Commit Graph

1039 Commits

Author SHA1 Message Date
Steven Perron
82663f34c9
Check for unreachable blocks in merge-return. (#1966)
Merge return assumes that the only unreachable blocks are those needed
to keep the structured cfg valid.  Even those must be essentially empty
blocks.

If this is not the case, we get unpredictable behaviour.  This commit
add a check in merge return, and emits an error if it is not the case.

Added a pass of dead branch elimination before merge return in both the
performance and size passes.  It is a precondition of merge return.

Fixes #1962.
2018-10-10 15:18:15 -04:00
alan-baker
bc09f53c96
Fix calculation of case fall through (#1965)
Fixes #1959

* Code erroneously concluded that the target's fall through was itself
* Added a test
2018-10-10 13:25:48 -04:00
Steven Perron
4e266f775a
Fold divisions by 0. (#1963)
The current implementation in the folder when seeing a division by zero
is to assert.  In the release build, the compiler will attempt to
compute the value, which causes its own problems.

The solution I will go with is to fold the division, and just give it
the value of 0.  The same goes for remainder and mod operations.

Fixes #1961.
2018-10-10 11:17:26 -04:00
alan-baker
fae1e61ab8
Fix bug in construct block calculation (#1964)
Fixes #1960

* Only allows blocks that are dominated by the header
* Fixed a bad loop fusion test
* Added a test derived from the reported bug
2018-10-10 11:14:01 -04:00
Ben Ashbaugh
d3f88b0841 allow atomics on Function pointers for OpenCL (#1955) 2018-10-09 11:33:01 -04:00
Jaebaek Seo
03cbf33a69 Validator: FPRoundingMode decoration (#1482)
This commit checks the following when Shader capability exists:
"The FPRoundingMode decoration can be applied only to a width-only
conversion instruction that is used as the Object operand of an
OpStore storing through a pointer to a 16-bit floating-point object
in the StorageBuffer, Uniform, PushConstant, Input, or Output
Storage Classes.".
2018-10-05 13:33:03 -04:00
Steven Perron
497958d899 Removing HLSLCounterBuffer decorations when not needed. (#1954)
The HlslCounterBufferGOOGLE that was introduced changed the OpDecorateId
so that is can now reference an id other than the target.  If that other
id is used only in the decoration, then the definition of the id will be
removed because decoration do not count as real uses.

However, if the target of the decoration is still live the decoration
will not be removed.  This leaves a reference to an id that is not
defined.

There are two solutions to consider.  The first is that is the decoration
is kept, then the definition of the id should be kept live.  Implementing
this change would be involved because the way ADCE handles decorations
will have to be reimplemented.

The other solution is to remove the decoration the id is otherwise dead.
This works for this specific case.  Also this is the more desirable
behaviour in this case.  The id will always be the id of a variable that
belongs to a descriptor set.  If that variable is not bound and we do
not remove it, the driver will complain.

I chose to implement the second solution.  The first will be left to when
a case for it comes up.

Fixes https://github.com/KhronosGroup/SPIRV-Tools/issues/1885.
2018-10-05 08:23:09 -04:00
Jaebaek Seo
ebcc58b5f8 Validator: function scope variable at start of entry block #1923
All OpVariable instructions in a function must be the first
instructions in the first block.
2018-10-04 15:05:47 -04:00
Alan Baker
3b5960174f Don't scalarize spec constant sized arrays
Fixes #1952

* Prevent scalarization of arrays that are sized by a specialization
constant
2018-10-04 11:58:23 -04:00
Steven Perron
c4c68712c4
Make EFFCEE required (#1943)
Fixes #1912.

Remove the non-effcee build as EFFCEE is now required.
2018-10-04 10:00:11 -04:00
Steven Perron
19c07731fc
Change handling of unknown extentions in validtor. (#1951)
This commit will change the message for unknown extensions from an error
to a warning.

Code was added to limit the number of warning messages so that consummer
of the messages are not overwhelmed.  This is standard practice in
compilers.

Many other issues were found at while looking into this. They have been
documented in #1950.

