Commit Graph

551 Commits

Author SHA1 Message Date
David Neto
2feb7074d4
Avoid confusing short-circuiting (#3404)
When checking the OpBranchConditional for selection headers,
we intend to register both the true and false targets.
Short circuiting was getting in the way.

Co-authored-by: Steven Perron <stevenperron@google.com>
2021-10-28 15:57:36 -04:00
alan-baker
17a5bacfa7
Handle missing execution modes for limitation check (#4594)
Fixes https://crbug.com/40216

* Handle entry points with no execution modes when checking implicit
  derivative execution model checks
2021-10-25 17:40:11 -04:00
alan-baker
35fd0e17d0
Consider 0xffffffff offset as missing (#4564)
Fixes #4561

* When checking for offsets, don't accept 0xffffffff
2021-10-15 10:23:15 -04:00
alan-baker
06ebc4806b
Account for strided components in arrays (#4575)
* Account for strided components in arrays

Fixes #4567

* If the element type of an array takes less than a location in size,
  calculate the location usage in a strided manner

* formatting
2021-10-14 17:47:05 -04:00
Alastair Donaldson
5ed637caa3
Fix output of SPIR-V version in diagnostic (#4562)
Fixes #4552.
2021-10-14 14:13:47 +01:00
alan-baker
0292d6b16a
Update SPIRV-Headers (#4573)
* Add pass-through validation for Offsets image operand
  * it is counted as an offset parameter though
* Update DEPS
2021-10-13 17:50:17 -04:00
Jaebaek Seo
e4349dd8f4
Fix CI failure (#4570) 2021-10-13 12:16:54 -04:00
alan-baker
3234daada7
Do not assume there are execution modes (#4555)
Fixes #4550

* Do not assume that an entry point has any associated execution modes
  when checking derivative requirements
2021-09-30 19:20:28 -04:00
Greg Fischer
19dc86c48c
Handle NonSemantic.Shader Debug[No]Line (#4530)
Debug[No]Line are tracked and optimized using the same mechanism that tracks
and optimizes Op[No]Line.

Also:
    - Fix missing DebugScope at top of block.
    - Allow scalar replacement of access chain in DebugDeclare
2021-09-24 10:56:08 -04:00
alan-baker
a6c5056db2
Fix checks for offset in nested structs (#4531)
Fixes #4533
Fixes https://crbug.com/38771

* Fixes offset checks to look through arrays for nested structures
2021-09-21 11:15:16 -04:00
Greg Fischer
1454c95d1b
spirv-opt: Switch from Vulkan.DebugInfo to Shader.DebugInfo (#4493)
Includes:
- Shift to use of spirv-header extinst.nonsemantic.shader grammar.json
- Remove extinst.nonsemantic.vulkan.debuginfo.100.grammar.json
- Enable all optimizations for Shader.DebugInfo

Also fixes scalar replacement to only insert DebugValue after all
OpVariables. This is not necessary for OpenCL.DebugInfo, but it is
for Shader.DebugInfo.

Likewise, fixes Private-to-Local to insert DebugDeclare after all
OpVariables.

Also fixes inlining to handle FunctionDefinition which can show up
after first block if early return processing happens.

Co-authored-by: baldurk <baldurk@baldurk.org>
2021-09-15 14:38:53 -04:00
alan-baker
846b032b53
Fix infinite loop in validation (#4523)
* Fix infinite loop in validation

Fixes https://crbug.com/38548

* Fixes an issue in structured exit checking where an invalid merge
  could result in an infinite traversal

* formatting
2021-09-13 13:19:04 -04:00
alan-baker
5efeaad309
Fix bad order of checks in atomic validation (#4524)
Fixes https://crbug.com/38625

* Check the type is an integer before checking it's bit width
2021-09-13 11:16:37 -04:00
alan-baker
4f4f76037c
Change validator boolean tests to avoid asserts (#4503)
Fixes https://crbug.com/38102

* Check for valid instructions in many boolean tests instead of
  asserting in ValidationState_t
2021-09-12 19:14:33 -04:00
alan-baker
912460e46a
Fix infinite loop in GetBlockDepth (#4519)
Fixes #4515

* Sets block depth to 0 if it encountered multiple times and leaves
  finding the real error for other code
2021-09-11 03:27:14 +00:00
David Neto
013b1f3d6d
Fix validation message for cooperative matrix column type (#4502)
* Fix validation message for cooperative matrix column type

