Commit Graph

764 Commits

Author SHA1 Message Date
Steven Perron
230c9e4371
Fix bug in merge return (#2734)
* Fix bug in merge return

The merge return pass seems to assume that the only new edges in the cfg
are from return block to merge blocks.  However, it is possible that a
merge block branches to a merge block when it did not before.

This change add a new variable to track all of the new edges.  It also
renames some other variables and cleans us the code to make it a bit
easier to read.

Fixes #2702.
2019-07-16 09:11:22 -04:00
Jason Macnak
1fedf72e50 Allow ray tracing shaders in inst bindle check pass. (#2733)
Adds the ray tracing stages (ray gen, intersection, any hit, closest hit,
miss, and callable) to the allowed stages in pass instrumentation and add
debug records for these stages to output the global launch id.

More information for ray tracing shaders:
- https://github.com/KhronosGroup/GLSL/blob/master/extensions/nv/GLSL_NV_ray_tracing.txt
2019-07-15 16:24:42 -04:00
greg-lunarg
92c41ff1e7 Remove Common Uniform Elimination Pass (#2731)
Remove Common Uniform Elimination Pass

Fixes #2520.
2019-07-12 11:02:10 -04:00
Steven Perron
5ce8cf781f
Change the order branches are simplified in dead branch elim (#2728)
Dead branch elimination needs to know about the constructs that a block is contained it when determining what to do with its merge instruction.  We currently fold branches in block as we see them, which is parent constructs before their children.  This causes the struct cfg analysis to crash because it tries to get the parent construct for a block after the parent has been folded.

This can be fixed by folding the branch of the children before the parents.

Fixes #2667.
2019-07-10 14:59:44 -04:00
Thomas Roughton
cd153db8ed Add —preserve-bindings and —preserve-spec-constants (#2693)
Add optimizer options to for preservation of spec constants and variable with
binding decorations.  They are to be preserved even if they are unused.
2019-07-10 14:12:19 -04:00
Steven Perron
86e45efe15
Handle decorations better in some optimizations (#2716)
There are a couple spots where we are not looking at decorations when we should.

1. Value numbering is suppose to assign a different value number to ids if they have different decorations.  However that is not being done for OpCopyObject and OpPhi.

1. Instruction simplification is propagating OpCopyObject instruction without checking for decorations.  It should only do that if no decorations are being lost.

Add a new function to the decoration manager to check if the decorations of one id are a subset of the decorations of another.

Fixes #2715.
2019-07-10 11:37:16 -04:00
alan-baker
0c4feb643b
Remove extra semis (#2717)
* Remove extra semi-colons
* Update re2 dep
2019-07-08 15:07:36 -04:00
Steven Perron
37e8f79946
Perform merge return with single return in loop. (#2714)
Inlining does not inline functions that have a single return that is in a loop.  This is because the return cannot be replaced by a branch outside of the loop easily.  Merge return knows how to rewrite the function so the return is replaced by a branch.

Fixes #2038.
2019-07-04 14:14:49 -04:00
Steven Perron
fe7cc9c612
Do not inline OpKill Instructions (#2713)
It is illegal to inline an OpKill instruction into a continue construct because the continue header will no longer dominate the backedge.

This commit adds a check for this, and does not inline.

If we still want to be able to inline a function that contains an OpKill, we can add a new pass that will wrap OpKill instructions into its own function with just the single instruction.

I do not believe that this is a common case right now, so I will not do that yet.

Fixes #2433.
2019-07-04 12:08:23 -04:00
Jason Macnak
e6e3e2ccc6 Update type for loaded builtin GlobalInvocationID in pass instrumentation (#2705)
When working on descriptor indexing validation for compute shaders, the
gl_GlobalInvocationID builtin was being loaded as uint which would cause
compute shaders instrumented by the bindless check pass to have:

%83 = OpLoad %uint %gl_GlobalInvocationID
%84 = OpCompositeExtract %uint %83 0
%85 = OpCompositeExtract %uint %83 1
%86 = OpCompositeExtract %uint %83 2

which results in validation failures:

error: line 127: Reached non-composite type while indexes still remain
to be traversed.
%84 = OpCompositeExtract %uint %83 0

for trying to extract a uint from a uint.
2019-06-28 09:46:16 -04:00
Ehsan
a132c9b640
Whitelist SPV_GOOGLE_user_type. (#2673) 2019-06-19 12:18:13 -04:00
alan-baker
2090d7a2d2
Handle volatile memory semantics in upgrade (#2674)
* If an atomic is decorated with volatile add the volatile bit to its
memory semantics
2019-06-17 16:01:37 -04:00
Steven Perron
208d3132e6
Cast __LINE__ to size_t (#2661)
Fixes #2648
2019-06-07 13:06:42 -04:00
greg-lunarg
43fb2403a6 Instrument: Fix code for version 2 output format. (#2655)
Correct record size. Also bring version 2 tests up to version 1
equivalence.
2019-06-06 11:35:34 -04:00
David Neto
d01a3c3b4b
Optimizer: Handle array type with OpSpecConstantOp length (#2652)
When it's an OpConstant or OpSpecConstant, then the literal
values are compared.  If the OpSpecConstant also has a SpecId
decoration, then that's also compared.

Otherwise, it's an OpSpecConstantOp and we only compare the
ID of the OpSpecConstantOp instruction itself.

Fixes #2649
2019-06-05 16:35:50 -04:00
Pierre Moreau
e7866de4b1 Linker: Better type comparison for OpTypeArray and OpTypeForwardPointer (#2580)
* Types: Avoid comparing IDs for in Type::IsSameImpl

When linking, we end up with duplicate types for imported and exported
types, that needs to be removed. The current code would reject valid
import/export pairs of symbols due to IDs mismatch, even if the types or
constants behind those ID were the same.

Enabled remaining type_match_test

Fixes #2442
2019-05-29 16:12:02 -04:00
Ryan Harrison
0125b28ed4
Add compact ids to WebGPU <-> Vulkan transformations (#2639)
Fixes #2634
2019-05-29 12:58:37 -07:00
greg-lunarg
3d62cb8148 Instrument: Add version 2 of record formats (#2630)
New version has additional word in stage-specific section. Also
some changes in content for tesselation and compute shaders. Either
version can be invoked at pass creation. This is done to ease integration
and updating of validation layers. Version 1 is deprecated and eventually
will go away.

Also sneaking in fix to version 1 compute shaders.
2019-05-29 15:08:21 -04:00
Steven Perron
6c7db9c630
Handle nested breaks from switches. (#2624)
* Handle nested breaks from switches.

There was a recent decision made to allow branches to the merge node of
a switch even if the switch is not the first enclosing construct.  They
can be generated by glslang from break statements in switches.

Dead branch elimination seems to be the only optimization that will
break because of this change, so I will update that optimizations.

The change made are:

- Track switches in structured cfg analysis.
- In Dead branch elimination:
  - Look for nested breaks that will require a switch instruction.
  - Rewrite, but don't delete, switchs that are required even if it
    could be replaced by an unconditional branch.
  - When looking for the first break, consider the merge of a switch
    as well.

See #2612.

* Fix variable names and comments.

* Add tests for the struct cfg analysis and switches.

* Fix typos in comments.
2019-05-27 16:28:14 -04:00
Ryan Harrison
4557d08584
Add in individual flags for Vulkan <-> WebGPU passes (#2615)
Adds flags and/or documentation for individual transformation passes
that had been missed in previous patches.

Fixes #2574
2019-05-22 10:06:53 -07:00
Steven Perron
d9c00e1d2d Add folding rules for OpQuantizeToF16 (#2614)
Adding the folding rules for OpQuantizeToF16, and fixed some matching
tests to check identify new lines.
2019-05-21 23:15:01 -07:00
Steven Perron
0982f0212e
Using the instruction folder to fold OpSpecConstantOp (#2598)
In order to try to reduce code duplication and to be able
to fold more cases, we want to use the instruction folder
when folding an OpSpecConstantOp with constant operands.

A couple other changes are need to make this work.  First
GetDefiningInstruction| in the constant manager is able
to handle |type_id| being logically equivalent to another
type, so we updated the interface, and removed the assert.

Some tests were also updated because we not generate
better code because constants are not duplicated as much
as before.

No need for new tests.  The functionality of the instruction folder is
already tested.  There are tests check that the instruction folder is
being used correctly for OpCompositeExtract and OpVectorShuffle in the
existing test cases.

Fixes #2585.
2019-05-21 12:45:00 -04:00
greg-lunarg
9dfd4b8358 Bindless Validation: Instrument descriptor-based loads and stores (#2583)
Essentially, support UBOs and SSBOs, scalar and array (sized and unsized).
2019-05-15 19:43:23 -04:00
alan-baker
fc7b5d8c6a Mem model spv 1.4 (#2565)
* Update memory model support for SPIR-V 1.4

Fixes #2552

* Upgrade memory model now supports two memory access operands for
OpCopyMemory*
  * in all cases the pass will first generate two operands by either
  adding them or copying
  * updates accounts for multiple operands
  * tests
2019-05-15 19:06:37 -04:00
Steven Perron
84503583c6
Handle id overflow in sroa better. (#2582)
There is a case where sroa is not handling id overflow gracefully.  It
is handled and an error message is output when the ids overflow.

