This CL adds in the specific checks required for WebGPU, enables
running the builtin checks for WebGPU, and refactors the existing
testing infrastructure to support testing the new checks.
This PR is part of resolving #2276
In a recent PR, we allowed a forward reference for the element type in
an array declaration. However, we do not have other check to make sure
the forward reference is a pointer type first reference in
OpTypeForawrdPointer. We add that check.
Fixes https://crbug.com/920074.
When looking at the uses of the result of an instruction, code sinking
assumes that all uses are in a basic block. However, this is not true
if there is a decoration or name for the result of that insturction.
This commit checks for this.
Fixes https://crbug.com/923243.
It is legal, but not generated by any SPIR-V producer: an OpCompositeExtract
with no indexes. This is essentially just a copy of the object, so we
treat them that way. We simply propagate the live variables of the
result to the operand.
Fixes https://crbug.com/919181.
It is legal, but not generated by any SPIR-V producer: an OpAccessChain
with no indexes. This is essentially just a copy of the pointer.
I have decided to treat it like an OpCopyObject. In CheckUses, we
return that it is not okay.
When looking at this I realized that we had code in GetUsedComponents
that cannot be reached. If there is a use in an OpCopyObject the it
will not call GetUsedComponents. I removed that dead code.
Fixes https://crbug.com/918311.
During unrolling a new loop is created, but its ownership is not clear
as it gets passed through the code. Changed something to unique_ptr to
make that clearer.
Fixes#2299.
Fixing other memory leaks at the same time.
Fixes#2296Fixes#2297
In C++, a bit shift of the same size as the type is undefined, but it is
defined in spir-v. When folding those cases, we have to be careful. We
cannot simply do the shift in C++.
Fixes https://crbug.com/917697.
Fixes#2138
* Modf and frexp are upgraded to use the struct version of the
instruction and generate an explicit store whose flags can be upgraded
separately
* Fixed major bug where availability and visibility were reversed for
non-copy memory instructions
* Fixed bug where availability and visibility scope operands were reversed for copy memory
* Upgraded all opt tests to use SPV_ENV_UNIVERSAL_1_3
* Upgrade tests moved into unified tests and removed standalone test
Broader check for ids that require a type
Fixes https://crbug.com/911700
* Adds a broader check for when id operands require a type
* updated a few tests
* added a test to catch the original issue
* Handle CompositeInsert with no indices in VDCE
In the spec, there it nothing that forces an OpCompositeInsert to have
an index, but VDCE assumes there is at least 1 in a couple places.
This commit updates VDCE to handle these cases.
* Added additional changes for the new AccelerationStructureNV type.
* Added NVIDIA ray tracing storage classes for checking in ValidateVariable.
* For NVIDIA ray tracing storage classes added test to load bool type (allowed) in new storage class.
This Cl changes the binary parser to keep track of the instruction count
being processed. The parser will then use that instruction number as the
error number, instead of the binary word.
This should make it easier to match the error up to what the
disassembler would output for the error.
Issue #2091
When processing options in a file, it does have access to the
ValidatorOptions and OptimizerOptions object, so options that change
those do not work. We just need to pass it in.
Fixes#2219.
* Added additional changes for the new AccelerationStructureNV type.
* Added additional changes for the new AccelerationStructureNV type. Change tabs to space...
* Added additional changes for the new accelerationStructureNV type -- add proper type name.
Fix TypeManager.TypeStrings test:
[----------] 29 tests from TypeManager
[ RUN ] TypeManager.TypeStrings
[ OK ] TypeManager.TypeStrings (7 ms)
When we are predicating the continue target for a loop, it can no longer
be the continue target because it will have a branch that exits the loop
and is not the bach edge. The continue target will have to be the
target of that branch that is still in the loop.
Fixes#2211.
The function `UpdatePhiNodes` was being called inconsistently. In one
case, the cfg had already been updated to include the new edge, and in
another place the cfg was not updated. This caused the function to
miss flagging a block as needing new phi nodes. I picked that the cfg
should not be updated before making the call. I documented it, and
change the call sites to match.
Fixes#2207.
We initially assumed that if the type manager returned the correct id
for the pointee type, that we would get the correct pointer type back,
but that is not true. See the unit test added with this commit. We
need to fall back to the linear search any time we are looking for a
pointer to a type that may not be unique.
At the same time, SROA considered an OpName on a variable to be a use of
the entire variable. That has been fixed.
Fixes#2209.
We currently place the load instructions at the start of the basic block
that dominates all of the loads. If that basic block contains OpPhi
instructions, then this will generate invalid code. We just need to
search for a location that comes after all of the OpPhi instructions.
Fixes#2204.
* Add OperandToUndefReductionPass.
Fixes#2115.
Also added some tests that are similar to those in OperandToConstantReductionPassTest.
In addition, refactor FindOrCreateGlobalUndef into reduction_util.cpp. Fixes#2184.
Removed many documentation comments that were identical or very similar to the overridden function's documentation comment.
* Don't fold specialized branchs in loop unswitch
Folding branches can have a lot of special cases, and can be a little
error prone. So I only want it in one place. That will be in dead
branch elimination. I will change loop unswitching to set the branches
that were being folded to have a constant condition. Then subsequent
pass of dead branch elimination will be able to remove the code.
At the same time, I added a check that loop unswitching will not
unswitch a branch with a constant condition. It is not useful to do it
because dead branch elimination will simple fold the branch anyway.
Also it avoid an infinite loop that would other wise be introduced by my
first change.
Fixes#2203.
Loop unswitching is unswitching the conditional branch that creates the
back-edge. In the version of the loop, where the bachedge is not taken,
there is no back-edge. This is what causes the validator to complain.
The solution I will go with will be to now unswitch a condition with a
back-edge. At this time we do not now if loop unswitching is used. We do
not include it in the optimization sets provided, nor is it used in
glslang's set. When there are opportunities and no breaks from the loop,
the loop with either be a single iteration loop, or an infinite loop.
There is no performance advantage to performing loop unswitching in
either of those cases. If there is a break, maintaining structured
control flow will be tricky. Unless we see a clear advantage to handling
these case, I would go with the safer simpler solution.
Fixes#2201.
If there are multiple edges to a basic block, then the ssa rewriter will
create OpPhi instructions with duplicate entries. This is invalid, and
it is fixed in this commit.
Fixes#2202.
* Run validator during reduction.
* Added functionality to validate modules after each reduction step, and some tests to check this is working. Also fixed an issue where reduction passes were not guaranteed to be executed at their minimum granularities.