Commit Graph

233 Commits

Author SHA1 Message Date
Jeremy Gebben
714966003d
opt: Add SwitchDescriptorSetPass (#5375)
This is a simple pass to change DescriptorSet decoration values.
2023-08-22 00:16:35 +00:00
Jeremy Gebben
6520d83eff
linker: Add --use-highest-version option (#5376)
Currently spirv-link fails if all input files don't use the same
SPIR-V version. Add an option to instead use the highest input
version as the output version. Note that if one of the 'old'
input files uses an opcode that is deprecated in the 'new'
version, the output spirv will be invalid.
2023-08-21 17:05:33 -06:00
Viktoria Maximova
7ddc65c722
Support 2 Intel extensions (#5357)
* SPV_INTEL_global_variable_fpga_decorations
Spec:
https://github.com/KhronosGroup/SPIRV-Registry/blob/main/extensions/INTEL/SPV_INTEL_global_variable_fpga_decorations.asciidoc

* SPV_INTEL_global_variable_host_access
Spec:
https://github.com/KhronosGroup/SPIRV-Registry/blob/main/extensions/INTEL/SPV_INTEL_global_variable_host_access.asciidoc

This change follows headers change:
https://github.com/KhronosGroup/SPIRV-Headers/pull/356
2023-08-11 11:53:24 -04:00
Nathan Gauër
35d8b05de4
opt: add capability trimming pass (not default). (#5278)
This commit adds a new optimization which tries to remove unnecessary
capabilities from a SPIR-V module.

When compiling a SPIR-V module, you may have some dead-code using
features gated by a capability.
DCE will remove this code, but the capability will remain. This means
your module would still require some capability, even if it doesn't
require it. Calling this pass on your module would remove obsolete
capabilities.

This pass wouldn't be enabled by default, and would only be usable
from the API (at least for now).

NOTE: this commit only adds the basic skeleton/structure, and
doesn't mark as supported many capabilities it could support.
I'll add them as supported as I write tests.

Signed-off-by: Nathan Gauër <brioche@google.com>
2023-07-25 16:52:41 +02:00
asudarsa
6add9ccf07
Add support for LiteralFloat type (#5323)
Signed-off-by: Arvind Sudarsanam <arvind.sudarsanam@intel.com>
2023-07-17 11:16:01 -04:00
archimedus
04cdb2d344
SPV_KHR_cooperative_matrix (#5286)
* SPV_KHR_cooperative_matrix

* Update DEPS with headers

* Update according to review recommendations

* Bugfix and formatting

* Formatting missed or damaged by VS2022
2023-06-22 18:33:36 -04:00
Jeremy Gebben
daee1e7d34
instrument: Combine descriptor length and init state checking (#5274)
Simplify what we add to user code by moving most of it into a function
that checks both that the descriptor index is in bounds and the
initialization state. Move error logging into this function as
well.

Remove many options to turn off parts of the instrumentation,
because there were far too many permutations to keep working and
test properly.

Combine Buffer and TexBuffer error checking. This requires that VVL
set the length of TexBuffers in the descriptor input state, rather
than relying on the instrumentation code to call OpImageQuerySize.
Since the error log includes the descriptor set and binding numbers
we can use a single OOB error code rather than having 4 per-type
error codes.

Since the error codes are getting renumbered, make them start at 1
rather than 0 so it is easier to determine if the error code was
actually set by the instrumentation.
2023-06-22 09:39:49 -06:00
Eugene Kozlov
b4f352e54f
Expose preserve_interface in Optimizer::Register*Passes. (#5268)
Fixes #5266
2023-06-14 10:00:26 -04:00
Jeremy Gebben
0ce36ad785
instrument: Add set and binding to bindless error records (#5204)
Add set and binding fields to the error records so that it is
easier for users to figure out which descriptor caused an error.
2023-05-01 14:23:30 -04:00
Jeremy Gebben
d4c0abdcad
instrument: Change descriptor state storage format (#5178)
Split per-DescriptorSet state into separate memory blocks
which are accessed via an array of buffer device addresses.
This is being done to make it easier to update state for a
single DescriptorSet without rebuilding the old giant flat
buffer.