Fixes https://crbug.com/961030.
2019-05-15 09:29:28 -04:00
alan-baker
2947e88f79 Update instrumentation passes to handle 1.4 interfaces (#2573)
Fixes #2556

Added variables get added to entry point interfaces
Add to input buffer too
2019-05-10 11:08:28 -04:00
greg-lunarg
06ce59b0b0 Instrument: Fix load type of pre-existing builtin (#2575)
Builtins may be declared int, so load with its pointee type and cast
to uint if needed.
2019-05-10 11:06:00 -04:00
alan-baker
87c4ef8a9c
Do not fold floating point if float controls used (#2569)
Fixes #2558

* Mark floating point instructions as non-foldable if any
SPV_KHR_float_controls capabilities are present
  * tests
2019-05-10 11:03:22 -04:00
Ryan Harrison
f6d9a17843
Add pass to fix some invalid unreachable blocks for WebGPU (#2563)
Attempts to split up unreachable blocks that are used both as a
merge-block and a continue-target.

Fixes #2429
2019-05-09 12:56:10 -04:00
Diego Novillo
89fe836fe2 Fix clang-tidy warning about definition/declaration mismatch. (#2571)
Fix clang-tidy warning about definition/declaration mismatch.
2019-05-09 00:15:08 -04:00
alan-baker
ea5e1b62e1
Update priv-to-local for SPIR-V 1.4 (#2567)
Fixes #2555

* Fix a bug in validation where interfaces were considered non-unique
between different entry points targeting the same function
  * added a test
* Update private to local pass to remove localized private variables
from entry point interfaces
  * added tests
2019-05-08 12:38:49 -04:00
alan-baker
b74d92a8c3
ADCE support for SPIR-V 1.4 entry points (#2561)
Fixes #2551

* Add support for 1.4 entry point interface lists
  * only input and output variables are automatically live
  * can clean up interfaces after DCE
  * added tests
* allow opt tests to specify a target environment
2019-05-07 14:52:22 -04:00
Steven Perron
6d04da22c6
Fix up type mismatches. (#2545)
Add functionality to fix-storage-class so that it can fix up mismatched
data types for pointers as well.

Fixes bugs in when fixing up storage class.

Move GenerateCopy to the Pass class to be reused.

The spirv-opt change for #2535.
2019-05-02 09:31:46 -04:00
Steven Perron
32af42616a
Change implementation of post order CFG traversal (#2543)
* Change implementation of post order CFG traversal

It seems like the recursion is going very deep, and causing some problem
is particular situations.  I've reimplemented the CFG post order
traversal to not use recursion.

Fixes #2539.
2019-04-29 17:09:20 -04:00
Steven Perron
64faf6d9cb
Fix undefined bit shift in sroa. (#2532)
There was a bit shift done on 32-bit values, but they should have been
done on 64-bit values.  This is fixed.  At the same time, uses of size_t
are repalaced by uint64_t to ensure these values are 64-bit.

A test case cannot be created because the code that was change is not
run at the moment since we do not split up vectors or matricies.  I do
not want to delete the code because I like to experitment with it every
once in a while.

Fixes #2528.
2019-04-26 12:52:23 -04:00
Ryan Harrison
b68af7ca8e
Add support for Private & Output to initializer decompose flag (#2537)
Fixes #2388
2019-04-25 16:24:32 -04:00
Ryan Harrison
048dcd38ce
Implement WebGPU->Vulkan initializer conversion for 'Function' variables (#2513)
WebGPU requires certain variables to be initialized, whereas there are
known issues with using initializers in Vulkan. This PR is the first
of three implementing a pass to decompose initialized variables into
a variable declaration followed by a store. This has been broken up
into multiple PRs, because there 3 distinct cases that need to be
handled, which require separate implementations.

This first PR implements the basic infrastructure that is needed, and
handling of Function storage class variables. Private and Output will
be handled in future PRs.

This is part of resolving #2388
2019-04-16 14:31:36 -04:00
Ryan Harrison
102e430a88
Add pass to legalize OpVectorShuffle for WebGPU (#2509)
In WebGPU, the component operand 0xFFFFFFFF is forbidden, but in
Vulkan it is used to indicate a value is undefined. When converting to
WebGPU, 0xFFFFFFFF needs to converted to a legal value, though the
specific one does not matter, since it was used to indicate an
undefined entry in the original code. Choosing to use 0, since the
operands are required to be on [0, N-1], so 0 is guaranteed to always
be valid.

Fixes #2349
2019-04-12 12:14:23 -04:00
Steven Perron
9047de51cb
Accept OpBitCast in fix storage class. (#2505)
Fixes http://crbug.com/950889.
2019-04-09 14:10:35 -04:00
Steven Perron
7ce37d66a8
Fix use of Logf to avoid format security warning (#2498)
When -Wformat-security is enabled, we are getting an error.  I do not
claim to fully understand when the warning is triggered or not, but this
one can be avoided by calling "Log" instead of "Logf" because the
formating string is not needed.
2019-04-08 11:06:48 -04:00
Ryan Harrison
0cb2d4079e
Add WebGPU->Vulkan and Vulkan->WebGPU flags in spirv-opt (#2496)
Renames the existing flag '--webgpu-mode' to '--vulkan-to-webgpu' for
the Vulkan->WebGPU operation, and adds a new flag '--webgpu-to-vulkan'
for the WebGPU->Vulkan operation.

Currently '--webgpu-to-vulkan' doesn't have any passes associated with
it yet, but further patches will implement them.

Fixes #2495
2019-04-05 15:12:26 -04:00
JasperNV
9766b22b33 spirv-opt: Behave a bit better in the face of unknown instructions (#2487)
* opt/ir_loader: Don't silently drop unknown instructions on the floor

Currently, if spirv-opt sees an instruction it does not know, it will
silently ignore it and move to the next one. This changes it
to be an error, as dropping it on the floor is likely to generate
invalid SPIR-V output.

* opt/optimizer: Complain a bit louder for unexpected binary changes

If a binary change happens despite a pass saying that the binaries
should be identical, this is indicative of a bug in the pass itself.

This does not change behavior for it to be an error, but simply emits a warning in this case.
2019-04-05 13:36:42 -04:00
Steven Perron
3a0bc9e724
Add fix storage class code. (#2434)
This pass tries to fix validation error due to a mismatch of storage classes
in instructions.  There is no guarantee that all such error will be fixed,
and it is possible that in fixing these errors, it could lead to other
errors.

Fixes #2430.
2019-04-05 13:12:08 -04:00
alan-baker
236bdc0065 Change prioritization of unreachable merge and continue (#2460)
Fixes #2452

Swaps priority of handling unreachable merge and continues so that the
back-edge is retained in the case a block is both a loop continue and
loop merge
2019-04-03 12:50:08 -04:00
Steven Perron
12e4a7b649
Handle variable pointer in some optimizations (#2490)
* Check var pointer capability in ADCE.

* Check var ptr capability for common uniform.

* Check var ptr capability in access chain convert.

Since we want this pass to run even if there are variable pointer on
storage buffers, we had to remove asserts that assumed there were no
variable pointers.  The functions with the asserts will now work, it
becomes the responsibility of the callers to deal with the output as
appropriate.

* Single block elimination and variable pointers.

It seems like the code in local single block elimination is able to
handle cases with variable pointers already.  This is because the
function `HasOnlySupportedRefs` ensures that variables that feed a
variable pointer are not candidates.

* Single store elimination and variable pointers.

It seems like the code in local single stroe elimination is able to
handle cases with variable pointers already.  This is because the
function `FindSingleStoreAndCheckUses` ensures that variables that feed
a variable pointer are not candidates.

* SSA rewriter and variable pointers.

It seems like the code in the two passes that call the SSA rewriter are
able to  handle cases with variable pointers already.  This is because the
function `HasOnlySupportedRefs` ensures that variables that feed
a variable pointer are not candidates.

