Commit Graph

1278 Commits

Author SHA1 Message Date
David Neto
886859159e Fix generation of Vim syntax file 2018-02-09 17:47:51 -05:00
Józef Kucia
4e4a254bc8 Do not hardcode libdir and includedir in pkg config files 2018-02-09 12:43:03 +01:00
Steven Perron
1a849ffb60 Add header files missing from CMakeLists.txt 2018-02-08 23:02:22 -05:00
Alexander Johnston
84ccd0b9ae Loop invariant code motion initial implementation 2018-02-08 22:55:47 -05:00
GregF
ca4457b4b6 SROA: Do replacement on structs with no partial references. 2018-02-08 15:20:02 -05:00
Steven Perron
06cdb96984 Make use of the instruction folder.
Implementation of the simplification pass.

- Create pass that calls the instruction folder on each instruction and
  propagate instructions that fold to a copy.  This will do copy
  propagation as well.

- Did not use the propagator engine because I want to modify the instruction
  as we go along.

- Change folding to not allocate new instructions, but make changes in
  place.  This change had a big impact on compile time.

- Add simplification pass to the legalization passes in place of
  insert-extract elimination.

- Added test cases for new folding rules.

- Added tests for the simplification pass

- Added a method to the CFG to apply a function to the basic blocks in
  reverse post order.

Contributes to #1164.
2018-02-07 23:01:47 -05:00
Andrey Tuganov
a61e4c1356 Disable check which fails Vulkan CTS 2018-02-07 13:31:35 -05:00
Andrey Tuganov
2f0c3aaa11 Add Vulkan-specific validation rules for atomics
Added atomic instructions validation rules from
https://www.khronos.org/registry/vulkan/specs/1.0/html/vkspec.html#spirvenv-module-validation
2018-02-07 13:31:35 -05:00
Józef Kucia
3013897556 Build SPIRV-Tools as shared library
Add pkg-config file for shared libraries

Properly build SPIRV-Tools DLL

Test C interface with shared library

Set PATH to shared library file for c_interface_shared test

Otherwise, the test won't find SPIRV-Tools-shared.dll.

Do not use private functions when testing with shared library

Make all symbols hidden by default for shared library target
2018-02-07 10:43:32 -05:00
David Neto
b1c9c4e8c0 Enable Visual Studio 2013 again
Disable use of Effcee and RE2 with MSVC compilers older than Visual
Studio 2015 since RE2 doesn't support them.
2018-02-06 14:40:28 -05:00
David Neto
e7fafdaa68 Fix test inclusion when Effcee is absent 2018-02-06 12:10:50 -05:00
David Neto
c452bfd054 Update CHANGES 2018-02-06 11:47:44 -05:00
Alan Baker
871022772e Registering a type now rebuilds it out of memory owned by the manager.
* Added TypeManager::RebuildType
 * rebuilds the type and its constituent types in terms of memory owned
 by the manager.
 * Used by TypeManager::RegisterType to properly allocate memory
* Adding an unit test to expose the issue
* Added some tests to provide coverage of RebuildType
* Added an accessor to the target pointer for a forward pointer
2018-02-06 10:17:56 -05:00
GregF
860b2ee5fc ADCE: Fix combinator initialization
The combinator initialization was only looking at the capabilities
in the shader and not the inferred capabilities. Geometry and tessellation
shaders were not setting the Shader capability which is inferred. So the
combinator set was not initialized correctly causing problems for ADCE.
2018-02-05 16:54:03 -05:00
David Neto
9e19fc0f31 VS2013: LoopDescriptor LoopContainerType can't contain unique_ptr
The loop descriptor must explicitly manage the storage for contained
Loop objects.

Fixes #1262
2018-02-05 14:19:21 -05:00
Andrey Tuganov
12e6860d07 Add barrier instructions validation pass 2018-02-05 13:14:55 -05:00
David Neto
3ef4bb600f Avoid vector copies in range-for loops in opt/types.cpp
Also be more explicit about iterated types in other range-for loops.
2018-02-05 13:08:39 -05:00
David Neto
87f9cfaba3 Disambiguate between const and nonconst ForEachSuccessorLabel
This helps VisualStudio 2013 compile the code.

Contributes to #1262
2018-02-02 17:54:40 -05:00
Steven Perron
bc1ec9418b Add general folding infrastructure.
Create the folding engine that will

1) attempt to fold an instruction.
2) iterates on the folding so small folding rules can be easily combined.
3) insert new instructions when needed.