The new data format is documented as comments in
include/spirv-tools/instrument.hpp
2023-04-26 14:28:01 -06:00
Dave Airlie
956114df28
opt: fix spirv ABI on Linux again. (#5113)
Breaking the ABI for this API isn't worth it when the fix is so simple.
2023-02-15 20:11:30 +00:00
Nathan Gauër
b84c86f718
libspirv.cpp: adds c++ api for spvBinaryParse (#5109)
This commit adds a C++ wrapper above the current spvBinaryParse
function. I tried to match it 1:1, except for 2 things:
 - std::function<>& are used. No more function pointers, allowing
   context capture.
 - spv_result_t replaced with a boolean, to match other C++ apis.

Callbacks still return a spv_result_t because the underlying implem
relies on that. The convertion from spv_result_t to boolean is only done
at the boundary.

Signed-off-by: Nathan Gauër <brioche@google.com>
2023-02-14 14:08:20 -05:00
Daniel Story
0994ca45b6
Add C interface for Optimizer (#5030) 2023-02-01 13:58:52 +00:00
Greg Fischer
81ec2aaa0e
Add option to ADCE to remove output variables from interface. (#4994)
This can cause interface incompatibility and should only be done
if ADCE has been applied to the following shader in the pipeline.
For this reason this capability is not available through the CLI
but rather only non-default through the API. This functionality is
intended as part of a larger cross-shader dead code elimination
sequence.
2022-11-23 10:48:58 -07:00
Greg Fischer
8ea3ae6be2
Split EliminateDeadInputComponents into safe and unsafe versions. (#4984)
Safe version will only optimize vertex shaders. All other shaders will
succeed without change.

Change --eliminate-dead-input-components to use new safe version.

Unsafe version (allowing non-vertex shaders) currently only available
through API. Should only be used in combination with other optimizations
to keep interfaces consistent. See optimizer.hpp for more details.
2022-11-14 11:44:26 -07:00
Jeremy Gebben
68e8327f29
Instrument: Change output buffer offset definitions (#4961)
Add a flags field at the first offset within this buffer.
Define flags to allow buffer OOB checking to be enabled or
disabled at run time. This is to support VK_EXT_pipeline_robustnes.
2022-11-10 12:35:18 -05:00
Greg Fischer
525bc38062
Add pass to eliminate dead output components (#4982)
This pass eliminates components of output variables that are not stored
to. Currently this just eliminates trailing components of arrays and
structs, all of which are dead.

WARNING: This pass is not designed to be a standalone pass as it can
cause interface incompatibiliies with the following shader in the
pipeline. See the comment in optimizer.hpp for best usage. This pass is
currently available only through the API; it is not available in the CLI.

This commit also fixes a bug in CreateDecoration() which is part of the
system of generating SPIR-V from the Type manager.
2022-11-08 10:45:32 -07:00
Greg Fischer
c8e1588cfa
Add passes to eliminate dead output stores (#4970)
This adds two passes to accomplish this: one pass to analyze a shader
to determine the input slots that are live. The second pass is run on
the preceding shader to eliminate any stores to output slots that are
not consumed by the following shader.

These passes support vert, tesc, tese, geom, and frag shaders.

These passes are currently only available through the API.

These passes together with dead code elimination, and elimination of
dead input and output components and variables (WIP), will allow users
to do dead code elimination across shader boundaries.
2022-11-02 11:23:25 -06:00
Shahbaz Youssefi
07d361b675
spirv-val: Add an option to use friendly names or not (#4951)
The always-friendly messages make it harder to debug when the
disassembly is later generated without friendly names.