Fixes: #4497

* Add tests for cooperative matrix type validation
2021-09-10 11:28:00 -04:00
alan-baker
c16224c684
Add some missing switch validation (#4507)
Fixes #4506

* Add validation of selector and default operands
2021-09-08 10:09:01 +01:00
gnl21
4db6b8dcc2
Remove environment features that are never used (#4491)
The validation state contained feature bits for scalar block layout and
workgroup memory scalar block layout which were never used (the
command-line option is used in every case).
2021-09-07 13:08:15 -04:00
gnl21
ee30773650
Add a feature for allowing LocalSizeId (#4492)
Allow LocalSizeId as a way of sizing compute workgroups where the
environment allows it. A command-line switch is also added to force
acceptance even where the environment would not otherwise allow it.
2021-08-26 14:33:19 -04:00
Greg Fischer
a1d5d67aeb
spirv-val: Validate vulkan debug info similarly to opencl debug info (#4466)
Co-authored-by: baldurk <baldurk@baldurk.org>
2021-08-23 17:38:26 -04:00
sfricke-samsung
d699296b4d
spirv-val: Fix WorkgroupSize VUID 04425 (#4482) 2021-08-19 16:06:01 -04:00
alan-baker
a9ce5e07c6
Fix matrix stride validation (#4468)
Fixes #4454

* Use MatrixStride from member decorations instead of from matrix
  decorations
2021-08-18 13:03:45 -04:00
alan-baker
e172833bd1
Don't double count variables for location validation (#4474)
Fixes #4403

* Pre-1.4 modules could have duplicate interface entries
  * Don't double count variables for locations
2021-08-18 13:01:37 -04:00
alan-baker
b2e36b67ec
Disallow loading a runtime-sized array (#4473)
* Disallow loading a runtime-sized array

Fixes #4472

* Disallow loading a runtime-sized array or a composite containing one
* Refactor type traversal into a separate function used by both runtime
  array checks and sized int/float checks
* Update invalid tests
2021-08-16 18:23:10 -04:00
alan-baker
00b106e769
Limit location validation (#4467)
Fixes #4464

* Add a limit to only check up to 4096 locations to prevent excessive
  memory consumption
  * still fully validates all reasonable inputs
2021-08-13 13:00:00 -04:00
alan-baker
54524ffa6a
Update SPIRV-Headers (#4463)
* Add SpvBuiltInCurrentRayTimeNV to unvalidated builtins
2021-08-12 10:34:29 -04:00
alan-baker
175ecd49ed
Fix array layout validation slowdown (#4449)
* Improve the early exit logic for array layout validation to handle
  more cases
2021-08-05 09:56:52 -04:00
alan-baker
5737dbb068
Fix validator crash (#4418)
Fixes #4411

* Some GLSL.std.450 validation didn't handle an operand without a type
2021-07-29 12:56:58 -04:00
Ben Ashbaugh
c67f132087
add tests for SPV_KHR_bit_instructions (#4350) 2021-07-02 08:53:18 -04:00
Jason Ekstrand
3a02d11268
Add validation for SPV_EXT_shader_atomic_float16_add (#4325) 2021-06-24 08:59:43 -04:00
sfricke-samsung
f8eafd4d83
spirv-val: Label VUID 04780 (#4334) 2021-06-21 09:33:07 -04:00
sfricke-samsung
e84bcb251d
spirv-val: Add GLCompute to VUID 04644 message (#4333) 2021-06-21 09:31:55 -04:00
sfricke-samsung
ecdd9a3e6b
spirv-val: Vulkan Storage Class for Execution Model (#4212) 2021-06-10 08:38:23 -04:00
Jaebaek Seo
fb02131cb4
No error report for variable image offset when before-legal-hlsl is on (#4316)
PR #4118 (d71ac38b8e) let spirv-val report a validation error when we
use offset for an OpImage* instruction instead of ConstantOffset. Since
some compilers like DXC rely on spirv-opt for function inlining or loop
unrolling, the spirv-val change broke some working shaders when the
shader developers disable the optimization (spirv-opt).