I've added the minimum number of rules needed to test the features above.
2018-02-02 12:24:11 -05:00
David Neto
1c0056c339 Start v2018.1-dev 2018-02-02 11:27:07 -05:00
David Neto
c430a41ae3 Finalize v2018.0 2018-02-02 11:25:58 -05:00
David Neto
bcd4f23930 Update CHANGES 2018-02-02 11:23:33 -05:00
Alan Baker
abe113219e Reordering performance passes ordering to produce better opts
* Moved initial insert/extract passes later to cover more opportunities
* Added an extra set of passes to clean up opportunities exposed later
in the pipeline
2018-02-01 18:01:10 -05:00
Victor Lomuller
50e85c865c Add LoopUtils class to gather some loop transformation support.
This patch adds LoopUtils class to handle some loop related transformations. For now it has 2 transformations that simplifies other transformations such as loop unroll or unswitch:
 - Dedicate exit blocks: this ensure that all exit basic block
   (out-of-loop basic blocks that have a predecessor in the loop)
   have all their predecessors in the loop;
 - Loop Closed SSA (LCSSA): this ensure that all definitions in a loop are used inside the loop
   or in a phi instruction in an exit basic block.

It also adds the following capabilities:
 - Loop::IsLCSSA to test if the loop is in a LCSSA form
 - Loop::GetOrCreatePreHeaderBlock that can build a loop preheader if required;
 - New methods to allow on the fly updates of the loop descriptors.
 - New methods to allow on the fly updates of the CFG analysis.
 - Instruction::SetOperand to allow expression of the index relative to Instruction::NumOperands (to be compatible with the index returned by DefUseManager::ForEachUse)
2018-02-01 15:35:09 -05:00
Steven Perron
61d8c0384b Add pass to reaplce invalid opcodes
Creates a pass that will remove instructions that are invalid for the
current shader stage.  For the instruction to be considered for replacement

1) The opcode must be valid for a shader modules.
2) The opcode must be invalid for the current shader stage.
3) All entry points to the module must be for the same shader stage.
4) The function containing the instruction must be reachable from an entry point.

Fixes #1247.
2018-02-01 15:25:09 -05:00
Andrey Tuganov
d37869c842 Added OpenCL ExtInst validation rules 2018-02-01 14:14:13 -05:00
Jeremy Hayes
cd68f2b176 Add adjacency validation pass
Validate OpPhi predecessors.
Validate OpLoopMerge successors.
Validate OpSelectionMerge successors.
Fix collateral damage to existing tests.
Remove ValidateIdWithMessage.OpSampledImageUsedInOpPhiBad.
2018-02-01 14:10:55 -05:00
Andrey Tuganov
905536c519 Fixed harmless uninit var warning 2018-01-31 17:49:01 -05:00
David Neto
ac537c71a8 Use SPIR-V headers from "unified1" directory 2018-01-31 15:36:50 -05:00
Alan Baker
2735e0851e Remove constexpr from Analysis operators
* Had to remove templating from InstructionBuilder as a result
 * now preserved analyses are specified as a constructor argument
* updated tests and uses
* changed static_assert to a runtime assert
 * this should probably get further changes in the future
2018-01-31 14:44:43 -05:00
GregF
0aa0ac52f7 Opt: Add ScalarReplacement to RegisterSizePasses 2018-01-31 10:19:17 -05:00
Andrey Tuganov
44d88c8d9c Add memory semantics checks to validate atomics 2018-01-30 18:00:01 -05:00
David Neto
38f297c194 Update CHANGES 2018-01-30 17:47:00 -05:00
Alan Baker
16949236fe Prevent unnecessary changes to the IR in dead branch elim
* When handling unreachable merges and continues, do not optimize to the
same IR
 * pass did not check whether the unreachable blocks were in the
 optimized form before transforming them
* added a test to catch this issue
2018-01-30 16:51:58 -05:00
Andrey Tuganov
c86cb76a22 Improved error message in val capabilities 2018-01-30 16:22:10 -05:00
Alan Baker
e661da7941 Enhancements to block merging
* Should handle all possibilities
 * Stricter checks for what is disallowed:
  * header and header
  * merge and merge
 * Allow header and merge blocks to be merged
  * Erases the structured control declaration if merging header and
    merge blocks together.
2018-01-30 16:05:51 -05:00
Alan Baker
6704233d39 Fix dereference of possibly nullptr
* If the dead branch elim is performed on a module without structured
control flow, the OpSelectionMerge may not be present
 * Add a check for pointer validity before dereferencing
* Added a test to catch the bug
2018-01-30 10:15:43 -05:00
GregF
f28b106173 InsertExtractElim: Split out DeadInsertElim as separate pass 2018-01-30 08:52:14 -05:00
Alan Baker
1b46f7ecad Fixes in CCP for #1228
* Forces traversal of phis if the def has changed to varying
* Mark a phi as varying if all incoming values are varying
* added a test to catch the bug
2018-01-29 15:12:05 -05:00
Victor Lomuller
6018de81de Add LoopDescriptor as an IRContext analysis.
Move some function definitions from header to source to avoid circular definition.
2018-01-25 16:12:32 -05:00
Greg Fischer
684997eb72 DeadInsertElim: Detect and DCE dead Inserts
This adds Dead Insert Elimination to the end of the
--eliminate-insert-extract pass. See the new tests for examples of code
that will benefit.

