Commit Graph

1249 Commits

Author SHA1 Message Date
Alastair Donaldson
37861ac106
Merge blocks in reducer (#2353)
Fixes #2120 

Enhanced the reducer so that it can merge blocks together, leveraging the functionality extracted from the block_merge pass in the optimizer.
2019-02-01 14:56:54 +00:00
Steven Perron
453b7c85c8
Fix up some test (#2351)
I made a mistake merging a PR, and it contained tests that break with
the latest google test.  I've fixed them up.
2019-01-31 16:44:15 -05:00
Ryan Harrison
846d12afed
Add whitelist for decorations in WebGPU (#2346)
Fixes #2273
2019-01-31 16:25:46 -05:00
Alastair Donaldson
3b6fee3dae Fixes #2338. Added functionality to remove OpPhi instructions (replacing their uses) when merging blocks (#2339)
* Fixes #2338.  Added check for phi node before merging blocks.

* Added functionality to merge blocks A and B even when B starts with OpPhi instructions, by replacing uses of the OpPhi results with the definitions coming from A.  Added some tests for this.

* Fixed assertion.
2019-01-31 09:36:05 -05:00
Ryan Harrison
2acbf488b8
Add WebGPU specific validation for WorkgroupSize BuiltIn decoration (#2334)
Part of resolving #2276
2019-01-30 17:01:17 -05:00
Ryan Harrison
e2f4622627
Add WebGPU specific validation for multiple BuiltIn decorations (#2333)
Covers NumWorkgroups, LocalInvocationId & GlobalInvocationId

Part of resolving #2276
2019-01-30 17:00:58 -05:00
Ryan Harrison
3d2afb78c2
Add whitelist of allowed BuiltIn decorations for WebGPU (#2337)
Part of resolving #2276
2019-01-30 15:46:02 -05:00
Ryan Harrison
d17fcf8abd
Add WebGPU validation for LocalInvocationIndex BuiltIn decoration (#2335)
Part of resolving #2276
2019-01-30 15:45:31 -05:00
Ryan Harrison
837153ccdd
Add WebGPU specific validation for FragDepth BuiltIn decoration (#2332)
Part of resolving #2276
2019-01-30 15:27:04 -05:00
Ryan Harrison
0c14583f15
Add WebGPU specific validation for FragCoord BuiltIn decoration (#2331)
Part of resolving #2276
2019-01-30 14:53:43 -05:00
Ryan Harrison
b6698e0d83
Add WebGPU specific validation for FrontFacing BuiltIn decoration (#2330)
Part of resolving #2276
2019-01-30 14:48:43 -05:00
Ryan Harrison
734def1447
Add WebGPU specific validation for InstanceIndex BuiltIn decoration (#2329)
Part of resolving #2276
2019-01-30 14:20:55 -05:00
Ryan Harrison
b947ecfe79
Add WebGPU specific validation for VertexIndex BuiltIn decoration (#2328)
Part of resolving #2276
2019-01-30 12:22:30 -05:00
Steven Perron
464111eaef
Remove use of deprecated googletest macro (#2286)
* Remove use of deprecated googletest macro

INSTANTIATE_TEST_CASE_P has been deprecated.  We need to use
INSTANTIATE_TEST_SUITE_P instead.

* Remove extra commas from test suites.
2019-01-29 18:56:52 -05:00
Jeff Bolz
7f1a020abc Fix test_val_limits MSVC build (#2347) 2019-01-29 13:29:58 -05:00
Ryan Harrison
5d6b4c4b1b
Move CodeGenerator to be accessible by other validation tests (#2343)
Fixes #2342
2019-01-29 10:27:11 -05:00
David Neto
7f3679a8b6
Validate NonWritable decoration (#2263)
Also permit NonWritable on members of structs used for UBO and SSBO.
(That seems inadvertently removed in recent revisions of the spec.)
2019-01-28 12:44:13 -08:00
Alastair Donaldson
98c67d3850 Fixed names in ifdefs and GetName functions that had been forgotten in a previous refactoring. Also shortened names of test files as those files test both the new 'finder' classes introduced in the refactoring, as well as the 'reduction pass' class; the shorter names capture both. (#2336) 2019-01-25 11:37:03 -05:00
alan-baker
cf011f9901 More layout check fixes (#2315)
* check array strides for multidimensional arrays
* check layouts of structs in arrays for multiple indices
* new tests
2019-01-24 14:24:31 -08:00
JasperNV
8915a7c8f1 spirv-val: Emit an error when an OpSwitch target is not an OpLabel (#2298)
Fixes #1628.