For example, DXC recently got this issue from a few users e.g.,
https://github.com/microsoft/DirectXShaderCompiler/issues/3807

Since this error is reported only when the spirv-opt is disabled, it
looks like the exact case that we have to skip spirv-val when
`--before-legalize-hlsl` is given. Moreover, avoiding the error using
`--before-legalize-hlsl` on DXC is exactly what FXC and DXC's DXIL
do (they do not report the error if the offset becomes a constant after
function inlining or loop unrolling).
2021-06-08 09:35:27 -04:00
alan-baker
010cd289db
Fix continue construct for single block loops (#4277)
Fixes https://crbug.com/tint/793

* When a loop has an empty loop construct, the loop construct and
  continue construct share the same header so don't disallow the loop
  header for the continue construct
2021-05-12 13:01:32 -04:00
Greg Fischer
48007a5c7f
Add interpolate legalization pass (#4220)
This pass converts an internal form of GLSLstd450 Interpolate ops
to the externally valid form. The external form takes the lvalue
of the interpolant. The internal form can do a load of the interpolant.
The pass replaces the load with its pointer. The internal form is
generated by glslang and possibly other frontends for HLSL shaders.
The new pass is called as part of HLSL legalization after all
propagation is complete.

Also adds internal interpolate form to pre-legalization validation
2021-03-31 14:26:36 -04:00
Jason Ekstrand
ecc840d30b
Add validation for SPV_EXT_shader_atomic_float_min_max (#4105)
* Add an "extra_defs" parameter to GenerateShaderCode in atomics_test

* Add validation for SPV_EXT_shader_atomic_float_min_max
2021-03-24 08:49:21 -04:00
sfricke-samsung
f2a19b0150
spirv-val: Refactor of atomic pass (#4200) 2021-03-19 09:23:02 -04:00
sfricke-samsung
8f421ced3e
spirv-val: Label VUID 04643 (#4202) 2021-03-19 09:02:48 -04:00
sfricke-samsung
2b0d16a059
spirv-val: Label VUID 04667 (#4201) 2021-03-19 08:57:36 -04:00
sfricke-samsung
a611be7782
spirv-val: Fix Int64Atomics check (#4192) 2021-03-18 10:50:16 -04:00
sfricke-samsung
c040bd3ae5
spirv-val: Add Vulkan Execution Scope checks (#4183)
* spirv-val: Add Vulkan Execution Scope checks
2021-03-17 10:00:11 -04:00
sfricke-samsung
042eff73fe
spirv-val: Add Vulkan Invocation Sematics check (#4182) 2021-03-16 10:53:37 -04:00
sfricke-samsung
03f23106c6
spirv-val: Label VUID 04634 (#4181) 2021-03-16 10:53:27 -04:00
David Neto
4100477e76
Support SPV_KHR_linkonce_odr, SPV_KHR_expect_assume (#4161)
* SPV_KHR_linkonce_odr

Covers:
- Assembler
- Disassembler
- Validator

* Support SPV_KHR_expect_assume

Covers:
- assembler
- disassembler
- validation
2021-03-16 09:51:59 -04:00
Corentin Wallez
9e93b165c7
Remove usage of std::iterator. (#4171)
This helper class was deprecated in C++17 and some compilers start
warning about it. Replaces usages of std::iterator with manual type
aliases.
2021-03-12 14:00:56 +00:00
Corentin Wallez
4a59fd4763
Fix -Wextra-semi-stmt -Wsuggest-destructor-override -Wdeprecated-copy-dtor (#4164)
* Fix -Wextra-semi-stmt
* Fix -Wsuggest-destructor-override
* Fix -Wdeprecated-copy-dtor
2021-03-09 13:16:43 +00:00
sfricke-samsung
c6da5e343c
spirv-val: Vulkan 64-bit OpAtomicStore check (#4163) 2021-03-08 14:34:06 -05:00
alan-baker
939bc02603
Require an OpSelectionMerge before an OpSwitch (#4154)
Fixes #4153

* OpSwitch is required to be preceeded by OpSelectionMerge
* Update newly invalid tests
2021-03-02 15:40:56 -05:00
sfricke-samsung
f0c96f40c7
spriv-val: Vulkan image gather constant component (#4133) 2021-02-05 15:12:38 -05:00
sfricke-samsung
3ad7e5fcc0
spirv-val: Fix/Label UniformConstant VUID (#4134) 2021-02-05 09:57:00 -05:00
sfricke-samsung
f11f743481
spirv-val: Add Vulkan Invariant Decoration VUID (#4132) 2021-02-05 09:49:14 -05:00
sfricke-samsung
c91a25af13
spirv-val: label tests for VUID 04657 (#4119) 2021-02-02 10:54:26 -05:00
sfricke-samsung
d61a7d110d
spirv-val: Add Vulkan PSB64 convert VUID (#4122) 2021-02-01 10:39:44 -05:00
Caio Marcelo de Oliveira Filho
b812fd634e
Validate SPV_KHR_workgroup_memory_explicit_layout (#4128)
* Validate SPV_KHR_workgroup_memory_explicit_layout

* Check if SPIR-V is at least 1.4 to use the extension.