Fixes #2458.
2019-04-03 12:47:51 -04:00
Ryan Harrison
01964e325f
Add pass to generate needed initializers for WebGPU (#2481)
Fixes #2387
2019-04-03 11:44:09 -04:00
alan-baker
4bd106b089
Handle dead infinite loops in DCE (#2471)
Fixes #2456

* When eliminating a structured construct that has an unreachable merge,
replace that unreachable terminator with an appropriate return
* New tests
2019-04-03 10:30:12 -04:00
alan-baker
c9874e5090
Fix merge return in the face of breaks (#2466)
Fixes #2453

* Enable addition of OpPhi instructions when the loop has multiple
predecessors of the merge due to a break
 * This can result in some values no longer dominating their uses
* Track return blocks in structured flow to produce OpPhis that have
multiple undef and non-undef arguments
* New tests to catch the bug
* When a block is predicated, mark the new body as a return if the old
block as already a return
2019-04-02 10:05:28 -04:00
alan-baker
0300a464a4 Maintain inst to block mapping in merge return (#2469)
Fixes #2455

Properly maintains instruction to block mapping for newly created phi instructions in merge return
2019-04-01 13:14:10 -04:00
Paul Thomson
fcb8453104
reduce: fix loop to selection pass for loops with combined header/continue block (#2480)
* Fix #2478. The fix is to just not try to simplify such loops. 
* Also added `BasicBlock::MergeBlockId()` and `BasicBlock::ContinueBlockId()`. 
* Some minor changes to `structured_loop_to_selection_reduction_opportunity.cpp`. 
* Added test.
2019-03-29 11:29:24 +00:00
alan-baker
2ff54e34ed
Handle function decls in Structured CFG analysis (#2474)
Fixes #2451

* Structured cfg analysis now handles functions with no basic blocks
* Added a test
2019-03-26 14:39:16 -04:00
alan-baker
42e6f1aa62
Add option to validate after each pass (#2462)
* New command-line option to opt: --validate-after-all
 * Pass manager will validate after each pass it runs
2019-03-26 14:38:59 -04:00
greg-lunarg
e1a76269b6 Bindless Validation: Descriptor Initialization Check (#2419)
If SPV_EXT_descriptor_indexing is enabled, add check that for a
descriptor-based reference, the descriptor is initialized. Initialization
data is stored in the debug input buffer, added to the length information
already there. This feature must be seperately enabled on the pass
creation routine. NOTE: Currently just supports image references; buffer
references are still TODO.
2019-03-19 09:53:43 -04:00
Ryan Harrison
e545522146
Add --strip-atomic-counter-memory (#2413)
Adds an optimization pass to remove usages of AtomicCounterMemory
bit. This bit is ignored in Vulkan environments and outright forbidden
in WebGPU ones.

Fixes #2242
2019-03-14 13:34:33 -04:00
Steven Perron
5186ffedb3
Remove duplicates from list of interface IDs in OpEntryPoint instruction (#2449)
* Remove duplicates from list of interface IDs in OpEntryPoint instruction

Fixes #2002.
2019-03-13 15:46:31 -04:00
Steven Perron
9d29c37ac5
Removing decorations when doing constant propagation. (#2444)
In constant propagation, decoration are transfered from the original
expression to the constant that will replace it.  This can be wrong
because there are no decorations that apply to constants.  We choose to
simply delete the decorations.

Fixes #2441
2019-03-13 10:40:49 -04:00
Steven Perron
d800bbbac9
Handle back edges better in dead branch elim. (#2417)
* Handle back edges better in dead branch elim.

Loop header must have exactly one back edge.  Sometimes the branch
with the back edge can be folded.  However, it should not be folded
if it removes the back edge.

The code to check this simply avoids folding the branch in the
continue block.  That needs to be changed to not fold the back edge,
wherever it is.

At the same time, the branch can be folded if it folds to a branch to
the header, because the back edge will still exist.

Fixes #2391.
2019-02-26 09:06:51 -05:00
Jeff Bolz
002ef361ca Add validation for SPV_NV_cooperative_matrix (#2404) 2019-02-25 17:43:11 -05:00
Steven Perron
fde69dcd80
Fix OpDot folding of half float vectors. (#2411)
* Fix OpDot folding of half float vectors.

The code that folds OpDot does not handle half floats correctly.  After
trying to multiple the first components, we get a nullptr because we
don't fold half float values.  This nullptr gets passed to the code that
does the addition, and causes an assert.

Fixes #2405.
2019-02-20 20:05:08 -05:00
Steven Perron
8eddde2e70
Don't change type of input and output var in dead member elim (#2412)
The types of input and output variables must match for the pipeline.  We
cannot see the uses in all of the shader, so dead member
elimination cannot safely change the type of input and output variables.
2019-02-20 18:59:41 -05:00
greg-lunarg
2f84b5de9a Bindless: Fix computation of set and binding for runtime bounds check (#2384)
Also fix test to use non-zero set and binding which will make error
more obvious.
2019-02-19 11:43:30 -05:00
dan sinclair
528fea2b1e
Fixup unused variables (#2402) 2019-02-19 11:11:04 -05:00
Steven Perron
78ac954c41
Mark type id of unknown instructions at fully used. (#2399) 2019-02-15 10:49:49 -05:00
greg-lunarg
9540f2d981 Instrumentation: Fix instruction index when multiple functions (#2389) 2019-02-15 09:49:18 -05:00
Steven Perron
1b0047f210
Add pass to remove dead members. (#2379)
Add a pass that looks for members of structs whose values do not affects
the output of the shader. Those members are then removed and just
treated like padding in the struct.
2019-02-14 13:42:35 -05:00
alan-baker
354205b3dc
Don't merge unreachable blocks (#2375)
Fixes #2374

* Block merging no longer merges unreachable blocks into their
successors
 * added a test
2019-02-12 09:24:01 -05:00
Ryan Harrison
12b3d7e9d6 Add strip-debug to webgpu-mode passes (#2368)
Fixes #2366
2019-02-08 14:26:17 -05:00
Alastair Donaldson
34c5ac614c
Fixes #2358. Added to the reducer the ability to remove a function t… (#2361)
* Fixes #2358.  Added to the reducer the ability to remove a function that is not directly called.  Factored out some code from the optimizer to help with this.
2019-02-08 16:20:29 +00:00
greg-lunarg
cf21146137 Expand bindless bounds checking to runtime-sized descriptor arrays (#2316) 2019-02-07 14:00:36 -05:00
Ryan Harrison
0f4bf0720a
Add flatten-decorations flag to webgpu-mode flags (#2348)
Fixes #2272
2019-02-05 14:07:53 -05:00
alan-baker
63e032f910
Remove unused lambda capture (#2350) 2019-01-31 15:57:45 -05:00
Alastair Donaldson
3b6fee3dae Fixes #2338. Added functionality to remove OpPhi instructions (replacing their uses) when merging blocks (#2339)
* Fixes #2338.  Added check for phi node before merging blocks.

* Added functionality to merge blocks A and B even when B starts with OpPhi instructions, by replacing uses of the OpPhi results with the definitions coming from A.  Added some tests for this.

* Fixed assertion.
2019-01-31 09:36:05 -05:00
Steven Perron
9ab1c0ddd0
Remove code sinking for -O. (#2340)
Community feedback says it is not generaly benificial, so we will remove
it from the standard optimization set.
2019-01-28 11:50:50 -05:00
Alastair Donaldson
3345fe6a9d
Extracted block merging functionality into its own utility file (#2325)
* Extracted useful functionality from block merger and exposed it as stand-alone methods.

* Separated these methods into a utility file.
2019-01-25 10:57:13 +00:00
greg-lunarg
a64c651e18 Fix Constants Analyses bug inserted by #2302 (#2306)
Need to also remove Constants from the valid_analyses set when
invalidated, otherwise Constants is not reinitialized before used.
2019-01-21 12:34:12 -05:00
Steven Perron
8df947d2d6
Handle instructions not in blocks in code sinking. (#2308)
When looking at the uses of the result of an instruction, code sinking
assumes that all uses are in a basic block.  However, this is not true
if there is a decoration or name for the result of that insturction.
This commit checks for this.

Fixes https://crbug.com/923243.
2019-01-21 12:09:56 -05:00
greg-lunarg
d14db341b8 Invalidate ConstantManager if TypeManager is invalidated... (#2302)
...as the ConstantManager contains pointers into the TypeManager.
2019-01-18 15:49:00 -05:00
Steven Perron
d6c067630d Handle extract with no index in VDCE. (#2305)
It is legal, but not generated by any SPIR-V producer: an OpCompositeExtract
with no indexes.  This is essentially just a copy of the object, so we
treat them that way.  We simply propagate the live variables of the
result to the operand.

Fixes https://crbug.com/919181.
2019-01-18 15:43:36 -05:00
Steven Perron
81fb2649bf
Handle access chain with no index in SROA. (#2304)
It is legal, but not generated by any SPIR-V producer: an OpAccessChain
with no indexes.  This is essentially just a copy of the pointer.

I have decided to treat it like an OpCopyObject.  In CheckUses, we
return that it is not okay.

When looking at this I realized that we had code in GetUsedComponents
that cannot be reached.  If there is a use in an OpCopyObject the it
will not call GetUsedComponents.  I removed that dead code.

Fixes https://crbug.com/918311.
2019-01-18 14:19:43 -05:00
Steven Perron
213e15e100
Fix overflow when negating INT_MIN. (#2293)
When doing (-INT_MIN) is considered overflow, so we cannot fold it by
actually performing the negation.

Fixes https://crbug.com/917991
2019-01-17 17:01:55 -05:00
Steven Perron
99c2c21cf4
Fix memory leak in unrolling. (#2301)
During unrolling a new loop is created, but its ownership is not clear
as it gets passed through the code. Changed something to unique_ptr to
make that clearer.

Fixes #2299.

Fixing other memory leaks at the same time.

Fixes #2296
Fixes #2297
2019-01-17 16:02:43 -05:00
Steven Perron
dd4157dcee
Sink (#2284)
Add code sinking pass. It will move OpLoad and OpAccessChain instructions as close as possible to their uses.

Part of #1611.
2019-01-17 15:56:36 -05:00
greg-lunarg
8d2d66f30c Fix vertex instrumentation to use VertexIndex and InstanceIndex (#2294)
...instead of VertexId and InstanceId
2019-01-16 18:02:07 -05:00
Steven Perron
49b5b0abc6
Fix up bit shifts by 32. (#2292)
In C++, a bit shift of the same size as the type is undefined, but it is
defined in spir-v.  When folding those cases, we have to be careful.  We
cannot simply do the shift in C++.