* spirv-val: Emit an error when an OpBranch target is not an OpLabel
2019-01-24 12:11:49 -05:00
Ryan Harrison
1e3c589a6d
Add WebGPU specific validation for Position BuiltIn decoration (#2309)
This CL adds in the specific checks required for WebGPU, enables
running the builtin checks for WebGPU, and refactors the existing
testing infrastructure to support testing the new checks.

This PR is part of resolving #2276
2019-01-24 12:08:25 -05:00
Alastair Donaldson
86d0d9be25 Refactored reducer so that the 'finding' functionality of a reduction pass are separated from the generic functionality for tracking progress of a pass. With this change, we now have a ReductionOpportunityFinder abstract class, with many subclasses for each type of reduction, and just one ReductionPass class, which has an associated finder. (#2321)
Sounds good.
2019-01-23 17:07:58 -05:00
Ryan Harrison
b1be6763f6
Add helper for 'is Vulkan or WebGPU' (#2324)
Fixes #2323
2019-01-23 13:07:03 -05:00
David Neto
4a405eda53
Fix layout checks for nested struct in relaxed layout; and descriptor arrays (#2312)
* Fixed layout checks for nested structures

Fixes #2303

* Incoming offsets accumulate through nested structures

* Check layouts through arrays

* Perform layout checks in the presence of descriptor arrays (and
runtime arrays)

* Fix formatting
2019-01-22 15:15:24 -08:00
Ryan Harrison
3a3ad2ec50
Add utility to generate a logging string for a given environment (#2314)
Fixes #2313
2019-01-22 15:18:14 -05:00
Steven Perron
eab06d669e
Check forward reference in OpTypeArray. (#2307)
In a recent PR, we allowed a forward reference for the element type in
an array declaration.  However, we do not have other check to make sure
the forward reference is a pointer type first reference in
OpTypeForawrdPointer.  We add that check.

Fixes https://crbug.com/920074.
2019-01-21 12:10:25 -05:00
Steven Perron
8df947d2d6
Handle instructions not in blocks in code sinking. (#2308)
When looking at the uses of the result of an instruction, code sinking
assumes that all uses are in a basic block.  However, this is not true
if there is a decoration or name for the result of that insturction.
This commit checks for this.

Fixes https://crbug.com/923243.
2019-01-21 12:09:56 -05:00
Steven Perron
d6c067630d Handle extract with no index in VDCE. (#2305)
It is legal, but not generated by any SPIR-V producer: an OpCompositeExtract
with no indexes.  This is essentially just a copy of the object, so we
treat them that way.  We simply propagate the live variables of the
result to the operand.

Fixes https://crbug.com/919181.
2019-01-18 15:43:36 -05:00
Steven Perron
81fb2649bf
Handle access chain with no index in SROA. (#2304)
It is legal, but not generated by any SPIR-V producer: an OpAccessChain
with no indexes.  This is essentially just a copy of the pointer.

I have decided to treat it like an OpCopyObject.  In CheckUses, we
return that it is not okay.

When looking at this I realized that we had code in GetUsedComponents
that cannot be reached.  If there is a use in an OpCopyObject the it
will not call GetUsedComponents.  I removed that dead code.

Fixes https://crbug.com/918311.
2019-01-18 14:19:43 -05:00
Steven Perron
213e15e100
Fix overflow when negating INT_MIN. (#2293)
When doing (-INT_MIN) is considered overflow, so we cannot fold it by
actually performing the negation.

Fixes https://crbug.com/917991
2019-01-17 17:01:55 -05:00
Steven Perron
99c2c21cf4
Fix memory leak in unrolling. (#2301)
During unrolling a new loop is created, but its ownership is not clear
as it gets passed through the code. Changed something to unique_ptr to
make that clearer.

Fixes #2299.

Fixing other memory leaks at the same time.