Additionally, the friendly-name-mapper is slow.  Disabling it improves
performance of an ANGLE test that creates numerous shaders by ~5%.
2022-09-30 12:22:00 -04:00
Jaebaek Seo
ad3514b732
spirv-opt: add pass for interface variable scalar replacement (#4779)
Replace shader's stage variables whose types are array or matrix
with scalars/vectors.
For example,
```
Before:
  %foo = OpVariable %_ptr_Output__arr_v2float_uint_4 Output
After:
  %foo = OpVariable %_ptr_Output_v2float Output
  %foo_0 = OpVariable %_ptr_Output_v2float Output
  %foo_1 = OpVariable %_ptr_Output_v2float Output
  %foo_2 = OpVariable %_ptr_Output_v2float Output
```
2022-05-09 14:04:52 -04:00
JiaoluAMD
c11ea09652
spirv-opt : Add FixFuncCallArgumentsPass (#4775)
spirv validation require OpFunctionCall with memory object, usually this
is non issue as all the functions are inlined.
This pass deal with some case for
DontInline function. accesschain input operand would be replaced new
created variable
2022-05-06 10:39:26 -04:00
Greg Fischer
9d1b572884
spirv-opt: (WIP) Eliminate Dead Input Component Pass (#4720)
This adds the --eliminate-dead-input-components pass which currently
removes trailing unused components from input arrays.

Fixes #4532
2022-03-22 20:50:52 -06:00
Steven Perron
920156cf18
Add pass to remove DontInline function control (#4747)
Swift shader needs a way to inline all functions, even those marked as
DontInline.  See https://github.com/KhronosGroup/SPIRV-Tools/pull/4471.
This implements the suggestion I made in the PR.  We add a pass that
will remove the DontInline function control, so that the inlining passes
will inline them.

SwiftShader will still have to modify their code to add this pass before
the other passes are run.
2022-03-07 12:45:17 -05:00
David Neto
a73e724359
Fix typo in comment: SPIR-V section for debug instructions (#4683)
Fixes: #4682
2022-01-26 15:13:47 -05:00
luzpaz
65ecfd1093
Fix various source comment (doxygen) typos (#4680)
Found via `codespell -q 3 -L fo,lod,parm
2022-01-26 15:13:08 -05:00
Jaebaek Seo
fb9a10cd48
spirv-opt: add pass to Spread Volatile semantics (#4667)
Add a pass to spread Volatile semantics to variables with SMIDNV,
WarpIDNV, SubgroupSize, SubgroupLocalInvocationId, SubgroupEqMask,
SubgroupGeMask, SubgroupGtMask, SubgroupLeMask, or SubgroupLtMask BuiltIn
decorations or OpLoad for them when the shader model is the ray
generation, closest hit, miss, intersection, or callable shaders. This
pass can be used for VUID-StandaloneSpirv-VulkanMemoryModel-04678 and
VUID-StandaloneSpirv-VulkanMemoryModel-04679 (See "Standalone SPIR-V
Validation" section of Vulkan spec "Appendix A: Vulkan Environment for
SPIR-V").

Handle variables used by multiple entry points:

1. Update error check to make it working regardless of the order of
   entry points.
2. For a variable, if it is used by two entry points E1 and E2 and
   it needs the Volatile semantics for E1 while it does not for E2
  - If VulkanMemoryModel capability is enabled, which means we have to
    set memory operation of load instructions for the variable, we
    update load instructions in E1, but do not update the ones in E2.
  - If VulkanMemoryModel capability is disabled, which means we have
    to add Volatile decoration for the variable, we report an error
    because E1 needs to add Volatile decoration for the variable while
    E2 does not.

