mirror of
https://github.com/KhronosGroup/SPIRV-Tools
synced 2024-11-25 21:10:04 +00:00
c5bda7ae5a
Introducing a new mandatory parameter makes it very difficult to roll Chromium to a new version of SPIRV-Tools, as this project is used by several third-party projects, and an atomic update of all projects is very hard to coordinate.
395 lines
19 KiB
C++
395 lines
19 KiB
C++
// Copyright (c) 2019 Google LLC
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "source/fuzz/fuzzer.h"
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#include <cassert>
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#include <memory>
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#include <numeric>
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#include "source/fuzz/fuzzer_context.h"
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#include "source/fuzz/fuzzer_pass_add_access_chains.h"
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#include "source/fuzz/fuzzer_pass_add_bit_instruction_synonyms.h"
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#include "source/fuzz/fuzzer_pass_add_composite_extract.h"
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#include "source/fuzz/fuzzer_pass_add_composite_inserts.h"
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#include "source/fuzz/fuzzer_pass_add_composite_types.h"
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#include "source/fuzz/fuzzer_pass_add_copy_memory.h"
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#include "source/fuzz/fuzzer_pass_add_dead_blocks.h"
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#include "source/fuzz/fuzzer_pass_add_dead_breaks.h"
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#include "source/fuzz/fuzzer_pass_add_dead_continues.h"
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#include "source/fuzz/fuzzer_pass_add_equation_instructions.h"
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#include "source/fuzz/fuzzer_pass_add_function_calls.h"
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#include "source/fuzz/fuzzer_pass_add_global_variables.h"
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#include "source/fuzz/fuzzer_pass_add_image_sample_unused_components.h"
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#include "source/fuzz/fuzzer_pass_add_loads.h"
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#include "source/fuzz/fuzzer_pass_add_local_variables.h"
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#include "source/fuzz/fuzzer_pass_add_loop_preheaders.h"
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#include "source/fuzz/fuzzer_pass_add_loops_to_create_int_constant_synonyms.h"
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#include "source/fuzz/fuzzer_pass_add_no_contraction_decorations.h"
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#include "source/fuzz/fuzzer_pass_add_opphi_synonyms.h"
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#include "source/fuzz/fuzzer_pass_add_parameters.h"
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#include "source/fuzz/fuzzer_pass_add_relaxed_decorations.h"
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#include "source/fuzz/fuzzer_pass_add_stores.h"
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#include "source/fuzz/fuzzer_pass_add_synonyms.h"
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#include "source/fuzz/fuzzer_pass_add_vector_shuffle_instructions.h"
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#include "source/fuzz/fuzzer_pass_adjust_branch_weights.h"
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#include "source/fuzz/fuzzer_pass_adjust_function_controls.h"
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#include "source/fuzz/fuzzer_pass_adjust_loop_controls.h"
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#include "source/fuzz/fuzzer_pass_adjust_memory_operands_masks.h"
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#include "source/fuzz/fuzzer_pass_adjust_selection_controls.h"
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#include "source/fuzz/fuzzer_pass_apply_id_synonyms.h"
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#include "source/fuzz/fuzzer_pass_construct_composites.h"
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#include "source/fuzz/fuzzer_pass_copy_objects.h"
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#include "source/fuzz/fuzzer_pass_donate_modules.h"
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#include "source/fuzz/fuzzer_pass_duplicate_regions_with_selections.h"
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#include "source/fuzz/fuzzer_pass_expand_vector_reductions.h"
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#include "source/fuzz/fuzzer_pass_flatten_conditional_branches.h"
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#include "source/fuzz/fuzzer_pass_inline_functions.h"
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#include "source/fuzz/fuzzer_pass_interchange_signedness_of_integer_operands.h"
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#include "source/fuzz/fuzzer_pass_interchange_zero_like_constants.h"
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#include "source/fuzz/fuzzer_pass_invert_comparison_operators.h"
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#include "source/fuzz/fuzzer_pass_make_vector_operations_dynamic.h"
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#include "source/fuzz/fuzzer_pass_merge_blocks.h"
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#include "source/fuzz/fuzzer_pass_merge_function_returns.h"
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#include "source/fuzz/fuzzer_pass_mutate_pointers.h"
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#include "source/fuzz/fuzzer_pass_obfuscate_constants.h"
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#include "source/fuzz/fuzzer_pass_outline_functions.h"
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#include "source/fuzz/fuzzer_pass_permute_blocks.h"
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#include "source/fuzz/fuzzer_pass_permute_function_parameters.h"
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#include "source/fuzz/fuzzer_pass_permute_function_variables.h"
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#include "source/fuzz/fuzzer_pass_permute_instructions.h"
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#include "source/fuzz/fuzzer_pass_permute_phi_operands.h"
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#include "source/fuzz/fuzzer_pass_propagate_instructions_down.h"
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#include "source/fuzz/fuzzer_pass_propagate_instructions_up.h"
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#include "source/fuzz/fuzzer_pass_push_ids_through_variables.h"
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#include "source/fuzz/fuzzer_pass_replace_adds_subs_muls_with_carrying_extended.h"
