Commit Graph

181 Commits

Author SHA1 Message Date
Jeremy Gebben
9241a58a80
opt: Remove bindless and buff addr instrumentation passes (#5657)
These were only used by Vulkan-Validation layers, but they
have been replaced by other code for several months.
2024-05-02 18:52:17 -04:00
Steven Perron
7604147c25
[OPT] Add removed unused interface var pass to legalization passes (#5579)
DXC does not do a good job of recognizing which variables need to be
on the entry point for which functions. This is because it does not
want to have to walk the call tree to determine which instructions
are reachable from which entry points.

This is also useful if the same input variable gets used from two
different shader, but the uses in one get optimized away.

Will parially fix
https://github.com/microsoft/DirectXShaderCompiler/issues/4621. Will not
fix code compiled with -fcgl.
2024-02-14 13:08:25 -05:00
Natalie Chouinard
0a6f0d1893
opt: Add TrimCapabilities pass to spirv-opt tool (#5545)
Add an option to the spirv-opt tool to run the TrimCapabilitiesPass.
2024-01-26 16:15:29 -05:00
alan-baker
de3d5acc04
Add tooling support for SPV_KHR_maximal_reconvergence (#5542)
* Validation for SPV_KHR_maximal_reconvergence
* Add pass to add/remove maximal reconvergence execution mode
---------

Co-authored-by: David Neto <dneto@google.com>
2024-01-25 09:39:49 -05:00
Steven Perron
155728b2e9
Add preserver-interface option to spirv-opt (#5524)
The optimizer is able to preserve the interface variables of the
shaders, but that feature has not been exposed to the command line
tool.

This commit adds an option `--preserve-interface` to spirv-opt that will
cause all calls to ADCE to leave the input and output variables, even if
the variable is unused. It will apply regardless of where the option
appears on the command line.

Fixes #5522
2024-01-12 14:45:17 -05:00
Ben Clayton
d75b3cfbb7
Zero initialize local variables (#5501)
Certain versions of GCC warn about these variables being potentially uninitialized when used.
I believe this is a false-positive, but zero-init'ing them is a safe way to fix this.
2023-12-11 10:32:45 -05:00
Spencer Fricke
8ee3ae5244
Add comment to --inst-debug-printf option (#5466) 2023-11-14 13:00:54 -05:00
Jeremy Gebben
847715d6c6
instrument: Ensure linking works even of nothing is changed (#5419)
spirv-link requires that memory models match between its input files.
Ensure this is the case by always returning SuccessWithChange and
always changing the memory model to match the instrumentation
code in Vulkan-ValidationLayers.

Also, disable the DCE pass in the --inst-* command line options, since
it will only work after linking.
2023-10-02 09:15:39 -06:00
Cassandra Beckley
1bc0e6f59a
Add a new legalization pass to dedupe invocation interlock instructions (#5409)
Add a new legalization pass to dedupe invocation interlock instructions

DXC will be adding support for HLSL's rasterizer ordered views by using
the SPV_EXT_fragment_shader_interlock_extension. That extension
stipulates that if an entry point has an interlock ordering execution
mode, it must dynamically execute OpBeginInvocationInterlockEXT and
OpEndInvocationInterlockEXT, in that order, exactly once. This would be
difficult to determine in DXC's SPIR-V backend, so instead we will emit
these instructions potentially multiple times, and use this legalization
pass to ensure that the final SPIR-V follows the specification.

This PR uses data-flow analysis to determine where to place begin and
end instructions; in essence, determining whether a block contains or is
preceded by a begin instruction is similar to a specialized case of a
reaching definitions analysis, where we have only a single definition,
such as `bool has_begun = false`. For this simpler case, we can compute
the set of blocks using BFS to determine the reachability of the begin
instruction.

We need to do this for both begin and end instructions, so I have
generalized portions of the code to run both forward and backward over
the CFG for each respective case.
2023-09-27 19:54:10 -04:00
Jeremy Gebben
ee7598d497
instrument: Use Import linkage for instrumentation functions (#5355)
These functions are getting far too complicated to code in SPIRV-Tools
C++. Replace them with import stubs so that the real implementations
can live in Vulkan-ValidationLayers where they belong.

VVL will need to define these functions in spirv and link them to the
instrumented version of the user's shader.