Fixes #2296
Fixes #2297
2019-01-17 16:02:43 -05:00
Steven Perron
dd4157dcee
Sink (#2284)
Add code sinking pass. It will move OpLoad and OpAccessChain instructions as close as possible to their uses.

Part of #1611.
2019-01-17 15:56:36 -05:00
Ryan Harrison
7577415cc7
Add in WebGPU specific memory scope validation (#2288)
Fixes #2278
2019-01-17 10:39:35 -05:00
Ryan Harrison
b6150e5170
Add WebGPU specific RTA validation rules (#2287)
Fixes #2066
2019-01-17 10:39:12 -05:00
greg-lunarg
8d2d66f30c Fix vertex instrumentation to use VertexIndex and InstanceIndex (#2294)
...instead of VertexId and InstanceId
2019-01-16 18:02:07 -05:00
David Neto
70404a96ab
Fix leaks in tests (#2295)
Generally, a test fixture in a method that can generate a binary
should release any previously cached binary.  Similarly for diagnostics.
2019-01-16 16:53:10 -05:00
Steven Perron
49b5b0abc6
Fix up bit shifts by 32. (#2292)
In C++, a bit shift of the same size as the type is undefined, but it is
defined in spir-v.  When folding those cases, we have to be careful.  We
cannot simply do the shift in C++.

Fixes https://crbug.com/917697.
2019-01-16 15:52:23 -05:00
Ryan Harrison
3109ca16b0 Add tests to validate allowed lengths of int and floats for WebGPU (#2289)
Fixes #2277
2019-01-16 11:24:48 -05:00
greg-lunarg
83bfdc976a Instrumentation: Add ArrayStride decoration to debug output buffer array (#2290) 2019-01-16 10:01:40 -05:00
Ryan Harrison
cb27ffdcd8
Ensure that required storage classes have initializer for WebGPU (#2285)
Fixes #2279
2019-01-15 10:24:58 -05:00
Ryan Harrison
9d8534e329
Enforce rules for OpTypeRuntimeArray on Vulkan (#2191)
Fixes #1936
2019-01-14 16:44:44 -05:00
Ryan Harrison
16a0da370b
Ensure that entry point names are unique for WebGPU (#2281)
Fixes #2275
2019-01-14 13:52:28 -05:00
David Neto
6958d11bc2
Validate decorations from SPV_KHR_no_integer_wrap (#2271)
Validates NoSignedWrap, NoUnsignedWrap.

We are permissive by allowing any extended instruction.
2019-01-09 10:36:17 -05:00
David Neto
df5bd2d05a
Permit UConvert spec-constant op for SPV_AMD_gpu_shader_int16 (#2264)
See https://github.com/KhronosGroup/glslang/issues/848
2019-01-08 19:00:18 -05:00
Jeff Bolz
5eab6df648 SPV_EXT_physical_storage_buffer (#2267) 2019-01-07 13:19:24 -05:00
alan-baker
06c9dc07bd
Upgrade modf and frexp (#2266)
Fixes #2138

* Modf and frexp are upgraded to use the struct version of the
instruction and generate an explicit store whose flags can be upgraded
separately
* Fixed major bug where availability and visibility were reversed for
non-copy memory instructions
* Fixed bug where availability and visibility scope operands were reversed for copy memory
* Upgraded all opt tests to use SPV_ENV_UNIVERSAL_1_3
* Upgrade tests moved into unified tests and removed standalone test
2019-01-07 12:36:38 -05:00
David Neto
a87d3ce48e
Validate operation for OpSpecConstantOp (#2260) 2019-01-03 14:28:00 -05:00
alan-baker
a900bacb58 Broader check for ids that require a type (#2259)
Broader check for ids that require a type

Fixes https://crbug.com/911700

* Adds a broader check for when id operands require a type
* updated a few tests
* added a test to catch the original issue
2019-01-03 13:55:43 -05:00
Steven Perron
241644a5a3
Have replace load size handle extact with no index. (#2261)
Fixes https://crbug.com/917774
2019-01-03 13:02:10 -05:00
Steven Perron
9f36c8bb72
Handle CompositeInsert with no indices in VDCE (#2258)
* Handle CompositeInsert with no indices in VDCE

In the spec, there it nothing that forces an OpCompositeInsert to have
an index, but VDCE assumes there is at least 1 in a couple places.

