* Change implementation of post order CFG traversal
It seems like the recursion is going very deep, and causing some problem
is particular situations. I've reimplemented the CFG post order
traversal to not use recursion.
Fixes#2539.
There was a bit shift done on 32-bit values, but they should have been
done on 64-bit values. This is fixed. At the same time, uses of size_t
are repalaced by uint64_t to ensure these values are 64-bit.
A test case cannot be created because the code that was change is not
run at the moment since we do not split up vectors or matricies. I do
not want to delete the code because I like to experitment with it every
once in a while.
Fixes#2528.
These are not called/referenced by anything, and are marked as being
unused. They were brought to my attention by a coverity based bug
report.
Fixes#2537
Window still had a limit of 260 chars for file paths. Visual C++ create
directories and file names based on the cmake target names, so if they are
too long, the windows build will fail.
This is not a problem for spirv-tools on its own, but the files names
currently go up to 220 characters for some spirv-tools files when built as
part of VK-GL-CTS. This change will get it back down to 190, leaving more
space for the directory that will contain VK-GL-CTS.
This is fixing an issue reported against the VK-GL-CTS.
Recent change to the spec restricted the valid values for Memory
Semantics in OpAtomics* in the WebGPU env. Implementing enforcing
these changes.
Fixes#2499
WebGPU requires certain variables to be initialized, whereas there are
known issues with using initializers in Vulkan. This PR is the first
of three implementing a pass to decompose initialized variables into
a variable declaration followed by a store. This has been broken up
into multiple PRs, because there 3 distinct cases that need to be
handled, which require separate implementations.
This first PR implements the basic infrastructure that is needed, and
handling of Function storage class variables. Private and Output will
be handled in future PRs.
This is part of resolving #2388
* Fix#2320. `conditional_branch_to_simple_conditional_branch` reduction pass changes conditional branches so both targets point to the same block id (creating a "simple" conditional branch).
* Fix#2501. `simple_conditional_branch_to_branch` reduction pass changes "simple" conditional branches to branches.
* Fix#2503. `conditional_branch_to_simple_conditional_branch` proper handling of back-edges.
In WebGPU, the component operand 0xFFFFFFFF is forbidden, but in
Vulkan it is used to indicate a value is undefined. When converting to
WebGPU, 0xFFFFFFFF needs to converted to a legal value, though the
specific one does not matter, since it was used to indicate an
undefined entry in the original code. Choosing to use 0, since the
operands are required to be on [0, N-1], so 0 is guaranteed to always
be valid.
Fixes#2349
Fixes#2470
* Only require the *WithoutFormat capabilities for Unknown image reads
and writes in the Vulkan environment
* update tests and add new vulkan specific tests
The option "SPIRV_USE_SANITIZER=address" does not work as stated in our
documentation because the link step fails for the tools. We have to add
-fsanitize to the link flags so the correct libraries are added on the
link step.
Fixes https://github.com/KhronosGroup/SPIRV-Tools/issues/2482.
When -Wformat-security is enabled, we are getting an error. I do not
claim to fully understand when the warning is triggered or not, but this
one can be avoided by calling "Log" instead of "Logf" because the
formating string is not needed.
Renames the existing flag '--webgpu-mode' to '--vulkan-to-webgpu' for
the Vulkan->WebGPU operation, and adds a new flag '--webgpu-to-vulkan'
for the WebGPU->Vulkan operation.
Currently '--webgpu-to-vulkan' doesn't have any passes associated with
it yet, but further patches will implement them.
Fixes#2495
* opt/ir_loader: Don't silently drop unknown instructions on the floor
Currently, if spirv-opt sees an instruction it does not know, it will
silently ignore it and move to the next one. This changes it
to be an error, as dropping it on the floor is likely to generate
invalid SPIR-V output.
* opt/optimizer: Complain a bit louder for unexpected binary changes
If a binary change happens despite a pass saying that the binaries
should be identical, this is indicative of a bug in the pass itself.
This does not change behavior for it to be an error, but simply emits a warning in this case.