From here on out, VVL can redefine the functions and any data they use
without updating SPIRV-Tools. Changing the function declarations will
still require both VVL and SPIRV-Tools to be updated in lock step.
2023-09-20 10:50:30 -06:00
Jeremy Gebben
714966003d
opt: Add SwitchDescriptorSetPass (#5375)
This is a simple pass to change DescriptorSet decoration values.
2023-08-22 00:16:35 +00:00
Nathan Gauër
1d14d84f29
opt: fix missing CreateTrimCapabilitiesPass definition (#5353) 2023-08-02 11:52:53 +02:00
Jeremy Gebben
daee1e7d34
instrument: Combine descriptor length and init state checking (#5274)
Simplify what we add to user code by moving most of it into a function
that checks both that the descriptor index is in bounds and the
initialization state. Move error logging into this function as
well.

Remove many options to turn off parts of the instrumentation,
because there were far too many permutations to keep working and
test properly.

Combine Buffer and TexBuffer error checking. This requires that VVL
set the length of TexBuffers in the descriptor input state, rather
than relying on the instrumentation code to call OpImageQuerySize.
Since the error log includes the descriptor set and binding numbers
we can use a single OOB error code rather than having 4 per-type
error codes.

Since the error codes are getting renumbered, make them start at 1
rather than 0 so it is easier to determine if the error code was
actually set by the instrumentation.
2023-06-22 09:39:49 -06:00
Eugene Kozlov
b4f352e54f
Expose preserve_interface in Optimizer::Register*Passes. (#5268)
Fixes #5266
2023-06-14 10:00:26 -04:00
Dave Airlie
956114df28
opt: fix spirv ABI on Linux again. (#5113)
Breaking the ABI for this API isn't worth it when the fix is so simple.
2023-02-15 20:11:30 +00:00
Daniel Story
0994ca45b6
Add C interface for Optimizer (#5030) 2023-02-01 13:58:52 +00:00
Greg Fischer
00018e58af
Change EliminateDeadInputComponentsPass to EliminateDeadIOComponentsPass (#4997)
To reflect processing of both Input and Output variables.

Also renamed files as needed.
2022-11-25 16:48:13 -07:00
Greg Fischer
81ec2aaa0e
Add option to ADCE to remove output variables from interface. (#4994)
This can cause interface incompatibility and should only be done
if ADCE has been applied to the following shader in the pipeline.
For this reason this capability is not available through the CLI
but rather only non-default through the API. This functionality is
intended as part of a larger cross-shader dead code elimination
sequence.
2022-11-23 10:48:58 -07:00
Greg Fischer
8ea3ae6be2
Split EliminateDeadInputComponents into safe and unsafe versions. (#4984)
Safe version will only optimize vertex shaders. All other shaders will
succeed without change.

Change --eliminate-dead-input-components to use new safe version.

Unsafe version (allowing non-vertex shaders) currently only available
through API. Should only be used in combination with other optimizations
to keep interfaces consistent. See optimizer.hpp for more details.
2022-11-14 11:44:26 -07:00
Greg Fischer
525bc38062
Add pass to eliminate dead output components (#4982)
This pass eliminates components of output variables that are not stored
to. Currently this just eliminates trailing components of arrays and
structs, all of which are dead.

WARNING: This pass is not designed to be a standalone pass as it can
cause interface incompatibiliies with the following shader in the
pipeline. See the comment in optimizer.hpp for best usage. This pass is
currently available only through the API; it is not available in the CLI.

This commit also fixes a bug in CreateDecoration() which is part of the
system of generating SPIR-V from the Type manager.
2022-11-08 10:45:32 -07:00
Greg Fischer
c8e1588cfa
Add passes to eliminate dead output stores (#4970)
This adds two passes to accomplish this: one pass to analyze a shader
to determine the input slots that are live. The second pass is run on
the preceding shader to eliminate any stores to output slots that are
not consumed by the following shader.

These passes support vert, tesc, tese, geom, and frag shaders.

These passes are currently only available through the API.

These passes together with dead code elimination, and elimination of
dead input and output components and variables (WIP), will allow users
to do dead code elimination across shader boundaries.
2022-11-02 11:23:25 -06:00
Steven Perron
845d98d468
Do not check if the binary changed if encoding is different (#4824)
There is an assert that verifies that the binary did not change when the
optimizer said that it did not.  However, if the input binary is in big endian
format, the optimizer will encode the optimized binary in little endian.  This
causes the assert to fail.  Since we do not believe that anybody cares about a
big endien formate, we will disable the assert in that case.

