These flags are expanded to a series of spirv-opt flags with the
following semantics:
-O: expands to passes that attempt to improve the performance of the
generated code.
-Os: expands to passes that attempt to reduce the size of the generated
code.
-Oconfig=<file> expands to the sequence of passes determined by the
flags specified in the user-provided file.
Add extra iterators for ir::Module's sections
Add extra getters to ir::Function
Add a const version of BasicBlock::GetLabelInst()
Use the max of all inputs' version as version
Split debug in debug1 and debug2
- Debug1 instructions have to be placed before debug2 instructions.
Error out if different addressing or memory models are found
Exit early if no binaries were given
Error out if entry points are redeclared
Implement copy ctors for Function and BasicBlock
- Visual Studio ends up generating copy constructors that call deleted
functions while compiling the linker code, while GCC and clang do not.
So explicitly write those functions to avoid Visual Studio messing up.
Move removing duplicate capabilities to its own pass
Add functions running on all IDs present in an instruction
Remove duplicate SpvOpExtInstImport
Give default options value for link functions
Remove linkage capability if not making a library
Check types before allowing to link
Detect if two types/variables/functions have different decorations
Remove decorations of imported variables/functions and their types
Add a DecorationManager
Add a method for removing all decorations of id
Add methods for removing operands from instructions
Error out if one of the modules has a non-zero schema
Update README.md to talk about the linker
Do not freak out if an imported built-in variable has no export
Creates a pass called eliminate dead functions that looks for functions
that could never be called, and deletes them from the module.
To support this change a new function was added to the Pass class to
traverse the call trees from diffent starting points.
Includes a test to ensure that annotations are removed when deleting a
dead function. They were not, so fixed that up as well.
Did some cleanup of the assembly for the test in pass_test.cpp. Trying
to make them smaller and easier to read.
Create a new optimization pass, strength reduction, which will replace
integer multiplication by a constant power of 2 with an equivalent bit
shift. More changes could be added later.
- Does not duplicate constants
- Adds vector |Concat| utility function to a common test header.
Only inline calls to functions with opaque params or return
TODO: Handle parameter type or return type where the opqaue
type is buried within an array.
ADCE will now generate correct code in the presence of function calls.
This is needed for opaque type optimization needed by glslang. Currently
all function calls are marked as live. TODO: mark calls live only if they
write a non-local.
- UniformElim: Only process reachable blocks
- UniformElim: Don't reuse loads of samplers and images across blocks.
Added a second phase which only reuses loads within a block for samplers
and images.
- UniformElim: Upgrade CopyObject skipping in GetPtr
- UniformElim: Add extensions whitelist
Currently disallowing SPV_KHR_variable_pointers because it doesn't
handle extended pointer forms.
- UniformElim: Do not process shaders with GroupDecorate
- UniformElim: Bail on shaders with non-32-bit ints.
- UniformElim: Document support for only single index and add TODO.
Create aggressive dead code elimination pass
This pass eliminates unused code from functions. In addition,
it detects and eliminates code which may have spurious uses but which do
not contribute to the output of the function. The most common cause of
such code sequences is summations in loops whose result is no longer used
due to dead code elimination. This optimization has additional compile
time cost over standard dead code elimination.
This pass only processes entry point functions. It also only processes
shaders with logical addressing. It currently will not process functions
with function calls. It currently only supports the GLSL.std.450 extended
instruction set. It currently does not support any extensions.
This pass will be made more effective by first running passes that remove
dead control flow and inlines function calls.
This pass can be especially useful after running Local Access Chain
Conversion, which tends to cause cycles of dead code to be left after
Store/Load elimination passes are completed. These cycles cannot be
eliminated with standard dead code elimination.
Additionally: This transform uses a whitelist of instructions that it
knows do have side effects, (a.k.a. combinators). It assumes other
instructions have side effects: it will not remove them, and assumes
they have side effects via their ID operands.
A SSA local variable load/store elimination pass.
For every entry point function, eliminate all loads and stores of function
scope variables only referenced with non-access-chain loads and stores.
Eliminate the variables as well.
The presence of access chain references and function calls can inhibit
the above optimization.
Only shader modules with logical addressing are currently processed.
Currently modules with any extensions enabled are not processed. This
is left for future work.