* Check if either only Workgroup Blocks or only Workgroup non-Blocks
  are used.

* Check that if more than one Workgroup Block is used, variables are
  decorated with Aliased.

* Check layout decorations for Workgroup Blocks.

* Implicitly use main capability if the ...8BitAccess or
  ...16BitAccess are used.

* Allow 8-bit and 16-bit types when ...8BitAccess and ...16BitAccess
  are used respectively.

* Update SPIRV-Headers dependency

Bump it to include SPV_KHR_workgroup_memory_explicit_layout.

* Add option to validate Workgroup blocks with scalar layout

Validate the equivalent of scalarBlockLayout for Workgroup storage
class Block variables from SPV_KHR_workgroup_memory_explicit_layout.
Add option to the API and command line tool.
2021-01-27 19:38:38 -05:00
alan-baker
cc81f53d3d
Validate VK_KHR_zero_initialize_workgroup_memory (#4124)
* Allow OpConstantNull for Workgroup variable initializer in Vulkan
environment
* tests
2021-01-27 19:38:09 -05:00
sfricke-samsung
d71ac38b8e
spirv-val: Add Vulkan image gather offset VUID (#4118) 2021-01-27 19:37:45 -05:00
sfricke-samsung
a61600c763
spirv-val: Label Vulkan atomic semantics VUIDs (#4120) 2021-01-25 11:19:06 -05:00
sfricke-samsung
819117cd48
spirv-val: Label VUID 04662 (#4123) 2021-01-25 09:51:21 -05:00
sfricke-samsung
89ad2272ba
spirv-val: Label VUID 04683 (#4121) 2021-01-25 09:38:19 -05:00
sfricke-samsung
f37547c73a
spirv-val: Add Vulkan EXT builtins (#4115) 2021-01-20 10:40:31 -05:00
David Neto
56f8ed48ef
Validate Sampled=1 for Vulkan ImageQuerySizeLod, ImageQueryLevels, ImageQueryLod (#4103)
Also require image type parameter to OpTypeSampledImage to have
Sampled=0 or Sampled=1

Fixes #4102
2021-01-19 17:44:45 -05:00
sfricke-samsung
e25db023c4
spirv-val: Add Vulkan Memory Scope VUs (#4106)
* Fix test using Fragment execution
2021-01-19 08:37:42 -05:00
sfricke-samsung
ee39b5db5f
spirv-val: Add Vulkan Addressing Model check (#4107) 2021-01-15 09:35:17 -05:00
Ryan Harrison
9150cd441f
Remove WebGPU support (#4108)
Leaves SPV_ENV_WEBGPU_0 enum in place, but marked deprecated, so users
of the library are not broken by an API enum being removed.

Fixes #4101
2021-01-14 16:45:18 -05:00
sfricke-samsung
b2cfc5d1ce
spirv-val: Vulkan atomic storage class (#4079)
* spirv-val: Vulkan atomic storage class

* Add PhysicalStorageBuffer
2021-01-14 09:41:18 -05:00
sfricke-samsung
ad77ed7a8d
spirv-val: Label standalone Vulkan VUID (#4091) 2021-01-07 09:00:05 -05:00
sfricke-samsung
aa005e8bd4
spirv-val: Add Vulkan decroation VUID (#4090) 2021-01-06 14:30:56 -05:00
sfricke-samsung
94d1a80159
spirv-val: Add Vulkan FP Mode VUID (#4088) 2021-01-06 12:45:28 -05:00
sfricke-samsung
6d05ed8410
spirv-val: Fix Vulkan image sampled check (#4085)
* Fix SampledType logic
2021-01-06 12:36:13 -05:00
sfricke-samsung
37c03859de
spirv-val: Add Vulkan ForwardPointer VUID (#4089) 2021-01-06 11:26:58 -05:00
sfricke-samsung
d630e5f8c1
spirv-val: Add Vulkan ImageTexelPointer format check (#4087) 2021-01-06 08:51:15 -05:00
sfricke-samsung
1bb80d2778
spirv-val: Add Vulkan Group Operation VUID (#4086) 2021-01-05 09:51:07 -05:00
sfricke-samsung
17ffa89097
spirv-val: Add first StandAlone VUID 04633 (#4077) 2020-12-17 13:51:17 -05:00
sfricke-samsung
8f4b35c332
spirv-val: Add Subgroup VUIDs (#4074) 2020-12-17 08:37:43 -05:00
David Neto
ad898cb949
validation: validate return type of OpImageRead (#4072)
Vulkan: must be 4-element vector
WebGPU: must be 4-element vector
OpenCL:
- must be scalar float for depth image
- must be 4-element vector otherwise
2020-12-15 12:00:59 -05:00
David Neto
305caff2eb
validation: tighter validation of multisampled images (#4059)
* validation: tighter validation of multisampled images