Fixes #4722
2022-06-21 19:58:21 +00:00
Jaebaek Seo
ad3514b732
spirv-opt: add pass for interface variable scalar replacement (#4779)
Replace shader's stage variables whose types are array or matrix
with scalars/vectors.
For example,
```
Before:
  %foo = OpVariable %_ptr_Output__arr_v2float_uint_4 Output
After:
  %foo = OpVariable %_ptr_Output_v2float Output
  %foo_0 = OpVariable %_ptr_Output_v2float Output
  %foo_1 = OpVariable %_ptr_Output_v2float Output
  %foo_2 = OpVariable %_ptr_Output_v2float Output
```
2022-05-09 14:04:52 -04:00
JiaoluAMD
c11ea09652
spirv-opt : Add FixFuncCallArgumentsPass (#4775)
spirv validation require OpFunctionCall with memory object, usually this
is non issue as all the functions are inlined.
This pass deal with some case for
DontInline function. accesschain input operand would be replaced new
created variable
2022-05-06 10:39:26 -04:00
Greg Fischer
9d1b572884
spirv-opt: (WIP) Eliminate Dead Input Component Pass (#4720)
This adds the --eliminate-dead-input-components pass which currently
removes trailing unused components from input arrays.

Fixes #4532
2022-03-22 20:50:52 -06:00
Steven Perron
920156cf18
Add pass to remove DontInline function control (#4747)
Swift shader needs a way to inline all functions, even those marked as
DontInline.  See https://github.com/KhronosGroup/SPIRV-Tools/pull/4471.
This implements the suggestion I made in the PR.  We add a pass that
will remove the DontInline function control, so that the inlining passes
will inline them.

SwiftShader will still have to modify their code to add this pass before
the other passes are run.
2022-03-07 12:45:17 -05:00
Jaebaek Seo
fb9a10cd48
spirv-opt: add pass to Spread Volatile semantics (#4667)
Add a pass to spread Volatile semantics to variables with SMIDNV,
WarpIDNV, SubgroupSize, SubgroupLocalInvocationId, SubgroupEqMask,
SubgroupGeMask, SubgroupGtMask, SubgroupLeMask, or SubgroupLtMask BuiltIn
decorations or OpLoad for them when the shader model is the ray
generation, closest hit, miss, intersection, or callable shaders. This
pass can be used for VUID-StandaloneSpirv-VulkanMemoryModel-04678 and
VUID-StandaloneSpirv-VulkanMemoryModel-04679 (See "Standalone SPIR-V
Validation" section of Vulkan spec "Appendix A: Vulkan Environment for
SPIR-V").

Handle variables used by multiple entry points:

1. Update error check to make it working regardless of the order of
   entry points.
2. For a variable, if it is used by two entry points E1 and E2 and
   it needs the Volatile semantics for E1 while it does not for E2
  - If VulkanMemoryModel capability is enabled, which means we have to
    set memory operation of load instructions for the variable, we
    update load instructions in E1, but do not update the ones in E2.
  - If VulkanMemoryModel capability is disabled, which means we have
    to add Volatile decoration for the variable, we report an error
    because E1 needs to add Volatile decoration for the variable while
    E2 does not.

For the simplicity of the implementation, we assume that all functions
other than entry point functions are inlined.
2022-01-25 13:14:36 -05:00
Steven Perron
354a46a2a2
Rename strip reflect to strip nonsemantic (#4661)
In https://github.com/KhronosGroup/SPIRV-Tools/pull/3110, the strip reflect
pass was changed to also remove all explicitly nonsemantic instructions.  This
makes it so that the name of the pass no longer reflects what the pass actually
does.  This change renames the pass so that it reflects what the pass actaully does.
2021-12-15 09:55:30 -05:00
Dave Airlie
3156158878
optimizer: restore previous ABI. (#4653)
The change in
commit 4ac8e5e541
Author: Greg Fischer <greg@lunarg.com>
Date:   Wed Sep 15 12:38:34 2021 -0600

    Add preserve_interface mode to aggressive_dead_code_elim (#4520)

Broke the C++ ABI for spirv-tools shared libraries on Linux, for not a great reason.

Restore the previous ABI.
2021-12-09 15:58:53 -05:00
Jaebaek Seo
d997c83b10
Add spirv-opt pass to replace descriptor accesses based on variable indices (#4574)
This commit adds a spirv-opt pass to replace accesses to
descriptor array based on variable indices with constant
elements.

