |pred| is
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// true and that apply to |id| so that they no longer apply to |id|.
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//
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// If |id| is part of a group, it will be removed from the group if it
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// does not use all of the group's decorations, or, if there are no
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// decorations that apply to the group.
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//
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// If decoration groups become empty, the |OpGroupDecorate| and
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// |OpGroupMemberDecorate| instructions will be killed.
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//
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// Decoration instructions that apply directly to |id| will be killed.
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//
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// If |id| is a decoration group and all of the group's decorations are
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// removed, then the |OpGroupDecorate| and
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// |OpGroupMemberDecorate| for the group will be killed, but not the defining
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// |OpDecorationGroup| instruction.
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void RemoveDecorationsFrom(uint32_t id,
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std::function<bool(const Instruction&)> pred =
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[](const Instruction&) { return true; });
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// Removes all decorations from the result id of |inst|.
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//
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// NOTE: This is only meant to be called from ir_context, as only metadata
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// will be removed, and no actual instruction.
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void RemoveDecoration(Instruction* inst);
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// Returns a vector of all decorations affecting |id|. If a group is applied
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// to |id|, the decorations of that group are returned rather than the group
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// decoration instruction. If |include_linkage| is not set, linkage
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// decorations won't be returned.
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std::vector<Instruction*> GetDecorationsFor(uint32_t id,
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bool include_linkage);
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std::vector<const Instruction*> GetDecorationsFor(uint32_t id,
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bool include_linkage) const;
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// Returns whether two IDs have the same decorations. Two SpvOpGroupDecorate
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// instructions that apply the same decorations but to different IDs, still
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// count as being the same.
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bool HaveTheSameDecorations(uint32_t id1, uint32_t id2) const;
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// Returns whether two IDs have the same decorations. Two SpvOpGroupDecorate
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// instructions that apply the same decorations but to different IDs, still
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// count as being the same.
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bool HaveSubsetOfDecorations(uint32_t id1, uint32_t id2) const;
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2017-11-29 23:29:34 +00:00
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// Returns whether the two decorations instructions are the same and are
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// applying the same decorations; unless |ignore_target| is false, the targets
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// to which they are applied to does not matter, except for the member part.
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//
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// This is only valid for OpDecorate, OpMemberDecorate and OpDecorateId; it
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// will return false for other opcodes.
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bool AreDecorationsTheSame(const Instruction* inst1, const Instruction* inst2,
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bool ignore_target) const;
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// |f| is run on each decoration instruction for |id| with decoration
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// |decoration|. Processed are all decorations which target |id| either
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// directly or indirectly by Decoration Groups.
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void ForEachDecoration(uint32_t id, uint32_t decoration,
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std::function<void(const Instruction&)> f);
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// |f| is run on each decoration instruction for |id| with decoration
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// |decoration|. Processes all decoration which target |id| either directly or
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// indirectly through decoration groups. If |f| returns false, iteration is
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// terminated and this function returns false.
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bool WhileEachDecoration(uint32_t id, uint32_t decoration,
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std::function<bool(const Instruction&)> f);
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// Clone all decorations from one id |from|.
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// The cloned decorations are assigned to the given id |to| and are
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// added to the module. The purpose is to decorate cloned instructions.
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// This function does not check if the id |to| is already decorated.
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void CloneDecorations(uint32_t from, uint32_t to);
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// Same as above, but only clone the decoration if the decoration operand is
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// in |decorations_to_copy|. This function has the extra restriction that
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// |from| and |to| must not be an object, not a type.
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void CloneDecorations(uint32_t from, uint32_t to,
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const std::vector<SpvDecoration>& decorations_to_copy);
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// Informs the decoration manager of a new decoration that it needs to track.
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void AddDecoration(Instruction* inst);
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// Add decoration with |opcode| and operands |opnds|.
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void AddDecoration(SpvOp opcode, const std::vector<Operand> opnds);
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// Add |decoration| of |inst_id| to module.
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void AddDecoration(uint32_t inst_id, uint32_t decoration);
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// Add |decoration, decoration_value| of |inst_id| to module.
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void AddDecorationVal(uint32_t inst_id, uint32_t decoration,
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uint32_t decoration_value);
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// Add |decoration, decoration_value| of |inst_id, member| to module.
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void AddMemberDecoration(uint32_t member, uint32_t inst_id,
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uint32_t decoration, uint32_t decoration_value);
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2018-12-10 18:24:33 +00:00
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friend bool operator==(const DecorationManager&, const DecorationManager&);
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friend bool operator!=(const DecorationManager& lhs,
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const DecorationManager& rhs) {
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return !(lhs == rhs);
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}
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private:
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// Analyzes the defs and uses in the given |module| and populates data
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// structures in this class. Does nothing if |module| is nullptr.
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void AnalyzeDecorations();
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template <typename T>
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std::vector<T> InternalGetDecorationsFor(uint32_t id, bool include_linkage);
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// Tracks decoration information of an ID.
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struct TargetData {
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std::vector<Instruction*> direct_decorations; // All decorate
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// instructions applied
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// to the tracked ID.
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std::vector<Instruction*> indirect_decorations; // All instructions
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// applying a group to
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// the tracked ID.
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std::vector<Instruction*> decorate_insts; // All decorate instructions
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// applying the decorations
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// of the tracked ID to
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// targets.
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// It is empty if the
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// tracked ID is not a
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// group.
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};
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2018-12-10 18:24:33 +00:00
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friend bool operator==(const TargetData& lhs, const TargetData& rhs) {
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if (!std::is_permutation(lhs.direct_decorations.begin(),
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lhs.direct_decorations.end(),
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rhs.direct_decorations.begin())) {
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return false;
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}
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if (!std::is_permutation(lhs.indirect_decorations.begin(),
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lhs.indirect_decorations.end(),
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rhs.indirect_decorations.begin())) {
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return false;
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}
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if (!std::is_permutation(lhs.decorate_insts.begin(),
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lhs.decorate_insts.end(),
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rhs.decorate_insts.begin())) {
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return false;
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}
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return true;
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}
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// Mapping from ids to the instructions applying a decoration to those ids.
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// In other words, for each id you get all decoration instructions
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// referencing that id, be it directly (SpvOpDecorate, SpvOpMemberDecorate
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// and SpvOpDecorateId), or indirectly (SpvOpGroupDecorate,
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// SpvOpMemberGroupDecorate).
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std::unordered_map<uint32_t, TargetData> id_to_decoration_insts_;
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// The enclosing module.
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Module* module_;
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};
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} // namespace analysis
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} // namespace opt
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} // namespace spvtools
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2018-08-03 12:05:33 +00:00
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#endif // SOURCE_OPT_DECORATION_MANAGER_H_
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