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#include "source/fuzz/fuzzer_pass_replace_branches_from_dead_blocks_with_exits.h"
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#include "source/fuzz/fuzzer_pass_replace_copy_memories_with_loads_stores.h"
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#include "source/fuzz/fuzzer_pass_replace_copy_objects_with_stores_loads.h"
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#include "source/fuzz/fuzzer_pass_replace_irrelevant_ids.h"
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#include "source/fuzz/fuzzer_pass_replace_linear_algebra_instructions.h"
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#include "source/fuzz/fuzzer_pass_replace_loads_stores_with_copy_memories.h"
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#include "source/fuzz/fuzzer_pass_replace_opphi_ids_from_dead_predecessors.h"
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#include "source/fuzz/fuzzer_pass_replace_opselects_with_conditional_branches.h"
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#include "source/fuzz/fuzzer_pass_replace_parameter_with_global.h"
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#include "source/fuzz/fuzzer_pass_replace_params_with_struct.h"
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#include "source/fuzz/fuzzer_pass_split_blocks.h"
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#include "source/fuzz/fuzzer_pass_swap_commutable_operands.h"
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#include "source/fuzz/fuzzer_pass_swap_conditional_branch_operands.h"
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#include "source/fuzz/fuzzer_pass_swap_functions.h"
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#include "source/fuzz/fuzzer_pass_toggle_access_chain_instruction.h"
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#include "source/fuzz/fuzzer_pass_wrap_regions_in_selections.h"
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#include "source/fuzz/fuzzer_pass_wrap_vector_synonym.h"
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#include "source/fuzz/pass_management/repeated_pass_manager.h"
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#include "source/fuzz/pass_management/repeated_pass_recommender_standard.h"
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#include "source/fuzz/protobufs/spirvfuzz_protobufs.h"
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#include "source/fuzz/transformation_context.h"
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#include "source/opt/build_module.h"
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#include "source/spirv_fuzzer_options.h"
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#include "source/util/make_unique.h"
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namespace spvtools {
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namespace fuzz {
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Fuzzer::Fuzzer(std::unique_ptr<opt::IRContext> ir_context,
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std::unique_ptr<TransformationContext> transformation_context,
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std::unique_ptr<FuzzerContext> fuzzer_context,
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MessageConsumer consumer,
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const std::vector<fuzzerutil::ModuleSupplier>& donor_suppliers,
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bool enable_all_passes,
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RepeatedPassStrategy repeated_pass_strategy,
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bool validate_after_each_fuzzer_pass,
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spv_validator_options validator_options,
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bool ignore_inapplicable_transformations /* = true */)
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: consumer_(std::move(consumer)),
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enable_all_passes_(enable_all_passes),
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validate_after_each_fuzzer_pass_(validate_after_each_fuzzer_pass),
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validator_options_(validator_options),
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num_repeated_passes_applied_(0),
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is_valid_(true),
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ir_context_(std::move(ir_context)),
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transformation_context_(std::move(transformation_context)),
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fuzzer_context_(std::move(fuzzer_context)),
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transformation_sequence_out_(),
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pass_instances_(),
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repeated_pass_recommender_(nullptr),
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repeated_pass_manager_(nullptr),
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final_passes_(),
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ignore_inapplicable_transformations_(
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ignore_inapplicable_transformations) {
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assert(ir_context_ && "IRContext is not initialized");
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assert(fuzzer_context_ && "FuzzerContext is not initialized");
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assert(transformation_context_ && "TransformationContext is not initialized");
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assert(fuzzerutil::IsValidAndWellFormed(ir_context_.get(), validator_options_,
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consumer_) &&
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"IRContext is invalid");
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// The following passes are likely to be very useful: many other passes
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// introduce synonyms, irrelevant ids and constants that these passes can work
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// with. We thus enable them with high probability.
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MaybeAddRepeatedPass<FuzzerPassObfuscateConstants>(90, &pass_instances_);
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MaybeAddRepeatedPass<FuzzerPassApplyIdSynonyms>(90, &pass_instances_);
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MaybeAddRepeatedPass<FuzzerPassReplaceIrrelevantIds>(90, &pass_instances_);
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do {
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// Each call to MaybeAddRepeatedPass randomly decides whether the given pass
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// should be enabled, and adds an instance of the pass to |pass_instances|
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// if it is enabled.