For the simplicity of the implementation, we assume that all functions
other than entry point functions are inlined.
2022-01-25 13:14:36 -05:00
alan-baker
6938af7f82
Vulkan 1.3 (#4686)
* Add new environment enum for Vulkan 1,3
* Do not require --allow-localsizeid in Vulkan 1.3 to use LocalSizeId
  execution mode
2022-01-25 10:36:08 -05:00
alan-baker
7d768812e2
Basic support for SPIR-V 1.6 (#4663)
* Basic support for SPIR-V 1.6

* Update SPIRV-Headers deps
* Add new environment enum for SPIR-V 1.6
* Make default environment 1.6 for most tools
* Update tests
* Disallow conditional branch with duplicate labels
* Disallow Dim=Buffer with sampled images
* Do not require the non-semantic extension after SPIR-V 1.5
2021-12-15 14:38:28 -05:00
Steven Perron
354a46a2a2
Rename strip reflect to strip nonsemantic (#4661)
In https://github.com/KhronosGroup/SPIRV-Tools/pull/3110, the strip reflect
pass was changed to also remove all explicitly nonsemantic instructions.  This
makes it so that the name of the pass no longer reflects what the pass actually
does.  This change renames the pass so that it reflects what the pass actaully does.
2021-12-15 09:55:30 -05:00
Dave Airlie
3156158878
optimizer: restore previous ABI. (#4653)
The change in
commit 4ac8e5e541
Author: Greg Fischer <greg@lunarg.com>
Date:   Wed Sep 15 12:38:34 2021 -0600

    Add preserve_interface mode to aggressive_dead_code_elim (#4520)

Broke the C++ ABI for spirv-tools shared libraries on Linux, for not a great reason.

Restore the previous ABI.
2021-12-09 15:58:53 -05:00
Jaebaek Seo
d997c83b10
Add spirv-opt pass to replace descriptor accesses based on variable indices (#4574)
This commit adds a spirv-opt pass to replace accesses to
descriptor array based on variable indices with constant
elements.

Before:
```
%descriptor = OpVariable %_ptr_array_Image Uniform
...
%ac = OpAccessChain %_ptr_Image %descriptor %variable_index
(some image instructions using %ac)
```
After:
```
%descriptor = OpVariable %_ptr_array_Image Uniform
...
OpSwitch %variable_index 0 %case0 1 %case1 ...
...
%case0 = OpLabel
%ac = OpAccessChain %_ptr_Image %descriptor %uint_0
...
%case1 = OpLabel
%ac = OpAccessChain %_ptr_Image %descriptor %uint_1
...
(use OpPhi for value with concrete type)
```
2021-10-26 17:20:58 -04:00
Alastair Donaldson
0c4deebc96
Include a maximum value for spv_target_env (#4559)
To allow querying the range of target environments (to ensure that a
target environment value is within the valid range of the associated
enum), this change adds a maximum value to the spv_target_env
enumeration.
2021-10-06 14:50:12 +00:00
Greg Fischer
1454c95d1b
spirv-opt: Switch from Vulkan.DebugInfo to Shader.DebugInfo (#4493)
Includes:
- Shift to use of spirv-header extinst.nonsemantic.shader grammar.json
- Remove extinst.nonsemantic.vulkan.debuginfo.100.grammar.json
- Enable all optimizations for Shader.DebugInfo

Also fixes scalar replacement to only insert DebugValue after all
OpVariables. This is not necessary for OpenCL.DebugInfo, but it is
for Shader.DebugInfo.

Likewise, fixes Private-to-Local to insert DebugDeclare after all
OpVariables.

Also fixes inlining to handle FunctionDefinition which can show up
after first block if early return processing happens.

Co-authored-by: baldurk <baldurk@baldurk.org>
2021-09-15 14:38:53 -04:00
Greg Fischer
4ac8e5e541
Add preserve_interface mode to aggressive_dead_code_elim (#4520)
This mode is needed by GPU-assisted validation instrumentation which
cannot change the shader entry point interface.
2021-09-15 14:38:34 -04:00
Jaebaek Seo
0c09258e07
Set threshold for reduce-load-size pass (#4499)
Allow uses to set the threshold for spirv-opt reduce-load-size pass
2021-09-02 10:45:51 -04:00
Jakub Kuderski
b8fce5f9e6
spirv-lint: Add lint based on divergence analysis (#4488)
This PR is a rebased version of #4479 by James Dong.
---

The primary purpose of this PR is to add the code from my prototype as a PR, for licensing reasons.
The commit history is messy, and the code is not especially clean.