Essentially, this removes OpCompositeInsert instructions which are not
used, either because there is no instruction which uses the value at the
index it is inserted, or because a subsequent insert intercepts any such
use.

This code has been seen to remove significant amounts of dead code from
real-life HLSL shaders being ported to Vulkan. In fact, it is needed to
remove dead texture samples which cause Vulkan validation layer errors
(unbound textures and samplers) if not removed . Such DCE is thus
required for fxc equivalence and legalization.

This analysis operates across "chains" of Inserts which can also contain
Phi instructions.
2018-01-25 16:07:21 -05:00
Alan Baker
2e93e806e4 Initial implementation of if conversion
* Handles simple cases only
* Identifies phis in blocks with two predecessors and attempts to
convert the phi to an select
 * does not perform code motion currently so the converted values must
 dominate the join point (e.g. can't be defined in the branches)
 * limited for now to two predecessors, but can be extended to handle
 more cases
* Adding if conversion to -O and -Os
2018-01-25 09:42:00 -08:00
Andrey Tuganov
b2eb840468 Validator: restricted some atomic ops for shaders
Ban floating point case for OpAtomicLoad, OpAtomicExchange,
OpAtomicCompareExchange. In graphics (Shader) environments, these
instructions only operate on scalar integers. Ban the floating point
case. OpenCL supports atomic_float.
2018-01-24 14:06:06 -08:00
Andrey Tuganov
bdc78377bc Added Vulkan-specifc checks to image validation
Implemented Vulkan-specific rules:
- OpTypeImage must declare a scalar 32-bit float or 32-bit integer type
for the “Sampled Type”.
- OpSampledImage must only consume an “Image” operand whose type has its
“Sampled” operand set to 1.
2018-01-24 14:05:42 -08:00
Steven Perron
c4835e1bd8 Use id_map in Fold*ToConstant
The folding routines are suppose to use the id_map provided to map the
ids in the instruction.  The ones I just added are missing it.
2018-01-22 16:27:31 -05:00
Steven Perron
6c409e30a2 Add generic folding function and use in CCP
The current folding routines have a very cumbersome interface, make them
harder to use, and not a obvious how to extend.

This change is to create a new interface for the folding routines, and
show how it can be used by calling it from CCP.

This does not make a significant change to the behaviour of CCP.  In
general it should produce the same code as before; however it is
possible that an instruction that takes 32-bit integers as inputs and
the result is not a 32-bit integer or bool will not be folded as before.

It seems like andriod has a problem with INT32_MAX and the like.  I'll
explicitly define those if the are not already defined.
2018-01-22 14:26:49 -05:00
Alan Baker
3b780db7f8 Fixes infinite loop in ADCE
* Addresses how breaks are indentified to prevent infinite loops when
back to back loop share a merge and header
* Added test to catch the bug
2018-01-19 11:08:46 -05:00
Victor Lomuller
cf3b2a58c4 Introduce an instruction builder helper class.
The class factorize the instruction building process.
Def-use manager analysis can be updated on the fly to maintain coherency.
To be updated to take into account more analysis.
2018-01-19 10:17:45 -05:00
Alan Baker
73940aba1b Simplifying code for adding instructions to worklist
* AddToWorklist can now be called unconditionally
 * It will only add instructions that have not already been marked as
 live
 * Fixes a case where a merge was not added to the worklist because the
 branch was already marked as live
* Added two similar tests that fail without the fix
2018-01-18 20:36:46 -05:00
Steven Perron
34d4294c2c Create a pass to work around a driver bug related to OpUnreachable.
We have come across a driver bug where and OpUnreachable inside a loop
is causing the shader to go into an infinite loop.  This commit will try
to avoid this bug by turning OpUnreachable instructions that are
contained in a loop into branches to the loop merge block.

This is not added to "-O" and "-Os" because it should only be used if
the driver being targeted has this problem.

Fixes #1209.
2018-01-18 20:31:46 -05:00