- if MS=1, then Sample image operand is required
- Sampling operations are not permitted when MS=1

Fixes #4057, #4058

* Fail early for multisampled image for sampling, dref, gather
2020-12-14 14:45:48 -05:00
David Neto
a0370efd58
validate OpTypeImage Sampled values for environemnts (#4064)
Fixes #4063
2020-12-10 17:15:46 -05:00
David Neto
7170218b8d
validate StorageImageMultisampled capability (#4062)
* validate StorageImageMultisampled capability

The StorageImageMultisampled capability is required when declaring
an image type with with Multisampled==1 and it's a storage image (Sampled == 2)

Fixes #4061

* Allow SubpassData with Multisampled and Sampled==2
2020-12-10 10:40:46 -05:00
sfricke-samsung
3b85234542
spirv-val: Add last TessLevelOuter and TessLevelInner VUID (#4055) 2020-12-08 14:38:55 -05:00
sfricke-samsung
171290703a
spirv-val: Add last ClipDistance and CullDistance VUID (#4054) 2020-12-08 14:37:24 -05:00
sfricke-samsung
1a6b4053fa
spirv-val: Add last ViewportIndex and Layer VUID (#4053) 2020-12-08 14:34:51 -05:00
sfricke-samsung
9df5225e67
spirv-val: Add last Position VUID (#4052) 2020-12-08 14:31:40 -05:00
alan-baker
862d44a86e
Allow forward pointer to be used in types generally (#4044)
Fixes #4042

* Allow types to have forward declarations as long as that declaration
  is an OpTypeForwardPointer
2020-12-08 08:46:47 -05:00
Daniel Koch
32573bb216
Add validation support for the ray tracing built-in variables (#4041)
* Add validation for ray tracing builtins

- Remove existing InstanceId testing that was combined with VertexId in awkward ways.
- Rather than adding a new set of functions for each ray tracing builtin, add
  an error table that maps the builtin ID to the 3 common VUIDs for each builtin
  (I could see this being extended for other builtins in the future).
- add F32 matrix validation function
- augment existing PrimitiveId validation to verify Input storage class for the
  RT stages this is accepted in, and correct the list of stages that it is actually
  accepted in (only Intersection / Any Hit / Closest Hit)

* add testing for ray tracing builtins

- remove exising InstanceId testing as it was tangled in with VertexId in now weird ways
  and combine it with the new tests
- add testing for ray tracing builtins
- builtins accepted in the same stages and of the same types are combined into test functions
- add some new matrix types to the code generator so they can be used for testing
2020-12-01 11:42:37 -05:00
Alastair Donaldson
1299436c8f
Reject SPIR-V that applies void to OpUndef, OpCopyObject, OpPhi (#4036)
Fixes #4035.
2020-11-27 16:31:04 +00:00
David Neto
cd590fa334
Update MeshShadingNV dependencies (and land Ray tracing updates) (#4028)
* Update to final ray tracing extensions

Drop Provisional from ray tracing enums
    sed -ie 's/RayQueryProvisionalKHR/RayQueryKHR/g' **/*
    sed -ie 's/RayTracingProvisionalKHR/RayTracingKHR/g' **/*
Add terminator support for SpvOpIgnoreIntersectionKHR and SpvOpTerminateRayKHR
Update deps for SPIRV-Headers