This pass tries to fix validation error due to a mismatch of storage classes
in instructions. There is no guarantee that all such error will be fixed,
and it is possible that in fixing these errors, it could lead to other
errors.
Fixes#2430.
Fixes#2452
Swaps priority of handling unreachable merge and continues so that the
back-edge is retained in the case a block is both a loop continue and
loop merge
* Check var pointer capability in ADCE.
* Check var ptr capability for common uniform.
* Check var ptr capability in access chain convert.
Since we want this pass to run even if there are variable pointer on
storage buffers, we had to remove asserts that assumed there were no
variable pointers. The functions with the asserts will now work, it
becomes the responsibility of the callers to deal with the output as
appropriate.
* Single block elimination and variable pointers.
It seems like the code in local single block elimination is able to
handle cases with variable pointers already. This is because the
function `HasOnlySupportedRefs` ensures that variables that feed a
variable pointer are not candidates.
* Single store elimination and variable pointers.
It seems like the code in local single stroe elimination is able to
handle cases with variable pointers already. This is because the
function `FindSingleStoreAndCheckUses` ensures that variables that feed
a variable pointer are not candidates.
* SSA rewriter and variable pointers.
It seems like the code in the two passes that call the SSA rewriter are
able to handle cases with variable pointers already. This is because the
function `HasOnlySupportedRefs` ensures that variables that feed
a variable pointer are not candidates.
Fixes#2458.
Fixes#2456
* When eliminating a structured construct that has an unreachable merge,
replace that unreachable terminator with an appropriate return
* New tests
Fixes#2488
* Validator doesn't identify back-edge of the loop, so the merge is
never set
* Construct::blocks() has safe uses of `merge` so the assert can be
removed
* Added a test
Fixes#2453
* Enable addition of OpPhi instructions when the loop has multiple
predecessors of the merge due to a break
* This can result in some values no longer dominating their uses
* Track return blocks in structured flow to produce OpPhis that have
multiple undef and non-undef arguments
* New tests to catch the bug
* When a block is predicated, mark the new body as a return if the old
block as already a return
* Fix#2478. The fix is to just not try to simplify such loops.
* Also added `BasicBlock::MergeBlockId()` and `BasicBlock::ContinueBlockId()`.
* Some minor changes to `structured_loop_to_selection_reduction_opportunity.cpp`.
* Added test.
Fix#2475. Fix#2476.
* Improve reducer algorithm: shrink granularity, remove an early return, no lazy initialization, notify pass if binary is interesting, add comments.
* Add fail-on-validation-error option to fail a reduction if an invalid state is reached; useful for tests.
* Set fail-on-validation-error in tests.
* Improve some documentation comments.
* Add Reducer::AddDefaultReductionPasses so tests (and other library consumers) can add the default reduction passes.
* Add CLIMessageConsumer in test_reduce so we can see messages for tricky tests.
* Remove test RemoveUnreferencedInstructionReductionPassTest_ApplyReduction because it was indirectly testing the reduction algorithm, not the RemoveUnreferencedInstruction pass.
* Tweak tests where needed.
Fix#2396
* Check that initial state is valid. Add kInitialStateInvalid.
* Fix RemoveOpnameAndRemoveUnreferenced test; turns out the original shader is invalid, but we never notice because we don't check this and the reduced shader is valid; fix original shader. Assert reduction status is kComplete.
* Always check return value from `Reducer::Run`.
* Change Reducer::Run to *not* immediately copy the input binary.
Changing the stored value for a sampled image consumer to be the
instruction instead of result ID, since not all instructions have
result IDs. Using result IDs led to a potential crash when using
OpReturnValue, which doesn't have a result ID. OpReturnValue is not a
legal consumer, but the validator needs to look at the instruction to
determine this, thus storing the pointer to the instruction, instead
of trying to fetch the pointer using the instruction.
Issue #1528 covers fixing the check.
Fixes#2463
If SPV_EXT_descriptor_indexing is enabled, add check that for a
descriptor-based reference, the descriptor is initialized. Initialization
data is stored in the debug input buffer, added to the length information
already there. This feature must be seperately enabled on the pass
creation routine. NOTE: Currently just supports image references; buffer
references are still TODO.