This commit updates VDCE to handle these cases.
2019-01-02 14:00:04 -05:00
kholtnv
980ae1d1cd Added NVIDIA ray tracing storage classes in ValidateVariable. (#2254)
* Added additional changes for the new AccelerationStructureNV type.

* Added NVIDIA ray tracing storage classes for checking in ValidateVariable.

* For NVIDIA ray tracing storage classes added test to load bool type (allowed) in new storage class.
2018-12-27 15:08:11 -05:00
dan sinclair
167f1270a9
Output disassembly line number for binary parse errors. (#2195)
This Cl changes the binary parser to keep track of the instruction count
being processed. The parser will then use that instruction number as the
error number, instead of the binary word.

This should make it easier to match the error up to what the
disassembler would output for the error.

Issue #2091
2018-12-21 16:24:15 -05:00
Steven Perron
bdc2ab9356
In LICM don't place code between merge instruction and branch. (#2252)
Fixes #2210.
2018-12-20 18:33:52 -05:00
Steven Perron
d763469752
Process moer options when processing options file. (#2251)
When processing options in a file, it does have access to the
ValidatorOptions and OptimizerOptions object, so options that change
those do not work.  We just need to pass it in.

Fixes #2219.
2018-12-20 19:42:28 +00:00
kholtnv
e49bd96f2c Added additional changes for the new AccelerationStructureNV type. (#2218)
* Added additional changes for the new AccelerationStructureNV type.

* Added additional changes for the new AccelerationStructureNV type.  Change tabs to space...

* Added additional changes for the new accelerationStructureNV type -- add proper type name.

Fix TypeManager.TypeStrings test:
[----------] 29 tests from TypeManager
[ RUN      ] TypeManager.TypeStrings
[       OK ] TypeManager.TypeStrings (7 ms)
2018-12-19 21:42:39 +00:00
Steven Perron
68b69e16aa
Update the continue target in merge return. (#2249)
When we are predicating the continue target for a loop, it can no longer
be the continue target because it will have a branch that exits the loop
and is not the bach edge.  The continue target will have to be the
target of that branch that is still in the loop.

Fixes #2211.
2018-12-19 21:24:49 +00:00
Steven Perron
ac7feace90
Fix missing OpPhi after merge return. (#2248)
The function `UpdatePhiNodes` was being called inconsistently.  In one
case, the cfg had already been updated to include the new edge, and in
another place the cfg was not updated.  This caused the function to
miss flagging a block as needing new phi nodes.  I picked that the cfg
should not be updated before making the call.  I documented it, and
change the call sites to match.

Fixes #2207.
2018-12-19 18:17:42 +00:00
Steven Perron
9d04f82bef
Ensure SROA gets the correct pointer type. (#2247)
We initially assumed that if the type manager returned the correct id
for the pointee type, that we would get the correct pointer type back,
but that is not true.  See the unit test added with this commit.  We
need to fall back to the linear search any time we are looking for a
pointer to a type that may not be unique.

At the same time, SROA considered an OpName on a variable to be a use of
the entire variable.  That has been fixed.

Fixes #2209.
2018-12-19 17:07:29 +00:00
Steven Perron
9e81c337f9
Place load after OpPhi instructions in block. (#2246)
We currently place the load instructions at the start of the basic block
that dominates all of the loads.  If that basic block contains OpPhi
instructions, then this will generate invalid code.  We just need to
search for a location that comes after all of the OpPhi instructions.

Fixes #2204.
2018-12-19 15:18:22 +00:00
Paul Thomson
71aa48f91d spirv-reduce: add OperandToUndefReductionPass (#2200)
* Add OperandToUndefReductionPass.

Fixes #2115.

Also added some tests that are similar to those in OperandToConstantReductionPassTest.

In addition, refactor FindOrCreateGlobalUndef into reduction_util.cpp. Fixes #2184.