Before:
```
%descriptor = OpVariable %_ptr_array_Image Uniform
...
%ac = OpAccessChain %_ptr_Image %descriptor %variable_index
(some image instructions using %ac)
```
After:
```
%descriptor = OpVariable %_ptr_array_Image Uniform
...
OpSwitch %variable_index 0 %case0 1 %case1 ...
...
%case0 = OpLabel
%ac = OpAccessChain %_ptr_Image %descriptor %uint_0
...
%case1 = OpLabel
%ac = OpAccessChain %_ptr_Image %descriptor %uint_1
...
(use OpPhi for value with concrete type)
```
2021-10-26 17:20:58 -04:00
Greg Fischer
4ac8e5e541
Add preserve_interface mode to aggressive_dead_code_elim (#4520)
This mode is needed by GPU-assisted validation instrumentation which
cannot change the shader entry point interface.
2021-09-15 14:38:34 -04:00
Jaebaek Seo
0c09258e07
Set threshold for reduce-load-size pass (#4499)
Allow uses to set the threshold for spirv-opt reduce-load-size pass
2021-09-02 10:45:51 -04:00
Jaebaek Seo
57e1d8ebe3
Add spirv-opt convert-to-sampled-image pass (#4340)
convert-to-sampled-image pass converts images and/or samplers with
given pairs of descriptor set and binding to sampled image.

If a pair of an image and a sampler have the same pair of descriptor
set and binding that is one of the given pairs, they will be
converted to a sampled image. In addition, if only an image has the
descriptor set and binding that is one of the given pairs, it will
be converted to a sampled image as well.

For example, when we have

  %a = OpLoad %type_2d_image %texture
  %b = OpLoad %type_sampler %sampler
  %combined = OpSampledImage %type_sampled_image %a %b
  %value = OpImageSampleExplicitLod %v4float %combined ...

1. If %texture and %sampler have the same descriptor set and binding

  %combine_texture_and_sampler = OpVaraible %ptr_type_sampled_image_Uniform
  ...
  %combined = OpLoad %type_sampled_image %combine_texture_and_sampler
  %value = OpImageSampleExplicitLod %v4float %combined ...

2. If %texture and %sampler have different pairs of descriptor set and binding

  %a = OpLoad %type_sampled_image %texture
  %extracted_image = OpImage %type_2d_image %a
  %b = OpLoad %type_sampler %sampler
  %combined = OpSampledImage %type_sampled_image %extracted_image %b
  %value = OpImageSampleExplicitLod %v4float %combined ...
2021-08-18 08:30:48 -04:00
ZHOU He
f9893c4549
spirv-opt: A pass to removed unused input on OpEntryPoint instructions. (#4275)
The new pass will removed interface variable on the OpEntryPoint instruction when they are not statically referenced in the call tree of the entry point.

It can be enabled on the command line using the options `remove-unused-interface-variables`.
2021-06-29 11:33:58 -04:00
Greg Fischer
48007a5c7f
Add interpolate legalization pass (#4220)
This pass converts an internal form of GLSLstd450 Interpolate ops
to the externally valid form. The external form takes the lvalue
of the interpolant. The internal form can do a load of the interpolant.
The pass replaces the load with its pointer. The internal form is
generated by glslang and possibly other frontends for HLSL shaders.
The new pass is called as part of HLSL legalization after all
propagation is complete.

Also adds internal interpolate form to pre-legalization validation
2021-03-31 14:26:36 -04:00
Ryan Harrison
9150cd441f
Remove WebGPU support (#4108)
Leaves SPV_ENV_WEBGPU_0 enum in place, but marked deprecated, so users
of the library are not broken by an API enum being removed.

Fixes #4101
2021-01-14 16:45:18 -05:00
Jaebaek Seo
cec658c116
Avoid integrity check failures caused by propagating line instructions (#4096)
Propagating the OpLine/OpNoLine to preserve the debug information
through transformations results in integrity check failures because of
the extra line instructions. This commit lets spirv-opt skip the
integrity check when the code contains OpLine or OpNoLine.
2021-01-13 09:08:28 -05:00
greg-lunarg
7046c05d2f
Add texel buffer out-of-bounds checking instrumentation (#4038)
This instruments ImageRead, ImageWrite and ImageFetch when applied to
texel buffers.