Fixes https://github.com/KhronosGroup/SPIRV-Tools/issues/3196.
2021-08-27 14:43:23 -04:00
gnl21
ee30773650
Add a feature for allowing LocalSizeId (#4492)
Allow LocalSizeId as a way of sizing compute workgroups where the
environment allows it. A command-line switch is also added to force
acceptance even where the environment would not otherwise allow it.
2021-08-26 14:33:19 -04:00
Jaebaek Seo
57e1d8ebe3
Add spirv-opt convert-to-sampled-image pass (#4340)
convert-to-sampled-image pass converts images and/or samplers with
given pairs of descriptor set and binding to sampled image.

If a pair of an image and a sampler have the same pair of descriptor
set and binding that is one of the given pairs, they will be
converted to a sampled image. In addition, if only an image has the
descriptor set and binding that is one of the given pairs, it will
be converted to a sampled image as well.

For example, when we have

  %a = OpLoad %type_2d_image %texture
  %b = OpLoad %type_sampler %sampler
  %combined = OpSampledImage %type_sampled_image %a %b
  %value = OpImageSampleExplicitLod %v4float %combined ...

1. If %texture and %sampler have the same descriptor set and binding

  %combine_texture_and_sampler = OpVaraible %ptr_type_sampled_image_Uniform
  ...
  %combined = OpLoad %type_sampled_image %combine_texture_and_sampler
  %value = OpImageSampleExplicitLod %v4float %combined ...

2. If %texture and %sampler have different pairs of descriptor set and binding

  %a = OpLoad %type_sampled_image %texture
  %extracted_image = OpImage %type_2d_image %a
  %b = OpLoad %type_sampler %sampler
  %combined = OpSampledImage %type_sampled_image %extracted_image %b
  %value = OpImageSampleExplicitLod %v4float %combined ...
2021-08-18 08:30:48 -04:00
dong-ja
706dc27a62
Add new target for spirv-lint (#4446)
This PR adds a new executable spirv-lint with a simple "Hello, world!"
program, along with its associated library and a dummy unit test.

For now, only adds to CMake and Bazel; other build systems will be added
in a future PR.

Issue: #3196
2021-08-06 14:03:59 -04:00
Greg Fischer
3b6abf41cc
Add non-semantic vulkan extended instruction set (#4362)
This is based on a legacy commit which installs a local grammar. A
followup commit will change to the grammar in SPIRV-Headers.

Co-authored-by: baldurk <baldurk@baldurk.org>
2021-07-12 05:51:08 -04:00
ZHOU He
f9893c4549
spirv-opt: A pass to removed unused input on OpEntryPoint instructions. (#4275)
The new pass will removed interface variable on the OpEntryPoint instruction when they are not statically referenced in the call tree of the entry point.

It can be enabled on the command line using the options `remove-unused-interface-variables`.
2021-06-29 11:33:58 -04:00
Kévin Petit
e065c482c6
Initial support for SPV_KHR_integer_dot_product (#4327)
* Initial support for SPV_KHR_integer_dot_product

- Adds new operand types for packed-vector-format
- Moves ray tracing enums to the end

- PackedVectorFormat is a new optional operand type, so it requires
  special handling in grammar table generation.

- Add SPV_KHR_integer_dot_product to optimizer whitelists.

- Pass-through validation: valid cases pass validation
  Validation errors are not checked.