Fixes https://crbug.com/917697.
2019-01-16 15:52:23 -05:00
greg-lunarg
83bfdc976a Instrumentation: Add ArrayStride decoration to debug output buffer array (#2290) 2019-01-16 10:01:40 -05:00
alan-baker
06c9dc07bd
Upgrade modf and frexp (#2266)
Fixes #2138

* Modf and frexp are upgraded to use the struct version of the
instruction and generate an explicit store whose flags can be upgraded
separately
* Fixed major bug where availability and visibility were reversed for
non-copy memory instructions
* Fixed bug where availability and visibility scope operands were reversed for copy memory
* Upgraded all opt tests to use SPV_ENV_UNIVERSAL_1_3
* Upgrade tests moved into unified tests and removed standalone test
2019-01-07 12:36:38 -05:00
Steven Perron
241644a5a3
Have replace load size handle extact with no index. (#2261)
Fixes https://crbug.com/917774
2019-01-03 13:02:10 -05:00
Steven Perron
9f36c8bb72
Handle CompositeInsert with no indices in VDCE (#2258)
* Handle CompositeInsert with no indices in VDCE

In the spec, there it nothing that forces an OpCompositeInsert to have
an index, but VDCE assumes there is at least 1 in a couple places.

This commit updates VDCE to handle these cases.
2019-01-02 14:00:04 -05:00
Steven Perron
bdc2ab9356
In LICM don't place code between merge instruction and branch. (#2252)
Fixes #2210.
2018-12-20 18:33:52 -05:00
Steven Perron
c2013e248b
Make the constant and type manager analyses. (#2250)
Currently it is impossible to invalidate the constnat and type manager.
However, the compact ids pass changes the ids for the types and
constants, which makes them invalid.  This change will make them
analyses that have to been explicitly marked as preserved by passes.
This will allow compact ids to invalidate them.

Fixes #2220.
2018-12-20 18:00:05 +00:00
kholtnv
e49bd96f2c Added additional changes for the new AccelerationStructureNV type. (#2218)
* Added additional changes for the new AccelerationStructureNV type.

* Added additional changes for the new AccelerationStructureNV type.  Change tabs to space...

* Added additional changes for the new accelerationStructureNV type -- add proper type name.

Fix TypeManager.TypeStrings test:
[----------] 29 tests from TypeManager
[ RUN      ] TypeManager.TypeStrings
[       OK ] TypeManager.TypeStrings (7 ms)
2018-12-19 21:42:39 +00:00
Steven Perron
68b69e16aa
Update the continue target in merge return. (#2249)
When we are predicating the continue target for a loop, it can no longer
be the continue target because it will have a branch that exits the loop
and is not the bach edge.  The continue target will have to be the
target of that branch that is still in the loop.

Fixes #2211.
2018-12-19 21:24:49 +00:00
Steven Perron
ac7feace90
Fix missing OpPhi after merge return. (#2248)
The function `UpdatePhiNodes` was being called inconsistently.  In one
case, the cfg had already been updated to include the new edge, and in
another place the cfg was not updated.  This caused the function to
miss flagging a block as needing new phi nodes.  I picked that the cfg
should not be updated before making the call.  I documented it, and
change the call sites to match.

Fixes #2207.
2018-12-19 18:17:42 +00:00
Steven Perron
9d04f82bef
Ensure SROA gets the correct pointer type. (#2247)
We initially assumed that if the type manager returned the correct id
for the pointee type, that we would get the correct pointer type back,
but that is not true.  See the unit test added with this commit.  We
need to fall back to the linear search any time we are looking for a
pointer to a type that may not be unique.

At the same time, SROA considered an OpName on a variable to be a use of
the entire variable.  That has been fixed.

Fixes #2209.
2018-12-19 17:07:29 +00:00
Steven Perron
9e81c337f9
Place load after OpPhi instructions in block. (#2246)
We currently place the load instructions at the start of the basic block
that dominates all of the loads.  If that basic block contains OpPhi
instructions, then this will generate invalid code.  We just need to
search for a location that comes after all of the OpPhi instructions.

Fixes #2204.
2018-12-19 15:18:22 +00:00
Steven Perron
5ec2d1a8cd
Don't fold specialized branches in loop unswitch (#2245)
* Don't fold specialized branchs in loop unswitch

Folding branches can have a lot of special cases, and can be a little
error prone.  So I only want it in one place.  That will be in dead
branch elimination.  I will change loop unswitching to set the branches
that were being folded to have a constant condition.  Then subsequent
pass of dead branch elimination will be able to remove the code.

At the same time, I added a check that loop unswitching will not
unswitch a branch with a constant condition.  It is not useful to do it
because dead branch elimination will simple fold the branch anyway.
Also it avoid an infinite loop that would other wise be introduced by my
first change.

Fixes #2203.
2018-12-19 04:40:30 +00:00
Ryan Harrison
47c08a79c4
Implement initial --webgpu-mode flag (#2217)
Fixes #2166
2018-12-18 15:10:34 -05:00
Steven Perron
acd2781952
Handle id overflow in inlining. (#2196)
Have inlining return Failure if the ids overflow.

Part of #1841.
2018-12-18 19:34:03 +00:00
Steven Perron
1254335d13
Don't unswitch the latch block. (#2205)
Loop unswitching is unswitching the conditional branch that creates the
back-edge. In the version of the loop, where the bachedge is not taken,
there is no back-edge. This is what causes the validator to complain.

The solution I will go with will be to now unswitch a condition with a
back-edge. At this time we do not now if loop unswitching is used. We do
not include it in the optimization sets provided, nor is it used in
glslang's set. When there are opportunities and no breaks from the loop,
the loop with either be a single iteration loop, or an infinite loop.
There is no performance advantage to performing loop unswitching in
either of those cases. If there is a break, maintaining structured
control flow will be tricky. Unless we see a clear advantage to handling
these case, I would go with the safer simpler solution.

Fixes #2201.
2018-12-18 18:15:00 +00:00
Steven Perron
ff07c6df83
SSA-rewriter: make sure phi entries are unique. (#2206)
If there are multiple edges to a basic block, then the ssa rewriter will
create OpPhi instructions with duplicate entries.  This is invalid, and
it is fixed in this commit.

Fixes #2202.
2018-12-18 18:14:27 +00:00
Ryan Harrison
e0292c269d
Add --target-env flag to spirv-opt (#2216)
Fixes #2199
2018-12-17 16:54:23 -05:00
Jeff Bolz
24328a0554 Recognize OpTypeAccelerationStructureNV as a type instruction (#2190) 2018-12-11 19:03:55 -05:00
Steven Perron
e07dabc25f
Invalidate the decoration manager at the start of ADCE. (#2189)
* Invalidate the decoration manager at the start of ADCE.

If the decoration manager is kept live the the contex will try to keep
it up to date.  ADCE deals with group decorations by changing the
operands in |OpGroupDecorate| instructions directly without informing
the decoration manager.  This puts it in an invalid state, which will
cause an error when the context tries to update it.  To Avoid this
problem, we will invalidate the decoration manager upfront.

At the same time, the decoration manager is now considered when checking
the consistency of the decoration manager.
2018-12-10 13:24:33 -05:00
Steven Perron
0bc66a8ba9
Fix invalid OpPhi generated by merge-return. (#2172)
* Fix invalid OpPhi generated by merge-return.

When we create a new phi node for a value say %10, we have to replace
all of the uses of %10 that are no longer dominated by the def of %10
by the result id of the new phi.  However, if the use is in a phi node,
it is possible that the bb contains the use is not dominated by either.
In this case, needs to be handled differently.

* Split loop headers before add a new branch to them.

In merge return, Phi node in loop header that are also merges for loop
do not get updated correctly.  Those cases do not fit in with our
current analysis.  Doing this will simplify the code by reducing the
number of cases that have to be handled.
2018-12-07 14:10:30 -05:00
Steven Perron
2e4563d94f
Document in the context what happens with id overflow. (#2159)
Added documentation to the ir context to indicates that TakeNextId()
returns 0 when the max id is reached.  TODOs were added to each call
sight so that we know where we have to start to handle this case.

Handle id overflow in |SplitLoopHeader|.

Handle id overflow in |GetOrCreatePreHeaderBlock|.

Handle failure to create preheader in LICM.

Part of https://github.com/KhronosGroup/SPIRV-Tools/issues/1841.
2018-12-06 09:07:00 -05:00
Steven Perron
17cba4695c
Remove undefined behaviour when folding shifts. (#2157)
We currently simulate all shift operations when the two operand are
constants.  The problem is that if the shift amount is larger than
32, the result is undefined.

I'm changing the folder to return 0 if the shift value is too high.
That way, we will have defined behaviour.

https://crbug.com/910937.
2018-12-04 10:04:02 -05:00
alan-baker
e510b1bac5
Update memory model (#1904)
Upgrade to VulkanKHR memory model

* Converts Logical GLSL450 memory model to Logical VulkanKHR
* Adds extension and capability
* Removes deprecated decorations and replaces them with appropriate
flags on downstream instructions
* Support for Workgroup upgrades
* Support for copy memory
* Adding support for image functions
* Adding barrier upgrades and tests
* Use QueueFamilyKHR scope instead of device
2018-11-30 14:15:51 -05:00
Steven Perron
2d2a512691
Don't inline recursive functions. (#2130)
* Move ProcessFunction* function from pass to the context.