Fixes http://crbug.com/875547.
2018-10-03 15:59:40 -04:00
Jaebaek Seo
d73b9d8dfb [Validator] AMD_gpu_shader_half_float_fetch allow float16 (#1393)
SPV_AMD_gpu_shader_half_float_fetch extension should implicitly
allow declaring 16bit float.
2018-10-02 16:06:13 -04:00
Jaebaek Seo
37c99ab7e5 Validator: OpImageQuerySize validation (#1538)
Validation of OpImageQuerySize is missing that is a TODO. This
commit implements its validation based on the spec.
2018-10-02 15:53:52 -04:00
Alan Baker
a77bb2e54b Add validation for execution modes
* Check rules from Execution Mode tables, 2.16.2 and the Vulkan
environment spec

* Allows MeshNV execution model with the following execution modes
 * LocalSize, LocalSizeId, OutputPoints and OutputVertices
 * Done to not break their validation
2018-10-02 10:22:23 -04:00
Steven Perron
146eb3bdcf
Fix erroneous uses of the type manager in copy-prop-arrays. (#1942)
There are a few spots where copy propagate arrays is trying
to go from a Type to an id, but the type is not unique.  When generating
code this pass needs specific ids, otherwise we get type mismatches.
However, the ambigous types means we can sometimes get the wrong type
and generate invalid code.

That code has been rewritten to not rely on the type manager, and just
look at the instructions instead.

I have opened https://github.com/KhronosGroup/SPIRV-Tools/issues/1939 to
try to get a way to make this more robust.
2018-10-01 14:45:44 -04:00
Steven Perron
32381e30ef
Handle decoration groups with no decorations. (#1921)
In DecorationManager::RemoveDecorationsFrom, we do not remove the id
from a decoration group if the group has no decorations.  This causes
problems because KillNamesAndDecorates is suppose to remove all
references to the id, but in this case, there is still a reference.

This is fixed by adding a special case.

Also, there is the possibility of a double free because
RemoveDecorationsFrom will delete the instructions defining |id| when
|id| is a decoration group.  Later, KillInst would later write to memory
that has been deleted when trying to turn it into a Nop.  To fix this,
we will only remove the decorations that use |id| and not its definition
in RemoveDecorationsFrom.
2018-09-28 14:16:04 -04:00
Jaebaek Seo
f0aa6f4e3a Fixed Validator adjacency bug for OpPhi (#1922)
OpPhi instruction must appear before all non-OpPhi instructions
except for OpLine. Without this commit, Validator does not check
the case that an OpPhi is preceeded by an OpLine and the OpLine is
preceeded by a non-OpPhi instruction that is not OpLine.
2018-09-28 12:40:57 -04:00
Jaebaek Seo
4b4bd4c53a Validator: Validate OpImageTexelPointer (#487)
Checked all instructions whose object is OpTypeSampledImage or
OpTypeImage as suggested in #487. OpImageTexelPointer instruction
is missing and others look good. This commit adds only
OpImageTexelPointer.
2018-09-27 09:53:30 -04:00
Lei Zhang
1225324ae2
VK_KHR_shader_atomic_int64 covers OpAtomic{Load|Store} 2018-09-26 16:45:37 -04:00
dan sinclair
45784eb2c8
Remove use of SetContextMessageConsumer from binary_parse_test (#1925)
This CL removes the use of SetContextMessageConsumer from the
binary_parse_test tests and creates a Context object and uses
SetMessageConsumer instead.
2018-09-26 13:17:36 -07:00
Jaebaek Seo
026309ab27 Validator: OpGroupNonUniformBallotBitCount validation (#1486) 2018-09-26 15:52:39 -04:00
dan sinclair
b07993ebf4
Remove SetContextMessageConsumer from markv_codec_test (#1926)
This CL removes the use of SetContextMessageConsumer from
markv_codec_test and replaces it with a spvtools::Context instead.
2018-09-26 10:33:16 -07:00
dan sinclair
7249506b73
Remove stats use of internal API (#1924)
Instead of using the source/table.h methods, this CL switches the stats
tool to use the spvtools::Context class and assign the message consumer
through the public API.
2018-09-26 10:32:05 -07:00
Steven Perron
0e5fc7d75e
Allow 0 as argument to scalar replacement. (#1917)
A limit of 0 for the scalar replacement options it used to indicate that
there is no limit.  The current implementation does not allow 0.  This
should be fixed.
2018-09-26 09:58:28 -04:00
Steven Perron
b85fb4a300
Get KillNameAndDecorates to handle group decorations. (#1919)
It seems like the current implementation of KillNameAndDecorates does
not handle group decorations correctly.  The id being removed is not
removed from the OpGroupDecorate instructions.  Even worst, any
decorations that apply to that group are removed.

The solution is to use the function in the decoration manager that will
remove the decorations and update the instructions instead of doing the
work itself.
2018-09-25 12:57:44 -04:00
Alan Baker
90a12b3d4d Decoration validation for Vulkan memory model
* Adds a check that using Coherent or Volatile decorations with the
Vulkan memory model is a validation error
 * Adds tests
2018-09-21 21:55:01 -04:00
Alan Baker
1492111332 Validate vulkan mem model capabilty
* Check that if the VulkanMemoryModelKHR capability is specified that
the memory model must be VulkanKHR
 * added tests
2018-09-21 21:50:20 -04:00
Lei Zhang
9bfe0eb25e Wrap tests needing effcee inside SPIRV_EFFCEE 2018-09-20 11:51:40 -04:00
Chao Chen
6e2dab2ffd Add support for Nvidia Turing extensions 2018-09-19 20:46:14 -04:00
Steven Perron
9fbcce4ca1
Add unrolling to the legalization passes (#1903)
Adds unrolling to the legalization passes.