Also add new (but not yet generated) buffer OOB error codes differentiated
for VUID classification.
2020-12-01 11:28:16 -05:00
alan-baker
0c036df288
Add dead function elimination to -O (#4015)
Fixes #4003

Both legalization and size formulae already run dead function
elimination after inlining. This change does the same for performance
passes.
2020-11-05 13:03:45 -05:00
Jaebaek Seo
f7da527757
Temporarily add EmptyPass to prevent glslang from failing (#4004)
Removing PropagateLineInfoPass and RedundantLineInfoElimPass from
56d0f5035 makes unit tests of many open source projects fail.
It will happen before submitting this glslang PR
https://github.com/KhronosGroup/glslang/pull/2440. This commit will be
git-reverted after merging the glslang PR.
2020-10-30 18:03:56 -04:00
Jaebaek Seo
56d0f50357
Propagate OpLine to all applied instructions in spirv-opt (#3951)
Based on the OpLine spec, an OpLine instruction must be applied to
the instructions physically following it up to the first occurrence
of the next end of block, the next OpLine instruction, or the next
OpNoLine instruction.

```
OpLine %file 0 0
OpNoLine
OpLine %file 1 1
OpStore %foo %int_1
%value = OpLoad %int %foo
OpLine %file 2 2
```

For the above code, the current spirv-opt keeps three line
instructions `OpLine %file 0 0`, `OpNoLine`, and `OpLine %file 1 1`
in `std::vector<Instruction> dbg_line_insts_` of Instruction class
for `OpStore %foo %int_1`. It does not put any line instruction to
`std::vector<Instruction> dbg_line_insts_` of
`%value = OpLoad %int %foo` even though `OpLine %file 1 1` must be
applied to `%value = OpLoad %int %foo` based on the spec.

This results in the missing line information for
`%value = OpLoad %int %foo` while each spirv-opt pass optimizes the
code. We have to put `OpLine %file 1 1` to
`std::vector<Instruction> dbg_line_insts_` of
both `%value = OpLoad %int %foo` and `OpStore %foo %int_1`.

This commit conducts the line instruction propagation and skips
emitting the eliminated line instructions at the end, which are the same
with PropagateLineInfoPass and RedundantLineInfoElimPass. This
commit removes PropagateLineInfoPass and RedundantLineInfoElimPass.

KhronosGroup/glslang#2440 is a related PR that stop using
PropagateLineInfoPass and RedundantLineInfoElimPass from glslang.
When the code in this PR applied, the glslang tests will pass.
2020-10-29 13:06:30 -04:00
greg-lunarg
7e28d809c6
Add buffer oob check to bindless instrumentation (#3800) 2020-09-16 09:23:46 -04:00
Alastair Donaldson
ed9863e46e
Favour 'integrity' over 'coherence' as a replacement for 'sanity'. (#3619) 2020-09-10 09:52:21 -04:00
Alastair Donaldson
f9b088fe0d
Avoid use of 'sanity' and 'sanity check' in the code base (#3585)
In line with:

  https://source.android.com/setup/contribute/respectful-code

this change uses the terms 'coherence' and 'coherence check' where
'sanity' and 'sanity check' were previously used.
2020-07-28 23:55:02 -04:00
greg-lunarg
4410272bdd
Remove deprecated interfaces from instrument passes (#3361) 2020-05-21 13:10:42 -04:00
Steven Perron
3c47dac282
Add unrolling to performance passes (#3082)
Unroll loops that are marked as unroll when doing -O.  Add cleanup
optimizations after unrolling.

Fixes #3067
2020-05-20 15:43:13 -04:00
Steven Perron
4956644894
Add tests for recently added command line option (#3297)
We have not added tests for the new command line options recently.  I've
updated the test and fixed on option that was incorrect.

Fixes #3247
2020-04-14 12:57:06 -04:00
Jaebaek Seo
1c8bda3721
Add data structure for DebugScope, DebugDeclare in spirv-opt (#3183)
When DebugScope is given in SPIR-V, each instruction following the
DebugScope is from the lexical scope pointed by the DebugScope in
the high level language. We add DebugScope struction to keep the
scope information in Instruction class. When ir_loader loads
DebugScope/DebugNoScope, it keeps the scope information in
|last_dbg_scope_| and lets following instructions have that scope
information.

In terms of DebugDeclare/DebugValue, if it is in a function body
but outside of a basic block, we keep it in |debug_insts_in_header_|
of Function class. If it is in a basic block, we keep it as a normal
instruction i.e., in a instruction list of BasicBlock.
2020-03-23 11:01:18 -04:00
greg-lunarg
1fe9bcc108
Instrument: Debug Printf support (#3215)
Create a pass to instrument OpDebugPrintf instructions.  This pass replaces all OpDebugPrintf instructions with instructions to write a record containing the string id and the all specified values into a special printf output buffer (if space allows). This pass is designed to support the printf validation in the Vulkan validation layers.

Fixes #3210
2020-03-12 09:19:52 -04:00
Sarah
0a5d99d02c Permit the debug instructions in WebGPU SPIR-V - remove from the optimizer (#3083)
continuing #3063
fixing #3052
2019-12-03 11:21:26 -05:00