There are a few functions that are used to traverse the call tree.
They currently live in the Pass class, but they have nothing to do with
a pass, and may be needed outside of a pass.  They would be better in
the ir context, or in a specific call tree class if we ever have a need
for it.

* Don't inline recursive functions.

Inlining does not check if a function is recursive or not.  This has
been fine as long as the shader was a Vulkan shader, which forbid
recursive functions.  However, not all shaders are vulkan, so either
we limit inlining to Vulkan shaders or we teach it to look for recursive
functions.

I prefer to keep the passes as general as is reasonable.  The change
does not require much new code in inlining and gives a reason to refactor
some other code.

The changes are to add a member function to the Function class that
checks if that function is recursive or not.

Then this is used in inlining to not inlining a function call if it calls
a recursive function.

* Add id to function analysis

There are a few places that build a map from ids to Function whose
result is that id.  I decided to add an analysis to the context for this
to reduce that code, and simplify some of the functions.

* Add missing file.
2018-11-29 14:24:58 -05:00
Alastair Donaldson
3b13040cf9 New spirv-reduce reduction pass: operand to dominating id. (#2099)
* Added a reduction pass to replace ids with ids of the same type that dominate them.
* Introduce helper method for querying whether an operand type is an input id.
2018-11-26 17:06:21 -05:00
Daniel Koch
3b210d6a63 Add basic support for EXT_fragment_invocation_density (#2100)
Whitelisting the extension in optimizations
* copying what was done for NV_shading_rate
2018-11-23 10:21:19 -05:00
dan sinclair
15fdcf94d7 Add missing override to ProcessLinesPass 2018-11-19 19:24:48 -05:00
greg-lunarg
c37388f1ad Add passes to propagate and eliminate redundant line instructions (#2027). (#2039)
These are bookend passes designed to help preserve line information
across passes which delete, move and clone instructions. The propagation
pass attaches a debug line instruction to every instruction based on
SPIR-V line propagation rules. It should be performed before optimization.
The redundant line elimination pass eliminates all line instructions
which match the previous line instruction. This pass should be performed
at the end of optimization to reduce physical SPIR-V file size.

Fixes #2027.
2018-11-15 14:06:17 -05:00
Greg Fischer
d4a10590b7 Fix Instruction::IsFloatingPointFoldingAllowed()
Was looking for decorations based on opcode. Should use result_id.
2018-11-14 15:25:51 -07:00
Steven Perron
dc9d155d62
Fix folding of volatile store. (#2048)
When looking for the Volatile mask on a store, the instruction folder
accesses an out-of-bounds element.  We fix that up.

Fixes crbug.com/903530.
2018-11-14 13:52:18 -05:00
Steven Perron
a6150a3fe7
Don't assert on void function parameters. (#2047)
The type manager in spirv-opt currently asserts if a function parameter
has type void.  It is not exactly clear from the spec that this is
disallowed, even if it probably will be disallowed.  In either case,
asserts should be used to verify assumptions that will actually make a
difference to the code.  As far as the optimizer is concerned, a void
parameter does not matter.  I don't see the point of the assert.  I'll
just remove it and let the validator decide whether to accept it or not.

No test was added because it is not clear that it is legal, and should
not force us to accept it in the future unless the spec make it clear
that it is legal.

Fixes crbug.com/903088.
2018-11-14 12:43:43 -05:00
Steven Perron
ec5574a9c6
Instruction::GetBaseAddress to handle OpPtrAccessChain (#2050)
That function currently only handled OpPtrAccessChain if it was in the
middle of the chain, but not at the start.  Fixing that up.

Fixes crbug.com/905271.
2018-11-14 12:42:25 -05:00
dan sinclair
f343a15764
Add missing overrides (#2041) 2018-11-12 15:11:32 -05:00
greg-lunarg
1e9fc1aac1 Add base and core bindless validation instrumentation classes (#2014)
* Add base and core bindless validation instrumentation classes

* Fix formatting.

* Few more formatting fixes

* Fix build failure

* More build fixes

* Need to call non-const functions in order.

Specifically, these are functions which call TakeNextId(). These need to
be called in a specific order to guarantee that tests which do exact
compares will work across all platforms. c++ pretty much does not
guarantee order of evaluation of operands, so any such functions need to
be called separately in individual statements to guarantee order.

* More ordering.

* And more ordering.

* And more formatting.

* Attempt to fix NDK build

* Another attempt to address NDK build problem.

* One more attempt at NDK build failure

* Add instrument.hpp to BUILD.gn

* Some name improvement in instrument.hpp

* Change all types in instrument.hpp to int.

* Improve documentation in instrument.hpp

* Format fixes

* Comment clean up in instrument.hpp

* imageInst -> image_inst

* Fix GetLabel() issue.
2018-11-08 13:54:54 -05:00
greg-lunarg
6721478ef1 Don't assume one return means function can be inlined. (#2018) (#2025)
If there is only 1 return and it is in a loop, then the function cannot be inlined.

Fix condition when inlined code needs one-trip loop wrapper.  The dummy loop is needed when there is a return inside a selection construct.  Even if there is only 1 return.
2018-11-08 09:11:20 -05:00
Jeff Bolz
c06a35b902 Rename PCH macro to spvtools_pch to avoid conflicts with other projects. Also add pch to test/opt. (#2034) 2018-11-07 09:15:04 -05:00
Jeff Bolz
60fac96c6b Enable precompiled headers for spirv-tools(-shared) and some unit tests (#2026) 2018-11-06 09:26:23 -05:00
Steven Perron
f2cc71e5cb
Handle OpMemberDecorateStringGOOGLE in ACDE (#2029)
Add missing case to the switch statement for the annotation
instructions.

See https://github.com/KhronosGroup/glslang/issues/1561.
2018-11-02 13:42:45 -04:00
Jeff Bolz
fb996dce75 Add /Zm flag as a workaround for VS2013 build (#2023) 2018-10-31 07:59:43 -04:00
Steven Perron
6647884a13
Remove MemberDecorateStringGOOGLE during stript-refect. (#2021)
The strip-reflect pass is not removing the reflection decorations that
are decorating members.  With this commit, they will now be removed.

Fixes #2019.
2018-10-30 16:17:35 -04:00
alelenv
1c1e749f0b Add support for nv-raytracing-final (#2010)
Add support for nv-raytracing (non-experimental)
2018-10-25 14:07:46 -04:00
Steven Perron
18fe6d59e5
Fix dead branch elim infinite loop. (#2009)
When looking for a break from a selection construct, we do not realize
that a jump to the continue target of a loop containing the selection
is a break.  This causes and infinit loop, or possibly other failures.

Fixes #2004.
2018-10-24 09:10:30 -04:00
Steven Perron
0ba35798c3
Fix dead branch elim infinite loop. (#1997)
When looking for a break from a selection construct, we do not need to
look inside nested constructs.  However, if a loop header has an
unconditional branch, then we enter the loop.  Entering the loop causes
an infinite loop because we keep going through the loop.

The solution is to look for a merge block, if one exsits, even for block
terminated by an OpBranch.

Fixes #1979.
2018-10-22 13:59:20 -04:00
alan-baker
6e85d1a6fc
Fix restrictions in if conversion (#1998)
Fixes #1991

* Improved identification of potential conditional branches
* Pass changed to only work for shaders
* added a test to catch the bug
2018-10-19 15:16:46 -04:00
Jeff Bolz
dd1e837e1c Use per-configuration location for pch file (#1989) 2018-10-19 14:58:26 -04:00
Steven Perron
715afb0cea
Add a nullptr check to array copy propagation. (#1987)
We are missing a check for a nullptr that is causing things to fail.

Added an extra test case, and fixed up others.

This is the fix for https://github.com/Microsoft/DirectXShaderCompiler/issues/1598.
2018-10-19 12:53:40 -04:00
greg-lunarg
c4687889b7 Fix ADCE to treat OpUnreachable correctly during liveness analysis (#1984)
ADCE liveness algorithm should treat OpUnreachable at least like other
branch instructions. It was being treated as always live which was
preventing useless structured constructs from being eliminated.
OpUnreachable is generated by dead branch elimination which is now
being required by merge return, so this fix should accompany that
change.
2018-10-19 10:16:35 -04:00
Steven Perron
0e68bb3632
Only run merge-returnon reachable functions. (#1983)
We currently run merge-return on all functions, but
dead-branch-elimination only runs on function reachable from an entry
point or exported function.  Since dead-branch-elimination is needed for
merge-return, they have to match.

Fixes #1976.
2018-10-18 08:48:27 -04:00
greg-lunarg
ab45d69154 Fix ADCE liveness to include all enclosing control structures. (#1975)
Was removing control structures which didn't have data dependency
with enclosed live loop and otherwise did not contain live code.
An example is a counting loop around a live loop.

Fixes #1967.
2018-10-16 08:00:07 -04:00
Jeff Bolz
339d23275d Enable precompiled headers for MSVC (#1969) 2018-10-15 11:12:02 -04:00
greg-lunarg
e545564887 Consider atomics that load when analyzing live stores in ADCE (#1956) (#1958)
Consider atomics that load when analyzing live stores in ADCE.