This pass is most effective if preceeded by Inlining and
LocalAccessChainConvert. LocalSingleStoreElim and LocalSingleBlockElim
will reduce the work that this pass has to do.
Command line application is located at tools/spirv-markv
API at include/spirv-tools/markv.h
At the moment only very basic compression is implemented, mostly varint.
Scope of supported SPIR-V opcodes is also limited.
Using a simple move-to-front implementation instead of encoding mapped
ids.
Work in progress:
- Does not cover all of SPIR-V
- Does not promise compatibility of compression/decompression across
different versions of the code.
Add --flatten-decorations to spirv-opt
Flattens decoration groups. That is, replace OpDecorationGroup
and its uses in OpGroupDecorate and OpGroupMemberDecorate with
ordinary OpDecorate and OpMemberDecorate instructions.
Fixes https://github.com/KhronosGroup/SPIRV-Tools/issues/602
Supported in assembler, disassembler, and binary parser.
The validator does not check SPV_AMD_gcn_shader validation rules
beyond parsing the extension.
Adds generic support for generating instruction tables for vendor
extensions.
Adds generic support for extensions the validator should recognize
(but not check) but which aren't derived from the SPIR-V core
grammar file.
Fixes https://github.com/KhronosGroup/SPIRV-Tools/issues/594
The limit for the number of struct members is parameterized using
command line options.
Add --max-struct-depth command line option.
Add --max-switch-branches command line option.
Add --max-function-args command line option.
Add --max-control-flow-nesting-depth option.
Add --max-access-chain-indexes option.
Number of components in a vector can be 2 or 3 or 4. If Vector16
capability is used, 8 and 16 components are also allowed.
Also added unit tests for vector data rule.
Every time an event happens in the library that the user should be
aware of, the callback will be invoked.
The existing diagnostic mechanism is hijacked internally by a
callback that creates an diagnostic object each time an event
happens.
Add a high level version number for SPIRV-Tools, beginning
with v2016.0-dev. The README describes the format of the
version number.
The high level version number is extracted from the CHANGES
file. That works around:
- stale-bait for when we don't add tags to the repository
- our inability to add tags to the repository
Option --version causes spirv-as, spirv-dis, and spirv-val to
show the high level version number.
Add spvSoftwareVersionString to return the C-string for
the high level version number.
Add spvSoftwareVersionDetailsString() so that clients can get
more information if they want to.
Also allows us to clean up the uses in the tool executables files,
so now only one file includes build-version.inc.
Move the update-build-version logic to the only
CMakeLists file that needs it.
The update build version script takes a new argument
to name the output file.
Add test for named-barrier instructions and capability.
Add spv_target_env as an optional argument to CompileSuccessfully() and
CompileFailure(). Currently defaults to UNIVERSAL_1_0, though that
could change in the future.
Make spv_context a local variable in test methods instead of a
TextToBinaryTestBase member. Introduce ScopedContext to make temp
contexts easier.
For fulfilling this purpose, the |opcode| field in the
|spv_parsed_instruction_t| struct is changed to of type uint16_t.
Also add functions to query the information of a given SPIR-V
target environment.
Previously, the grammar allowed many execution modes for a single
OpExecutionMode instruction.
Removes the variable- and optional- execution mode operand type
enum values.
Issue found by antiagainst@
Users always want to run all the checks. The spv_validate_options_t
mechanism, which provides little benefits to users, complicates the
internal implementation and also makes the tests exercise different
paths as users do.
Right now the tests are more like integration tests instead of
unit tests, which should be our next refactoring aim.
Now we have public headers arranged as follows:
$SPIRV_TOOLS_ROOT/include/spirv-tools/libspirv.h
$SPIRV_TOOLS_ROOT/include/spirv/spirv.h
$SPIRV_TOOLS_ROOT/include/spirv/GLSL.std.450.h
$SPIRV_TOOLS_ROOT/include/spirv/OpenCL.std.h
A project should use -I$SPIRV_TOOLS_ROOT/include
and then #include "spirv-tools/libspirv.h"
The headers from the SPIR-V Registry can be accessed as "spirv/spirv."
for example.
The install target should also install the headers from the SPIR-V
Registry. The libspirv.h header is broken otherwise.
The SPIRV-Tools library depends on the headers from the SPIR-V Registry.
The util/bitutils.h and util/hex_float.h are pulled into the internal
source tree. Those are not part of the public API to SPIRV-Tools.