* Update capability dependencies for MeshShadingNV

Accommodate https://github.com/KhronosGroup/SPIRV-Headers/pull/180

MeshShadingNV: enables PrimitiveId, Layer, and ViewportIndex

Co-authored-by: Daniel Koch <dkoch@nvidia.com>
2020-11-23 12:23:54 -05:00
David Neto
1cda495274
Use less stack space when validating Vulkan builtins (#4019)
Don't pass a constructed string as an argument to
ValidateNotCalledwithExecutionModel. That method is captured via
std::bind and it ends up using lots of stack space.
Instead, pass in:
- a Vulkan validation unique ID as an integer instead,
  (with -1 meaning no VUID), and
- the const char* for the explanator text.
2020-11-11 13:29:28 -05:00
sfricke-samsung
a61d07a727
spirv-val: Fix SPV_KHR_fragment_shading_rate VUID label (#4014)
in 3943 the new tests should have failed, but didn't due to the AnyVUID
check not handling case with trailing whitespace. Added trimming to handle
it as easily might happen again in future
2020-11-05 13:04:47 -05:00
sfricke-samsung
650acb575b
spirv-val: Label Layer and ViewportIndex VUIDs (#4013) 2020-11-05 13:04:07 -05:00
Sidney Just
5edb328e81
spirv-val: Allow the ViewportIndex and Layer built-ins on SPIR-V 1.5 (#3986)
* spirv-val: Allow the ViewportIndex and Layer built-ins when their corresponding SPIR-V 1.5 capabilities are present
* Added tests for OpCapability ShaderViewportIndex and OpCapability ShaderLayer
2020-10-28 14:05:06 -04:00
Tobski
ebe0ea09f0
Add SPV_EXT_shader_image_int64 (#3852)
* Add SPV_EXT_shader_image_atomic_int64
* Added 64-bit image tests


Co-authored-by: Arkadiusz Sarwa <arkadiusz.sarwa@amd.com>
2020-10-20 11:55:26 -04:00
Tobski
a1d38174b1
Support SPV_KHR_fragment_shading_rate (#3943) 2020-10-20 08:00:13 -04:00
Alastair Donaldson
6fac705e76
spirv-val: Fix validation of OpPhi instructions (#3919)
Fixes #3918.
2020-10-19 17:36:21 +01:00
dan sinclair
11d5924227
Update val to handle reversed instruction sections. (#3887)
Currently the validator, when checking an instruction is in the correct
section, always advances the current section. This means if we have an
instruction from a previous section we'll end up reporting it as invalid
in a function definition. This error is confusing.

This CL updates the validator to check if the given opcode is from a
previous layout section before advancing the current section. If it is
from a previous layout section an error is emitted.
2020-10-08 13:10:12 -04:00
Maksim Ivanov
446adb05ff
Fix use-after-move in val/validate.cpp (#3848)
Fix a use-after-move (potential) bug found by the
"bugprone-use-after-move" clang-tidy check.

This is part of a Chromium-related effort (see
https://crbug.com/1122844).
2020-09-28 10:49:24 -04:00
sfricke-samsung
937a757f04
spirv-val: Add DeviceIndex (#3812) 2020-09-17 08:27:40 -04:00
sfricke-samsung
5df9300549
spirv-val: Add BaseInstance, BaseVertex, DrawIndex, and ViewIndex (#3782)
* spirv-val: Add BaseInstance and BaseVertex

* spirv-val: Add DrawIndex

* spirv-val: Add ViewIndex
2020-09-14 10:23:44 -04:00
sfricke-samsung
2c60d16a64
spirv-val: Add Vulkan VUID labels to BuiltIn (#3756)
The Vulkan 1.2.152 headers/spec now include Valid Usage IDs (VUID)
for every BuiltIn. This change adds labeling to help aid tracking
the coverage gap in Vulkan targeted validation. This is done with
a script in the Validation Layers that parses the source for VUID
strings, both that there is an implementation and a test for it.

There are 2 main changes:

1. A VUID string is added where applicable. It is wrapped in a function
that at runtimes checks if Vulkan is the target so that other targets
will not be effected as the output error only changes for Vulkan and
the overhead only occurs if there is an error at all.

2. For unit test, a new parameter value was added to allow make sure
that for each VUID there is a matching test. There are cases where the
same unit test checks multiple VUs via the parameter feature of gtest.
For this, I added a custom gMock Matcher to simply loop over a list
of VUID strings
2020-09-02 14:02:13 -04:00
Jaebaek Seo
b8de4f57e9
Allow DebugTypeTemplate for Type operand (#3702)
Some OpenCL.DebugInfo.100 instructions such as DebugGlobalVariable
and DebugLocalVariable have the Type operand. This commit allows them to
use DebugTypeTemplate for the Type operand.
2020-08-16 23:42:59 -04:00