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MaybeAddRepeatedPass<FuzzerPassAddAccessChains>(&pass_instances_);
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MaybeAddRepeatedPass<FuzzerPassAddBitInstructionSynonyms>(&pass_instances_);
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MaybeAddRepeatedPass<FuzzerPassAddCompositeExtract>(&pass_instances_);
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MaybeAddRepeatedPass<FuzzerPassAddCompositeInserts>(&pass_instances_);
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MaybeAddRepeatedPass<FuzzerPassAddCompositeTypes>(&pass_instances_);
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MaybeAddRepeatedPass<FuzzerPassAddCopyMemory>(&pass_instances_);
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MaybeAddRepeatedPass<FuzzerPassAddDeadBlocks>(&pass_instances_);
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MaybeAddRepeatedPass<FuzzerPassAddDeadBreaks>(&pass_instances_);
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MaybeAddRepeatedPass<FuzzerPassAddDeadContinues>(&pass_instances_);
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MaybeAddRepeatedPass<FuzzerPassAddEquationInstructions>(&pass_instances_);
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MaybeAddRepeatedPass<FuzzerPassAddFunctionCalls>(&pass_instances_);
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MaybeAddRepeatedPass<FuzzerPassAddGlobalVariables>(&pass_instances_);
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MaybeAddRepeatedPass<FuzzerPassAddImageSampleUnusedComponents>(
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&pass_instances_);
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MaybeAddRepeatedPass<FuzzerPassAddLoads>(&pass_instances_);
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MaybeAddRepeatedPass<FuzzerPassAddLocalVariables>(&pass_instances_);
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MaybeAddRepeatedPass<FuzzerPassAddLoopPreheaders>(&pass_instances_);
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MaybeAddRepeatedPass<FuzzerPassAddLoopsToCreateIntConstantSynonyms>(
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&pass_instances_);
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MaybeAddRepeatedPass<FuzzerPassAddOpPhiSynonyms>(&pass_instances_);
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MaybeAddRepeatedPass<FuzzerPassAddParameters>(&pass_instances_);
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MaybeAddRepeatedPass<FuzzerPassAddRelaxedDecorations>(&pass_instances_);
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MaybeAddRepeatedPass<FuzzerPassAddStores>(&pass_instances_);
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MaybeAddRepeatedPass<FuzzerPassAddSynonyms>(&pass_instances_);
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MaybeAddRepeatedPass<FuzzerPassAddVectorShuffleInstructions>(
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&pass_instances_);
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MaybeAddRepeatedPass<FuzzerPassConstructComposites>(&pass_instances_);
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MaybeAddRepeatedPass<FuzzerPassCopyObjects>(&pass_instances_);
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MaybeAddRepeatedPass<FuzzerPassDonateModules>(&pass_instances_,
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donor_suppliers);
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MaybeAddRepeatedPass<FuzzerPassDuplicateRegionsWithSelections>(
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&pass_instances_);
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MaybeAddRepeatedPass<FuzzerPassExpandVectorReductions>(&pass_instances_);
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MaybeAddRepeatedPass<FuzzerPassFlattenConditionalBranches>(
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&pass_instances_);
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MaybeAddRepeatedPass<FuzzerPassInlineFunctions>(&pass_instances_);
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MaybeAddRepeatedPass<FuzzerPassInvertComparisonOperators>(&pass_instances_);
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MaybeAddRepeatedPass<FuzzerPassMakeVectorOperationsDynamic>(
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&pass_instances_);
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MaybeAddRepeatedPass<FuzzerPassMergeBlocks>(&pass_instances_);
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MaybeAddRepeatedPass<FuzzerPassMergeFunctionReturns>(&pass_instances_);
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MaybeAddRepeatedPass<FuzzerPassMutatePointers>(&pass_instances_);
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MaybeAddRepeatedPass<FuzzerPassOutlineFunctions>(&pass_instances_);
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MaybeAddRepeatedPass<FuzzerPassPermuteBlocks>(&pass_instances_);
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MaybeAddRepeatedPass<FuzzerPassPermuteFunctionParameters>(&pass_instances_);
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MaybeAddRepeatedPass<FuzzerPassPermuteInstructions>(&pass_instances_);
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MaybeAddRepeatedPass<FuzzerPassPropagateInstructionsDown>(&pass_instances_);
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MaybeAddRepeatedPass<FuzzerPassPropagateInstructionsUp>(&pass_instances_);
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MaybeAddRepeatedPass<FuzzerPassPushIdsThroughVariables>(&pass_instances_);
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MaybeAddRepeatedPass<FuzzerPassReplaceAddsSubsMulsWithCarryingExtended>(
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&pass_instances_);
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MaybeAddRepeatedPass<FuzzerPassReplaceBranchesFromDeadBlocksWithExits>(
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&pass_instances_);
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MaybeAddRepeatedPass<FuzzerPassReplaceCopyMemoriesWithLoadsStores>(
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&pass_instances_);
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MaybeAddRepeatedPass<FuzzerPassReplaceCopyObjectsWithStoresLoads>(
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&pass_instances_);
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MaybeAddRepeatedPass<FuzzerPassReplaceLoadsStoresWithCopyMemories>(
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&pass_instances_);
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MaybeAddRepeatedPass<FuzzerPassReplaceParameterWithGlobal>(
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&pass_instances_);
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MaybeAddRepeatedPass<FuzzerPassReplaceLinearAlgebraInstructions>(
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&pass_instances_);
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MaybeAddRepeatedPass<FuzzerPassReplaceOpPhiIdsFromDeadPredecessors>(
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&pass_instances_);
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MaybeAddRepeatedPass<FuzzerPassReplaceOpSelectsWithConditionalBranches>(
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&pass_instances_);
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MaybeAddRepeatedPass<FuzzerPassReplaceParamsWithStruct>(&pass_instances_);
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MaybeAddRepeatedPass<FuzzerPassSplitBlocks>(&pass_instances_);
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MaybeAddRepeatedPass<FuzzerPassSwapBranchConditionalOperands>(
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&pass_instances_);
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MaybeAddRepeatedPass<FuzzerPassWrapRegionsInSelections>(&pass_instances_);
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MaybeAddRepeatedPass<FuzzerPassWrapVectorSynonym>(&pass_instances_);
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// There is a theoretical possibility that no pass instances were created
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// until now; loop again if so.