After enabling unrolling I found a bug when there is a self-referencing
phi node.  That has been fixed.

The test that checks for that the order of optimizations is correct also
needed to be updated.
2018-09-19 16:40:09 -04:00
Jaebaek Seo
0cd3e599ae Validator: correct out of bound check for OpMemberDecorate (#1881)
The number that indicates a member in OpMemberDecorate must be less
than the number of total members of struct.
2018-09-18 10:16:46 -04:00
Steven Perron
7075c49923
Add dummy loop in merge-return. (#1896)
The current implementation of merge return can create bad, but correct,
code.  When it is not in a loop construct, it will insert a lot of
extra branch around code.  The potentially large number of branches are
bad.  At the same time, it can separate code store to variables from
its uses hiding the fact that the store dominates the load.

This hurts the later analysis because the compiler thinks that multiple
values can reach a load, when there is really only 1.  This poorer
analysis leads to missed optimizations.

The solution is to create a dummy loop around the entire body of the
function, then we can break from that loop with a single branch.  Also
only new merge nodes would be those at the end of loops meaning that
most analysies will not be hurt.

Remove dead code for cases that are no longer possible.

It seems like some drivers expect there the be an OpSelectionMerge
before conditional branches, even if they are not strictly needed.
So we add them.
2018-09-18 08:52:47 -04:00
Steven Perron
5f599e700e
Fix infinite loop in dead-branch-elimination (#1891)
* Create structed cfg analysis.

There are lots of optimization that have to traverse the CFG in a
structured order just because it wants to know which constructs a
basic block in contained in.  This adds extra complexity to these
optimizations, for causes too much refactoring of older optimizations.

To help with this problem, I have written an analysis that can give this
information.

* Identify branches breaking from loops.

Dead branch elimination does a search for a conditional branch to the
end of the current selection construct.  This search assumes that the
only way to leave the construct is through the merge node.  But that is
not true.  The code can jump to the merge node of a loop that contains
the construct.

The search needs to take this into consideration.
2018-09-17 13:00:24 -04:00
Lei Zhang
63265097e5
Add support for VK_KHR_shader_atomic_int64 in validator 2018-09-14 14:07:25 -04:00
Steven Perron
6d5f1bc2e8
Allow merge blocks to merge two header blocks in some cases. (#1890)
In merge blocks, we do not allow the merging of two blocks with merge
instructions.  This is because if the two block are merged only 1 of
those instructions can exists.  However, if the successor block is the
merge block of the predecessor, then we can delete the merge instruction
in the predecessor.  In this case, we are able to merge the blocks.
2018-09-14 13:37:18 -04:00
Jaebaek Seo
2c2fee7979 Validator: check OpTypeBool inside Blocks (#1405)
OpTypeBool can only be used with non-externally visible shader
Storage Classes: Workgroup, CrossWorkgroup, Private, and Function.
2018-09-10 13:33:13 -04:00
Steven Perron
75c1bf2843
Add option for the max id bound. (#1870)
* Create a new entry point for the optimizer

Creates a new struct to hold the options for the optimizer, and creates
an entry point that take the optimizer options as a parameter.

The old entry point that takes validator options are now deprecated.
The validator options will be one of the optimizer options.

Part of the optimizer options will also be the upper bound on the id bound.

* Add a command line option to set the max value for the id bound.  The default is 0x3FFFFF.

* Modify `TakeNextIdBound` to return 0 when the limit is reached.
2018-09-10 11:49:41 -04:00
Steven Perron
f62d7978fc
Add validation check for arrays of void type. (#1880)
In the definition of an array
(https://www.khronos.org/registry/spir-v/specs/1.2/SPIRV.html#Array),
it specfically mentions that array elements have non-void type.  I've
added a check for that in this PR.

http://crbug.com/879016
2018-09-10 09:21:32 -04:00
David Neto
7600fc0e19 Update Dim capabilities
Corresponds to grammar changes for SPIR-V 1.3 Rev4.
2018-09-06 13:41:31 -04:00
David Neto
571251c8f8 Support SPV_KHR_vulkan_memory_model rev2
Support collapsed into one commit:
- Asm/Dis support for SPV_KHR_vulkan_memory_model
- Add Vulkan mem model image operands to switch
- Add TODO for source/validate_image.cpp
- val: Image operands NonPrivateTexelKHR, VolatileTexelKHR have no operands
  This is required for memory model tests to pass SPIR-V validation.
- Round trip tests: Test new flags on OpCopyMemory*
2018-09-06 13:30:32 -04:00
Corentin Wallez
21bcb9d8b9 BUILD.gn: Make a better interface with dependents. (#1877)
This splits the spvtools_config into a public and private part to avoid
leaking internal bits to dependents. A new target is added for the
public headers so that "gn check" works for dependents.

