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This can cause interface incompatibility and should only be done if ADCE has been applied to the following shader in the pipeline. For this reason this capability is not available through the CLI but rather only non-default through the API. This functionality is intended as part of a larger cross-shader dead code elimination sequence. |
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.. | ||
instrument.hpp | ||
libspirv.h | ||
libspirv.hpp | ||
linker.hpp | ||
linter.hpp | ||
optimizer.hpp |