Removed many documentation comments that were identical or very similar to the overridden function's documentation comment.
2018-12-19 13:25:56 +00:00
Steven Perron
5ec2d1a8cd
Don't fold specialized branches in loop unswitch (#2245)
* Don't fold specialized branchs in loop unswitch

Folding branches can have a lot of special cases, and can be a little
error prone.  So I only want it in one place.  That will be in dead
branch elimination.  I will change loop unswitching to set the branches
that were being folded to have a constant condition.  Then subsequent
pass of dead branch elimination will be able to remove the code.

At the same time, I added a check that loop unswitching will not
unswitch a branch with a constant condition.  It is not useful to do it
because dead branch elimination will simple fold the branch anyway.
Also it avoid an infinite loop that would other wise be introduced by my
first change.

Fixes #2203.
2018-12-19 04:40:30 +00:00
Ryan Harrison
7f57887e05
Remove check for SpvCapabilityAtomicStorage (#2243)
Per conversation on
https://github.com/KhronosGroup/glslang/issues/1618 and other places.
2018-12-18 13:34:30 -05:00
Steven Perron
1254335d13
Don't unswitch the latch block. (#2205)
Loop unswitching is unswitching the conditional branch that creates the
back-edge. In the version of the loop, where the bachedge is not taken,
there is no back-edge. This is what causes the validator to complain.

The solution I will go with will be to now unswitch a condition with a
back-edge. At this time we do not now if loop unswitching is used. We do
not include it in the optimization sets provided, nor is it used in
glslang's set. When there are opportunities and no breaks from the loop,
the loop with either be a single iteration loop, or an infinite loop.
There is no performance advantage to performing loop unswitching in
either of those cases. If there is a break, maintaining structured
control flow will be tricky. Unless we see a clear advantage to handling
these case, I would go with the safer simpler solution.

Fixes #2201.
2018-12-18 18:15:00 +00:00
Steven Perron
ff07c6df83
SSA-rewriter: make sure phi entries are unique. (#2206)
If there are multiple edges to a basic block, then the ssa rewriter will
create OpPhi instructions with duplicate entries.  This is invalid, and
it is fixed in this commit.

Fixes #2202.
2018-12-18 18:14:27 +00:00
Alastair Donaldson
2af6ffae82 Added test related to access chains, to be extended when issue 2183 is addressed. (#2192) 2018-12-12 09:06:54 -05:00
Alastair Donaldson
1cba9942bd Validate during reduction (#2194)
* Run validator during reduction.

* Added functionality to validate modules after each reduction step, and some tests to check this is working.  Also fixed an issue where reduction passes were not guaranteed to be executed at their minimum granularities.
2018-12-12 09:06:13 -05:00
Jeff Bolz
24328a0554 Recognize OpTypeAccelerationStructureNV as a type instruction (#2190) 2018-12-11 19:03:55 -05:00
Ryan Harrison
a719fc18a5 Disable checking that AtomicStorage capability is present (#2193)
There is inconsistencies between the different specs about whether or
not this capability is required/allowed, so tooling like glslang
currently ignores it. Once this is resolved the check and test can be
re-enabled.
2018-12-11 14:19:44 -05:00
Steven Perron
e07dabc25f
Invalidate the decoration manager at the start of ADCE. (#2189)
* Invalidate the decoration manager at the start of ADCE.

If the decoration manager is kept live the the contex will try to keep
it up to date.  ADCE deals with group decorations by changing the
operands in |OpGroupDecorate| instructions directly without informing
the decoration manager.  This puts it in an invalid state, which will
cause an error when the context tries to update it.  To Avoid this
problem, we will invalidate the decoration manager upfront.

At the same time, the decoration manager is now considered when checking
the consistency of the decoration manager.
2018-12-10 13:24:33 -05:00
Hugues Evrard
4aeadc0199 Add RemoveOpNameInstruction reduction pass (#2187)
Add a spirv-reduce pass which removes OpName and OpMemberName instructions.

This is useful to enable other reduction passes, e.g. RemoveUnreferencedInstruction may not be able to remove an instruction creating an id whose only usage is an OpName for this id.
2018-12-10 11:53:31 -05:00
Jeff Bolz
8fc8dfe4a5 Add PCH_FILE for upgrade_memory_model target. MSVC doesn't like building pass_utils.cpp twice in the same folder with different PCH settings. (#2186) 2018-12-10 10:54:19 -05:00
Steven Perron
0bc66a8ba9
Fix invalid OpPhi generated by merge-return. (#2172)
* Fix invalid OpPhi generated by merge-return.