Previously it asserted that the base of an OpImageTexelPointer should
be an image. It is actually a pointer to an image, so IsValidBasePointer
should suffice.
2018-10-12 08:46:35 -04:00
Steven Perron
82663f34c9
Check for unreachable blocks in merge-return. (#1966)
Merge return assumes that the only unreachable blocks are those needed
to keep the structured cfg valid.  Even those must be essentially empty
blocks.

If this is not the case, we get unpredictable behaviour.  This commit
add a check in merge return, and emits an error if it is not the case.

Added a pass of dead branch elimination before merge return in both the
performance and size passes.  It is a precondition of merge return.

Fixes #1962.
2018-10-10 15:18:15 -04:00
Steven Perron
4e266f775a
Fold divisions by 0. (#1963)
The current implementation in the folder when seeing a division by zero
is to assert.  In the release build, the compiler will attempt to
compute the value, which causes its own problems.

The solution I will go with is to fold the division, and just give it
the value of 0.  The same goes for remainder and mod operations.

Fixes #1961.
2018-10-10 11:17:26 -04:00
Steven Perron
497958d899 Removing HLSLCounterBuffer decorations when not needed. (#1954)
The HlslCounterBufferGOOGLE that was introduced changed the OpDecorateId
so that is can now reference an id other than the target.  If that other
id is used only in the decoration, then the definition of the id will be
removed because decoration do not count as real uses.

However, if the target of the decoration is still live the decoration
will not be removed.  This leaves a reference to an id that is not
defined.

There are two solutions to consider.  The first is that is the decoration
is kept, then the definition of the id should be kept live.  Implementing
this change would be involved because the way ADCE handles decorations
will have to be reimplemented.

The other solution is to remove the decoration the id is otherwise dead.
This works for this specific case.  Also this is the more desirable
behaviour in this case.  The id will always be the id of a variable that
belongs to a descriptor set.  If that variable is not bound and we do
not remove it, the driver will complain.

I chose to implement the second solution.  The first will be left to when
a case for it comes up.

Fixes https://github.com/KhronosGroup/SPIRV-Tools/issues/1885.
2018-10-05 08:23:09 -04:00
Alan Baker
3b5960174f Don't scalarize spec constant sized arrays
Fixes #1952

* Prevent scalarization of arrays that are sized by a specialization
constant
2018-10-04 11:58:23 -04:00
Steven Perron
146eb3bdcf
Fix erroneous uses of the type manager in copy-prop-arrays. (#1942)
There are a few spots where copy propagate arrays is trying
to go from a Type to an id, but the type is not unique.  When generating
code this pass needs specific ids, otherwise we get type mismatches.
However, the ambigous types means we can sometimes get the wrong type
and generate invalid code.

That code has been rewritten to not rely on the type manager, and just
look at the instructions instead.

I have opened https://github.com/KhronosGroup/SPIRV-Tools/issues/1939 to
try to get a way to make this more robust.
2018-10-01 14:45:44 -04:00
Jeff Bolz
fe90a1d2dc Enable /MP4 (parallel build across 4 cores for MSVC) for SPIRV-Tools/source[/opt] (#1930) 2018-10-01 10:47:39 -04:00
Steven Perron
ddc705933d
Analyze uses for all instructions. (#1937)
* Analyze uses for all instructions.

The def-use manager needs to fill in the `inst_to_used_ids_` field for
every instruction.  This means we have to analyze the uses for every
instruction, even if they do not have any uses.

This mistake was not found earlier because there was a typo in the
equality check for def-use managers.  No new tests are needed.

While looking into this I found redundant work in block merge.  Cleaning
that up at the same time.

* Fix other transformations

Aggressive dead code elimination did not update the OpGroupDecorate
and the OpGroupMemberDecorate instructions properly when they are
updated.  That is fixed.

Dead branch elimination did not analyze the OpUnreachable instructions
that is would add.  That is taken care of.
2018-09-28 14:39:06 -04:00
Steven Perron
32381e30ef
Handle decoration groups with no decorations. (#1921)
In DecorationManager::RemoveDecorationsFrom, we do not remove the id
from a decoration group if the group has no decorations.  This causes
problems because KillNamesAndDecorates is suppose to remove all
references to the id, but in this case, there is still a reference.

This is fixed by adding a special case.

Also, there is the possibility of a double free because
RemoveDecorationsFrom will delete the instructions defining |id| when
|id| is a decoration group.  Later, KillInst would later write to memory
that has been deleted when trying to turn it into a Nop.  To fix this,
we will only remove the decorations that use |id| and not its definition
in RemoveDecorationsFrom.
2018-09-28 14:16:04 -04:00
Steven Perron
80564a56ec
Keep analyses live in unrolling (#1929)
Add code to keep the def-use manger and the inst-to-block mapping up-to-date. This means we do not have to rebuild them later.

To make this work, we will have to have to find places to update the
def-use manager. Updating the def-use manager is not straight forward
because we are unrolling loops, and we have circular references.

This forces one pass to register all of the definitions. A second one
to analyze the uses. Also because there will be references to the new
instructions in the old code, we want to register the definitions of the
new instructions early, so we can update the uses of the older code as
we go along.

The inst-to-block mapping is not too difficult. It can be done as instructions are created.

Fixes #1928.
2018-09-26 17:36:27 -04:00
Steven Perron
0e5fc7d75e
Allow 0 as argument to scalar replacement. (#1917)
A limit of 0 for the scalar replacement options it used to indicate that
there is no limit.  The current implementation does not allow 0.  This
should be fixed.
2018-09-26 09:58:28 -04:00
Steven Perron
b85fb4a300
Get KillNameAndDecorates to handle group decorations. (#1919)
It seems like the current implementation of KillNameAndDecorates does
not handle group decorations correctly.  The id being removed is not
removed from the OpGroupDecorate instructions.  Even worst, any
decorations that apply to that group are removed.

The solution is to use the function in the decoration manager that will
remove the decorations and update the instructions instead of doing the
work itself.
2018-09-25 12:57:44 -04:00
Chao Chen
6e2dab2ffd Add support for Nvidia Turing extensions 2018-09-19 20:46:14 -04:00
Steven Perron
9fbcce4ca1
Add unrolling to the legalization passes (#1903)
Adds unrolling to the legalization passes.

After enabling unrolling I found a bug when there is a self-referencing
phi node.  That has been fixed.

The test that checks for that the order of optimizations is correct also
needed to be updated.
2018-09-19 16:40:09 -04:00
Steven Perron
7075c49923
Add dummy loop in merge-return. (#1896)
The current implementation of merge return can create bad, but correct,
code.  When it is not in a loop construct, it will insert a lot of
extra branch around code.  The potentially large number of branches are
bad.  At the same time, it can separate code store to variables from
its uses hiding the fact that the store dominates the load.

This hurts the later analysis because the compiler thinks that multiple
values can reach a load, when there is really only 1.  This poorer
analysis leads to missed optimizations.

The solution is to create a dummy loop around the entire body of the
function, then we can break from that loop with a single branch.  Also
only new merge nodes would be those at the end of loops meaning that
most analysies will not be hurt.

Remove dead code for cases that are no longer possible.

It seems like some drivers expect there the be an OpSelectionMerge
before conditional branches, even if they are not strictly needed.
So we add them.
2018-09-18 08:52:47 -04:00
Steven Perron
5f599e700e
Fix infinite loop in dead-branch-elimination (#1891)
* Create structed cfg analysis.

There are lots of optimization that have to traverse the CFG in a
structured order just because it wants to know which constructs a
basic block in contained in.  This adds extra complexity to these
optimizations, for causes too much refactoring of older optimizations.

To help with this problem, I have written an analysis that can give this
information.

* Identify branches breaking from loops.

Dead branch elimination does a search for a conditional branch to the
end of the current selection construct.  This search assumes that the
only way to leave the construct is through the merge node.  But that is
not true.  The code can jump to the merge node of a loop that contains
the construct.

The search needs to take this into consideration.
2018-09-17 13:00:24 -04:00
Diego Novillo
4a4632264e Add IR dumping functions to use during debugging.
When using lldb and/or gdb I frequently get odd std::string failures
when using the IR printing instructions we have now.  This adds the
methods  Instruction::Dump(), BasicBlock::Dump() and Function::Dump() to
emit the output of the pretty print to stderr.

With this I can now reliably print IR from gdb and lldb sessions.
2018-09-14 14:28:34 -04:00
Steven Perron
6d5f1bc2e8
Allow merge blocks to merge two header blocks in some cases. (#1890)
In merge blocks, we do not allow the merging of two blocks with merge
instructions.  This is because if the two block are merged only 1 of
those instructions can exists.  However, if the successor block is the
merge block of the predecessor, then we can delete the merge instruction
in the predecessor.  In this case, we are able to merge the blocks.
2018-09-14 13:37:18 -04:00
Steven Perron
75c1bf2843
Add option for the max id bound. (#1870)
* Create a new entry point for the optimizer

Creates a new struct to hold the options for the optimizer, and creates
an entry point that take the optimizer options as a parameter.

The old entry point that takes validator options are now deprecated.
The validator options will be one of the optimizer options.