Also formats test/fuzzers/BUILD.gn
2018-09-06 10:50:27 -04:00
Tobin Ehlis
58e53ea82f Fix sign mismatch warning
Cast negative ints to uint32_t to avoid int/uint comparison warning.
2018-08-31 17:51:43 -04:00
Alan Baker
cb0f1f565b Remove struct member offset monotonicity check
Fixes #1822

* Remove check that struct member offsets must be monotonic
 * All environments match Vulkan behaviour now
 * updated offending tests
2018-08-31 09:45:45 -04:00
Steven Perron
482b1744ca
Validate all type ids. (#1868)
* Validate all type ids.

The validator does not check if the type of an instruction is actually
a type unless the OpCode has a specific requirement.  For example,
OpFAdd is checked, but OpUndef is not.

The commit add a generic check that if there is a type id then the id
defines a type.

http://crbug.com/876694

* Merge other checks for type into new one.

There are a couple check that the type id is a type for specific
opcodes.  Those have been mereged into 1.

Small changes to other test cases to make them valid enough for the
purpose of the test.
2018-08-27 23:45:32 -04:00
Steven Perron
06b42949b6
Validate uses of OpTypeFunction. (#1867)
In the specification of `OpTypeFunction`, it says

> OpFunction is the only valid use of OpTypeFunction.

This commit add a check in the validator for this rule.

A test started to fail because the new check happens before the check
the test case is testing.  Updated the test case to still fail the
check it was suppose to fail originally.

http://crbug.com/874571
2018-08-27 11:41:25 -04:00
Steven Perron
d746681fe9
Copy decorations when creating new ids. (#1843)
* Copy decorations when creating new ids.

When creating a new value based on an old value, we need to copy the
decorations to the new id.  This change does this in 3 places:

1) The variable holding the return value of the function generated by
merge return should get decorations from the function.

2) The results of the OpPhi instructions should get decorations from the
variable they are replacing in the ssa writer.

3) In local access chain convert the intermediate struct (result of
OpCompositeInsert) generated for the store replacement should get its
decorations from the variable being stored to.

Fixes #1787.
2018-08-24 11:55:39 -04:00
Steven Perron
b4d3618f77
Don't "break" from selection constructs. (#1862)
If seems like at least 1 driver does not like a condition jump to the end
of a selection construct.  We are generating these in the merge return
pass.  This change stops merge return from generating this sequence.

Part of #1861.
2018-08-23 14:38:25 -04:00
Steven Perron
6c73b1fb70
Update the order when predicating blocks. (#1859)
When doing predicate blocks, we need to traverse every block in
structured order in order to keep track of which construct a block is
contained in.  The standard way of traversing code in structured order
is to create a list with all of the nodes in order.  However, when
predicating blocks, new blocks are created, and those blocks are missed.
This causes branches that go too far.

The solution is to update the order as new blocks are created.  Since
we are using an std::list, we do not have to worry about invalidation of
iterators when changing the list.
2018-08-23 12:59:31 -04:00
Alan Baker
c5b38062ec Moving constant opcode validation into a new file
* Split constant opcode validation out of idUsage and into
validate_constants.cpp
 * minor style fixes
 * reduced duplication
 * fixed an issue with array sizing
2018-08-21 17:30:26 -04:00
Steven Perron
19264ef42c
Have PredicateBlocks jump the existing merge blocks. (#1849)
* Refactor PredicateBlocks

Refactor PredicateBlocks so that we know which constructs a return
is contained in.  Will be used later.

* Have PredicateBlocks jump the existing merge blocks.

In PredicateBlocks, we currently skip instructions with side effects,
but it still follows the same control flow (sort-of).  This causes a
problem, when we are trying to predicate code in a loop.  We skip all
of the code with side effects (IV increment), but still follow the
same control flow (jump back the start of the loop).  This creates an
infinite loop because the code will keep jumping back to the start of
the loop without changing the values that effect the exit condition.

This is a large change to merge-return.  When predicating a block that
is in a loop or merge construct, it will jump to the merge block of the
construct.  Once out of all constructs we will generate code as we did
before.
2018-08-21 12:04:08 -04:00