When we create a new phi node for a value say %10, we have to replace
all of the uses of %10 that are no longer dominated by the def of %10
by the result id of the new phi.  However, if the use is in a phi node,
it is possible that the bb contains the use is not dominated by either.
In this case, needs to be handled differently.

* Split loop headers before add a new branch to them.

In merge return, Phi node in loop header that are also merges for loop
do not get updated correctly.  Those cases do not fit in with our
current analysis.  Doing this will simplify the code by reducing the
number of cases that have to be handled.
2018-12-07 14:10:30 -05:00
Alejandro Lopez
de797ddcb5 Check that certain decorations cannot be used more than once and/or are mutually exclusive (#2171)
Fixes #1636

* Add a hash functor for decoration types for c++11 compliance
* Change non-POD static variables and add test for Block+BufferBlock
2018-12-07 12:46:27 -05:00
Alastair Donaldson
6679d5df89 Replace loop with selection (#2164)
Add a pass for spirv-reduce that will turn a loop into a selection.
2018-12-07 12:44:46 -05:00
Ryan Harrison
7c38fee64a
Restrict mask bits for memory semantics in WebGPU (#2180)
Fail to validate memory semantics value if it includes set bits that
are not on the whitelist from the spec.

Fixes #2070
2018-12-07 10:38:52 -05:00
David Neto
6df6194db8
Validate Uniform decoration (#2181) 2018-12-07 09:32:57 -05:00
Ryan Harrison
cf37ab7213
Merge two implementations of ValidateMemorySemantics (#2175)
Fixes #2170
2018-12-06 14:38:15 -05:00
Steven Perron
2e4563d94f
Document in the context what happens with id overflow. (#2159)
Added documentation to the ir context to indicates that TakeNextId()
returns 0 when the max id is reached.  TODOs were added to each call
sight so that we know where we have to start to handle this case.

Handle id overflow in |SplitLoopHeader|.

Handle id overflow in |GetOrCreatePreHeaderBlock|.

Handle failure to create preheader in LICM.

Part of https://github.com/KhronosGroup/SPIRV-Tools/issues/1841.
2018-12-06 09:07:00 -05:00
Alejandro Lopez
03afee3b90 Test for WorkgroupId not being a uvec3 (#2173)
Test for WorkgroupId not being a uvec3

Fixes #1545

Make %workgroup_id an Input variable as required by spec
2018-12-05 16:34:57 -05:00
Ryan Harrison
d9a972210f
Fix broken recurison validation tests (#2174)
This fixes tests that were broken by adding in validation of the order
of function definitions.
2018-12-05 15:33:55 -05:00
Ryan Harrison
378b7f3a29
Check for recursion in Vulkan and WebGPU entry points (#2161)
Fixes #2061
Fixes #2160
2018-12-05 13:58:43 -05:00
Alejandro Lopez
2f5f5308b6 Validate that there is at most one push constant block (#2163)
Fixes #2006

Validates that there is at most one PushConstant interface per entry point for Vulkan environment.
2018-12-05 13:30:04 -05:00
Ryan Harrison
3e645b9d67
Check that if A calls B, B is defined before A for WebGPU (#2169)
Fixes #2067
2018-12-05 11:47:24 -05:00
alan-baker
68d1dc66d2
Loosen binding and descriptor check (#2167)
* Only check for binding and descriptor set on variables that are
statically used by an entry point
 * updated tests and added a couple new ones
 * new method for collecting entry points that statically reference an
 id
2018-12-05 08:10:02 -05:00
Steven Perron
a0816d03e9
Validate OpForwardPointer (#2156)
* Validate OpForwardPointer

The validator does not have a a check that OpForwardPointer is giving
a forward reference to a pointer type.  We add that check.

https://crbug.com/910852

* Remove more specialized check.

There was a check that the forward pointer is actually a poiner type,
but it was only done if it was used in a struct.  This was too specific.
Remove it in favour of the more general check that was added.