- Update SPIRV-Headers

Patch by David Neto <dneto@google.com>
Rebase and minor tweaks by Kevin Petit <kevin.petit@arm.com>

Signed-off-by: David Neto <dneto@google.com>
Signed-off-by: Kevin Petit <kevin.petit@arm.com>
Change-Id: Icb41741cb7f0f1063e5541ce25e5ba6c02266d2c

* format fixes

Change-Id: I35c82ec27bded3d1b62373fa6daec3ffd91105a3
2021-06-23 13:32:24 -04:00
David Neto
bbc660edab
Support Intel extensions for fixed point and hls-float (#4321)
See https://github.com/KhronosGroup/SPIRV-Headers/pull/177

Assembly, disassembly should work, but are untested.
2021-06-09 16:20:39 -04:00
Greg Fischer
87a2867976
Add kInstErrorMax to instrument.hpp (#4315)
To allow for extending GPU-AV error codes outside of spirv-tools.
2021-06-07 08:06:10 -04:00
Greg Fischer
48007a5c7f
Add interpolate legalization pass (#4220)
This pass converts an internal form of GLSLstd450 Interpolate ops
to the externally valid form. The external form takes the lvalue
of the interpolant. The internal form can do a load of the interpolant.
The pass replaces the load with its pointer. The internal form is
generated by glslang and possibly other frontends for HLSL shaders.
The new pass is called as part of HLSL legalization after all
propagation is complete.

Also adds internal interpolate form to pre-legalization validation
2021-03-31 14:26:36 -04:00
Daniel Koch
1746ed39d5
Add void in function declaration to keep some compilers happy (#4160)
fixes

error: function declaration isn't a prototype [-Werror=strict-prototypes]

Change-Id: I73dad8edbe82b5b481c6b87d773d6e6f8d191a45
2021-03-10 08:55:29 -05:00
greg-lunarg
c79edd260c
Generate differentiated error codes for buffer oob checking (#4144)
This allows the GPU-AV layer to differentiate between errors with
uniform buffers versus storage buffers and map these to the relevant
VUIDs.

This is a resubmit of a previously reverted commit. The revert was
done as someone erroneously attempted to build the latest validation
layers with a TOT spirv-tools. The validation layers must be built with
their known-good glslang and its known-good spirv-tools and spirv-headers.
2021-02-11 17:24:04 -05:00
Caio Marcelo de Oliveira Filho
b812fd634e
Validate SPV_KHR_workgroup_memory_explicit_layout (#4128)
* Validate SPV_KHR_workgroup_memory_explicit_layout

* Check if SPIR-V is at least 1.4 to use the extension.

* Check if either only Workgroup Blocks or only Workgroup non-Blocks
  are used.

* Check that if more than one Workgroup Block is used, variables are
  decorated with Aliased.

* Check layout decorations for Workgroup Blocks.

* Implicitly use main capability if the ...8BitAccess or
  ...16BitAccess are used.

* Allow 8-bit and 16-bit types when ...8BitAccess and ...16BitAccess
  are used respectively.

* Update SPIRV-Headers dependency

Bump it to include SPV_KHR_workgroup_memory_explicit_layout.

* Add option to validate Workgroup blocks with scalar layout

Validate the equivalent of scalarBlockLayout for Workgroup storage
class Block variables from SPV_KHR_workgroup_memory_explicit_layout.
Add option to the API and command line tool.
2021-01-27 19:38:38 -05:00
David Neto
1bd539b9bf
Support pending Intel extensions (#4116)
This patch supports new Intel extensions added via
https://github.com/KhronosGroup/SPIRV-Headers/pull/176

SPV_INTEL_fooat_controls2 requires extra support to add
two new operand types:
   SPV_OPERAND_TYPE_FPDENORM_MODE
   SPV_OPERAND_TYPE_FPOPERATION_MODE
2021-01-20 09:39:51 -05:00
Ryan Harrison
9150cd441f
Remove WebGPU support (#4108)
Leaves SPV_ENV_WEBGPU_0 enum in place, but marked deprecated, so users
of the library are not broken by an API enum being removed.

Fixes #4101
2021-01-14 16:45:18 -05:00