Part of the optimizer options will also be the upper bound on the id bound.

* Add a command line option to set the max value for the id bound.  The default is 0x3FFFFF.

* Modify `TakeNextIdBound` to return 0 when the limit is reached.
2018-09-10 11:49:41 -04:00
Steven Perron
416b1ab4f3
Have the constant manager take ownership of constants. (#1866)
* Have the constant manager take ownership of constants.

Right now the owner of an object of type contant that is in the
|const_pool_| of the constant manager is unclear.  The constant
manager does not delete them, there is no other reasonable owner.  This
causes memory leaks.

This change fixes the memory leaks by having the constant manager
take ownership of the constant that is stores in |const_pool_|.  Other
changes include interface changes to make it explicit that the constant
manager takes ownership of the object when a constant is registered
with the constant manager.

Fixes #1865.
2018-08-27 09:53:47 -04:00
Steven Perron
47ee776a2c Revert "Have the constant manager take ownership of constants."
This reverts commit b938b74bac.
2018-08-24 15:12:49 -04:00
Steven Perron
b938b74bac Have the constant manager take ownership of constants.
Right now the owner of an object of type contant that is in the
|const_pool_| of the constant manager is unclear.  The constant
manager does not delete them, there is no other reasonable owner.  This
causes memory leaks.

This change fixes the memory leaks by having the constant manager
take ownership of the constant that is stores in |const_pool_|.  Other
changes include interface changes to make it explicit that the constant
manager takes ownership of the object when a constant is registered
with the constant manager.
2018-08-24 15:08:12 -04:00
Steven Perron
d746681fe9
Copy decorations when creating new ids. (#1843)
* Copy decorations when creating new ids.

When creating a new value based on an old value, we need to copy the
decorations to the new id.  This change does this in 3 places:

1) The variable holding the return value of the function generated by
merge return should get decorations from the function.

2) The results of the OpPhi instructions should get decorations from the
variable they are replacing in the ssa writer.

3) In local access chain convert the intermediate struct (result of
OpCompositeInsert) generated for the store replacement should get its
decorations from the variable being stored to.

Fixes #1787.
2018-08-24 11:55:39 -04:00
Steven Perron
b4d3618f77
Don't "break" from selection constructs. (#1862)
If seems like at least 1 driver does not like a condition jump to the end
of a selection construct.  We are generating these in the merge return
pass.  This change stops merge return from generating this sequence.

Part of #1861.
2018-08-23 14:38:25 -04:00
Steven Perron
6c73b1fb70
Update the order when predicating blocks. (#1859)
When doing predicate blocks, we need to traverse every block in
structured order in order to keep track of which construct a block is
contained in.  The standard way of traversing code in structured order
is to create a list with all of the nodes in order.  However, when
predicating blocks, new blocks are created, and those blocks are missed.
This causes branches that go too far.

The solution is to update the order as new blocks are created.  Since
we are using an std::list, we do not have to worry about invalidation of
iterators when changing the list.
2018-08-23 12:59:31 -04:00
Steven Perron
d91d34e150
Fix VS2013 build break. (#1853) 2018-08-21 13:50:47 -04:00
Steven Perron
19264ef42c
Have PredicateBlocks jump the existing merge blocks. (#1849)
* Refactor PredicateBlocks

Refactor PredicateBlocks so that we know which constructs a return
is contained in.  Will be used later.

* Have PredicateBlocks jump the existing merge blocks.

In PredicateBlocks, we currently skip instructions with side effects,
but it still follows the same control flow (sort-of).  This causes a
problem, when we are trying to predicate code in a loop.  We skip all
of the code with side effects (IV increment), but still follow the
same control flow (jump back the start of the loop).  This creates an
infinite loop because the code will keep jumping back to the start of
the loop without changing the values that effect the exit condition.

This is a large change to merge-return.  When predicating a block that
is in a loop or merge construct, it will jump to the merge block of the
construct.  Once out of all constructs we will generate code as we did
before.
2018-08-21 12:04:08 -04:00
Steven Perron
d693a83e36
Handle breaks from structured-ifs in DCE. (#1848)
* Handle breaks from structured-ifs in DCE.

dead code elimination assumes that are conditional branches except for
breaks and continues in loops will have an OpSelectionMerge before them.
That is not true when breaking out of a selection construct.

The fix is to look for breaks in selection constructs in the same place
we look for breaks and continues for loops.
2018-08-21 11:54:44 -04:00
Steven Perron
45c235d41f
Have dead-branch-elim handle conditional exits from selections. (#1850)
When dead-branch-elim folds a conditional branch, it also deletes the
OpSelectionMerge instruction.  If that construct contains a
conditional branch to the merge node, it will not have its own
OpSelectionMerge.  When the headers merge instruction is deleted, the
the inner conditional branch will no longer be legal.  It will be a
selection to a node that is not a merge node.

We fix this up by moving the OpSelectionMerge to a new location if it is
still needed.
2018-08-21 11:49:56 -04:00
Diego Novillo
03000a3a38 Add testing framework for tools.
This forks the testing harness from https://github.com/google/shaderc
to allow testing CLI tools.

New features needed for SPIRV-Tools include:

1- A new PlaceHolder subclass for spirv shaders.  This place holder
   calls spirv-as to convert assembly input into SPIRV bytecode. This is
   required for most tools in SPIRV-Tools.

2- A minimal testing file for testing basic functionality of spirv-opt.

Add tests for all flags in spirv-opt.

1. Adds tests to check that known flags match the names that each pass
   advertises.
2. Adds tests to check that -O, -Os and --legalize-hlsl schedule the
   expected passes.
3. Adds more functionality to Expect classes to support regular
   expression matching on stderr.
4. Add checks for integer arguments to optimization flags.
5. Fixes #1817 by modifying the parsing of integer arguments in
   flags that take them.
6. Fixes -Oconfig file parsing (#1778). It reads every line of the file
   into a string and then parses that string by tokenizing every group of
   characters between whitespaces (using the standard cin reading
   operator).  This mimics shell command-line parsing, but it does not
   support quoting (and I'm not planning to).
2018-08-17 15:03:14 -04:00
Steven Perron
e065cc208f
Keep decorations when replacing loads in access-chain-convert. (#1829)
In local-access-chain-convert, we replace loads by load the entire
variable, then doing the extract.  The extract will have the same value
as the load.  However, if the load has a decoration on it, the
decoration is lost because we do not copy any them to the new id.

This is fixed by rewritting the load into the extract and keeping the
same result id.

This change has the effect that we do not call DCEInst on the loads
because the load is not being deleted, but replaced.  This could leave
OpAccessChain instructions around that are not used.  This is not a
problem for -O and -Os.  They run local_single_*_elim passes and then
dead code elimination.  The dce will remove the unused access chains,
and the load elimination passes work even if there are unused access
chains.  I have added test to them to ensure they will not loss
opportunities.

Fixes #1787.
2018-08-15 09:14:21 -04:00
dan sinclair
1963a2dbda
Use MakeUnique. (#1837)
This CL replaces instances of reset(new ..) with MakeUnique.
2018-08-14 15:01:50 -04:00
dan sinclair
1553025f4c
Move make_unique to source/util. (#1836)
This MakeUnique code is used in places other then source/opt so move it
to source/utils.
2018-08-14 12:44:54 -04:00
Steven Perron
bf24d9b4ac
Don't copy decorations twice when rebuilding a type. (#1835)
In `TypeManager::RebuildType`, the base cases call `Clone`, which will
copy the decorations for the type.  After that it breaks out of the
switch statement and copies the decorations again.

This has not causes any real problems yet because none of those types
are allowed to have decorations.  However to make the code more robust
it is best to not copy twice because it should be empty.

This way if a new base type or decoration is added that changes this
rule the code will be correct.
2018-08-14 11:26:14 -04:00
Steven Perron
bcb0b6935c
Reenable --skip-validation. (#1820)
In previous changes, the option `--skip-validation` was disabled.  This
change is to reenable it.
2018-08-13 13:18:46 -04:00
Steven Perron
5c8b4f5a1c
Validate the input to Optimizer::Run (#1799)
* Run the validator in the optimization fuzzers.

The optimizers assumes that the input to the optimizer is valid.  Since
the fuzzers do not check that the input is valid before passing the
spir-v to the optimizer, we are getting a few errors.

The solution is to run the validator in the optimizer to validate the
input.

For the legalization passes, we need to add an extra option to the
validator to accept certain types of variable pointers, even if the
capability is not given.  At the same time, we changed the option
"--legalize-hlsl" to relax the validator in the same way instead of
turning it off.
2018-08-08 11:16:19 -04:00
dan sinclair
9991d661f8
Fix readbility/braces warnings (#1804) 2018-08-07 09:09:47 -04:00
dan sinclair
eda2cfbe12
Cleanup includes. (#1795)
This Cl cleans up the include paths to be relative to the top level
directory. Various include-what-you-use fixes have been added.
2018-08-03 15:06:09 -04:00
dan sinclair
58a6876cee
Rewrite include guards (#1793)
This CL rewrites the include guards to make PRESUBMIT.py include guard
check happy.
2018-08-03 08:05:33 -04:00
Steven Perron
ce644d4a24
Update OpPhi instructions after splitting block. (#1783)
In the merge return pass, we will split a block, but not update the phi
instructions that reference the block.  Since the branch in the original
block is now part of the block with the new id, the phi nodes must be
updated.