* Format

* Check the storage type in OpTypeForwardPointer

* Fix typo is test case epxected results.
2018-12-04 13:35:49 -05:00
Alejandro Lopez
a1439604ea Check binding annotations in resource variables (#2151)
Fixes #2007

Add checks that all uniform, uniform constant and storage buffer variables have descriptor set and binding decorations
2018-12-04 10:05:41 -05:00
Steven Perron
17cba4695c
Remove undefined behaviour when folding shifts. (#2157)
We currently simulate all shift operations when the two operand are
constants.  The problem is that if the shift amount is larger than
32, the result is undefined.

I'm changing the folder to return 0 if the shift value is too high.
That way, we will have defined behaviour.

https://crbug.com/910937.
2018-12-04 10:04:02 -05:00
David Neto
d81a0c0ec4 Fix WebGPU barrier test: Use QueueFamilyKHR scope (#2162) 2018-12-04 08:35:08 -05:00
alan-baker
b1ff8ba5b9
Check device scope for Vulkan memory model (#2149)
Fixes #2147

* Checks that device scope is not used for availability and visibility
operations unless VulkanMemoryModelDeviceScopeKHR capability is present
* implemented for atomics, barriers and memory instructions currently
2018-12-03 17:15:47 -05:00
dan sinclair
d835d664bd
[val] Fixup id name output (#2158)
This CL changes the id/name output from the validator to always use a
consistent id[%name] style. This removes the need for getIdOrName. The
name lookup is changed to use the NameMapper so the output is consistent
with what the disassembler will produce.

Fixes #2137
2018-12-03 17:01:30 -05:00
David Neto
0c172a6b74
Allow Float16/Int8 for Vulkan 1.0 (#2153) 2018-12-03 12:50:12 -05:00
Steven Perron
ae1826154e
Validate uses of ids defined in unreachable blocks. (#2146)
* Validate uses of ids defined in unreachable blocks.

For some reason we do not make sure the uses of ids that are defined
in unreachable blocks are dominated by their def.  This is causing
invalid code to pass the validator.

Fixes #2143

* Add test for unreachable code after a return.

We want to allow code like:

```
void foo() {
  a = ...;
  ...
    return; // for debugging
  <use of a>;
  ...
}
```

I added a test to make sure that something like this is still accepted
by the validator.

* Add test for unreachable def used in phi.
2018-12-03 12:49:27 -05:00
David Neto
3596b3838e
Set expected version number for cpp interface test (#2154) 2018-12-03 12:48:51 -05:00
alan-baker
d80259d35e
Strict validation of where type ids are acceptable (#2142)
Fixes https://crbug.com/910239

* IdPass catches many instances of invalid references to types
* Test updates
* Added test to catch OpArrayLength issue
2018-12-03 11:03:52 -05:00
Ryan Harrison
b9f9a3bc9f
Add WebGPU Execution scope check (#2148)
Fixes #2069
2018-12-03 10:56:55 -05:00
alan-baker
e510b1bac5
Update memory model (#1904)
Upgrade to VulkanKHR memory model

* Converts Logical GLSL450 memory model to Logical VulkanKHR
* Adds extension and capability
* Removes deprecated decorations and replaces them with appropriate
flags on downstream instructions
* Support for Workgroup upgrades
* Support for copy memory
* Adding support for image functions
* Adding barrier upgrades and tests
* Use QueueFamilyKHR scope instead of device
2018-11-30 14:15:51 -05:00
alan-baker
6af3c5cbe4
Clean uses of EvalInt32IfConst (#2145)
Fixes #2133

* Don't return OpSpecConstant* as constants in that method
 * cleaned up uses
* added tests to catch shader semantics and scope bugs
2018-11-30 14:00:56 -05:00
Alejandro Lopez
b8e2a9f258 Validate PushConstants annotation and type (#2140)
* Validate PushConstants have Block annotation and are struct or array of structs
* Add passing test and split into universal/vulkan environment tests
2018-11-30 13:12:05 -05:00
Ryan Harrison
625db3890d
Add check for QueueFamilyKHMR memory scope (#2144)
This also fixes a small typo that was causing my test case to fail.

Fixes #2136
2018-11-30 12:52:31 -05:00
Ryan Harrison
2cd040b0d3
Merging two ValidateMemoryScope implementations (#2132)
Fixes #2125
2018-11-29 14:51:17 -05:00