This commit will change this.

I have also considered other places where an id of a basic block could
be referenced, and I don't think any of them need to change.

1) Branch and merge instructions: These jump to the start of the
original block, and so we want them to jump to the block that uses the
original id.  Nothing needs to change.

2) Names and decorations: I don't think it matters with block keeps the
name, and there are no decorations that apply to basic blocks.

Fixes #1736.
2018-08-02 11:02:50 -04:00
dan sinclair
a5a5ea0e2d
Remove using std::<foo> statements. (#1756)
Many of the files have using std::<foo> statements in them, but then the
use of <foo> will be inconsistently std::<foo> or <foo> scattered
through the file. This CL removes all of the using statements and
updates the code to have the required std:: prefix.
2018-08-01 14:58:12 -04:00
Steven Perron
c8c724cba7
Don't change decorations and names in merge return. (#1777)
When creating a new phi for a value in the function, merge return will
rewrite all uses of an id that are no longer dominated by its
definition.  Uses that are not in a basic block, like OpName or
decorations, are not dominated, but they should not be replaced.

Fixes #1736.
2018-08-01 13:47:09 -04:00
Alan Baker
755e5c9420 Transform to combine consecutive access chains
* Combines OpAccessChain, OpInBoundsAccessChain, OpPtrAccessChain and
OpInBoundsPtrAccessChain
* New folding rule to fold add with 0 for integers
 * Converts to a bitcast if the result type does not match the operand
 type
V
2018-07-31 13:42:47 -04:00
Diego Novillo
99fe61e724 Add API to create passes out of a list of command-line flags.
This re-implements the -Oconfig=<file> flag to use a new API that takes
a list of command-line flags representing optimization passes.

This moves the processing of flags that create new optimization passes
out of spirv-opt and into the library API.  Useful for other tools that
want to incorporate a facility similar to -Oconfig.

The main changes are:

1- Add a new public function Optimizer::RegisterPassesFromFlags. This
   takes a vector of strings.  Each string is assumed to have the form
   '--pass_name[=pass_args]'.  It creates and registers into the pass
   manager all the passes specified in the vector.  Each pass is
   validated internally.  Failure to create a pass instance causes the
   function to return false and a diagnostic is emitted to the
   registered message consumer.

2- Re-implements -Oconfig in spirv-opt to use the new API.
2018-07-27 15:10:08 -04:00
Alan Baker
b49f76fd62 Handle undef literal value in vector shuffle
Fixes #1731

* Updated folding rules related to vector shuffle to account for the
undef literal value:
 * FoldVectorShuffleFeedingShuffle
 * FoldVectorShuffleFeedingExtract
 * FoldVectorShuffleWithConstants
* These rules would commit memory violations due to treating the undef
literal value as an accessible composite component
2018-07-20 11:32:43 -04:00
dan sinclair
effafedcee
Replace opt::Instruction type and result cache with flags. (#1718)
Currentlty opt::Instruction class holds a cache of the result_id and
type_id for the instruction. That cache needs to be updated if the
underlying operand values are changes.

This CL changes the cache to being a flag if there is a type or result
id for the instruction. We then retrieve the value if needed from the
operands.
2018-07-20 11:09:30 -04:00
Alan Baker
3c19651733 Add variable pointer support to IsValidBasePointer
Fixes #1729

* Adds supported opcodes to IsValidBasePointer() enable by
VariablePointers and VariablePointersStorageBuffer capabilities
 * Added tests
2018-07-19 14:43:59 -04:00
Alan Baker
28199b80b7 Fix block ordering in dead branch elim
Fixes #1727

* If the pass finds any dead branches it can optimize then at the end of
the pass it reorders basic blocks to ensure they satisfy block ordering
requirements
 * Added some new tests
* While investigating this issue, found and fixed a non-deterministic
ordering of dominators
 * Now the edges used to construct the dominator tree are sorted
 according to posorder traversal indices
2018-07-19 11:17:57 -04:00
Steven Perron
208921efe8 Fix finding constant with particular type. (#1724)
With current implementation, the constant manager does not keep around
two constant with the same value but different types when the types
hash to the same value. So when you start looking for that constant you
will get a constant with the wrong type back.

I've made a few changes to the constant manager to fix this.  First off,
I have changed the map from constant to ids to be an std::multimap.
This way a single constant can be mapped to mutiple ids each
representing a different type.

Then when asking for an id of a constant, we can search all of the ids
associated with that constant in order to find the one with the correct
type.
2018-07-16 12:36:53 -04:00
Steven Perron
95b4d47e34 Fix infinite loop while folding OpVectorShuffle (#1722)
When folding an OpVectorShuffle where the first operand is defined by
an OpVectorShuffle, is unused, and is equal to the second, we end up
with an infinite loop.  This is because we think we change the
instruction, but it does not actually change.  So we keep trying to
folding the same instruction.

This commit fixes up that specific issue.  When the operand is unused,
we replace it with Null.
2018-07-13 12:43:00 -04:00
Steven Perron
63c1d8fb15
Fix size error when folding vector shuffle. (#1721)
When folding a vector shuffle that feeds another vector shuffle causes
the size of the first operand to change, when other indices have to be
adjusted reletive to the new size.
2018-07-13 11:20:02 -04:00
dan sinclair
c7da51a085
Cleanup extraneous namespace qualifies in source/opt. (#1716)
This CL follows up on the opt namespacing CLs by removing the
unnecessary opt:: and opt::analysis:: namespace prefixes.
2018-07-12 15:14:43 -04:00
dan sinclair
e477e7573e
Remove the module from opt::Function. (#1717)
The function class provides a {Set|Get}Parent call in order to provide
the context to the LoopDescriptor methods. This CL removes the module
from Function and provides the needed context directly to LoopDescriptor
on creation.
2018-07-12 14:42:05 -04:00
dan sinclair
3ded745f21
Cleanup CFG header. (#1715)
This CL removes some unused methods from CFG, makes the constructor
explicit and moves the using statement to the cpp file where it's used.
2018-07-12 14:40:40 -04:00
dan sinclair
6803e42bb5
Cleanup some pass code to get context directly. (#1714)
Instead of going through the instruction we can access the context()
directly from the pass.

Issue #1703
2018-07-12 11:13:32 -04:00
dan sinclair
a5e4a53217
Remove context() method from opt::Function (#1700)
This CL removes the context() method from opt::Function. In the places
where the context() was used we can retrieve, or provide, the context in
another fashion.
2018-07-12 10:16:15 -04:00
dan sinclair
4cc6cd184a
Pass the IRContext into the folding rules. (#1709)
This CL updates the folding rules to receive the IRContext as a paramter
instead of retrieving off of the Instruction.

Issue #1703
2018-07-12 09:12:23 -04:00
dan sinclair
f96b7f1cb9
use Pass::Run to set the context on each pass. (#1708)
Currently the IRContext is passed into the Pass::Process method. It is
then up to the individual pass to store the context into the context_
variable. This CL changes the Run method to store the context before
calling Process which no-longer receives the context as a parameter.
2018-07-12 09:08:45 -04:00
Steven Perron
e63551deac Add folding rule to merge a vector shuffle feeding another one. 2018-07-11 14:44:46 -04:00
dan sinclair
2cce2c5b97
Move tests into namespaces (#1689)
This CL moves the test into namespaces based on their directories.
2018-07-11 09:24:49 -04:00
Steven Perron
cbdbbe9a26 Fix up code to make ClangTidy happy.
Just a few changes to pass `std::function` objects by const reference
instead of by value.
2018-07-10 13:59:01 -04:00
dan sinclair
84846b7e76
Cleanup whitespace lint warnings. (#1690)
This CL cleans up the whitespace warnings and enables the check when
running 'git cl presubmit --all -uf'.
2018-07-10 13:09:46 -04:00
dan sinclair
e6b953361d
Move the ir namespace to opt. (#1680)
This CL moves the files in opt/ to consistenly be under the opt::
namespace. This frees up the ir:: namespace so it can be used to make a
shared ir represenation.
2018-07-09 11:32:29 -04:00
dan sinclair
3dad1cda11
Change libspirv to spvtools namespace (#1678)
This CL changes all of the libspirv namespace code to spvtools to match
the rest of the code base.
2018-07-07 09:38:00 -04:00
dan sinclair
76e0bde196 Move utils/ to spvtools::utils
Currently the utils/ folder uses both spvutils:: and spvtools::utils.
This CL changes the namespace to consistenly be spvtools::utils to match
the rest of the codebase.
2018-07-06 16:47:46 -04:00
Steven Perron
a45d4cac61 Move folding routines into a class
The folding routines are currently global functions.  They also rely on
data in an std::map that holds the folding rules for each opcode.  This
causes that map to not have a clear owner, and therefore never gets
deleted.

There has been a request to delete this map.  To implement this, we will
create a InstructionFolder class that owns the maps.  The IRContext will
own the InstructionFolder instance.  Then the global functions will
become public memeber functions of the InstructionFolder.

Fixes https://github.com/KhronosGroup/SPIRV-Tools/issues/1659.
2018-07-05 17:52:43 -04:00