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} while (pass_instances_.GetPasses().empty());
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repeated_pass_recommender_ = MakeUnique<RepeatedPassRecommenderStandard>(
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&pass_instances_, fuzzer_context_.get());
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repeated_pass_manager_ = RepeatedPassManager::Create(
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repeated_pass_strategy, fuzzer_context_.get(), &pass_instances_,
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repeated_pass_recommender_.get());
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MaybeAddFinalPass<FuzzerPassAdjustBranchWeights>(&final_passes_);
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MaybeAddFinalPass<FuzzerPassAdjustFunctionControls>(&final_passes_);
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MaybeAddFinalPass<FuzzerPassAdjustLoopControls>(&final_passes_);
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MaybeAddFinalPass<FuzzerPassAdjustMemoryOperandsMasks>(&final_passes_);
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MaybeAddFinalPass<FuzzerPassAdjustSelectionControls>(&final_passes_);
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MaybeAddFinalPass<FuzzerPassAddNoContractionDecorations>(&final_passes_);
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if (!fuzzer_context_->IsWgslCompatible()) {
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// TODO(https://github.com/KhronosGroup/SPIRV-Tools/issues/4214):
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// this is disabled temporarily due to some issues in the Tint compiler.
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// Enable it back when the issues are resolved.
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MaybeAddFinalPass<FuzzerPassInterchangeSignednessOfIntegerOperands>(
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&final_passes_);
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}
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MaybeAddFinalPass<FuzzerPassInterchangeZeroLikeConstants>(&final_passes_);
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MaybeAddFinalPass<FuzzerPassPermuteFunctionVariables>(&final_passes_);
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MaybeAddFinalPass<FuzzerPassPermutePhiOperands>(&final_passes_);
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MaybeAddFinalPass<FuzzerPassSwapCommutableOperands>(&final_passes_);
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MaybeAddFinalPass<FuzzerPassSwapFunctions>(&final_passes_);
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MaybeAddFinalPass<FuzzerPassToggleAccessChainInstruction>(&final_passes_);
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}
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Fuzzer::~Fuzzer() = default;
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template <typename FuzzerPassT, typename... Args>
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void Fuzzer::MaybeAddRepeatedPass(uint32_t percentage_chance_of_adding_pass,
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RepeatedPassInstances* pass_instances,
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Args&&... extra_args) {
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if (enable_all_passes_ ||
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fuzzer_context_->ChoosePercentage(percentage_chance_of_adding_pass)) {
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pass_instances->SetPass(MakeUnique<FuzzerPassT>(
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ir_context_.get(), transformation_context_.get(), fuzzer_context_.get(),
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&transformation_sequence_out_, ignore_inapplicable_transformations_,
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std::forward<Args>(extra_args)...));
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}
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}
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template <typename FuzzerPassT, typename... Args>
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void Fuzzer::MaybeAddFinalPass(std::vector<std::unique_ptr<FuzzerPass>>* passes,
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Args&&... extra_args) {
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if (enable_all_passes_ || fuzzer_context_->ChooseEven()) {
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passes->push_back(MakeUnique<FuzzerPassT>(
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ir_context_.get(), transformation_context_.get(), fuzzer_context_.get(),
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&transformation_sequence_out_, ignore_inapplicable_transformations_,
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std::forward<Args>(extra_args)...));
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}
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}
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bool Fuzzer::ApplyPassAndCheckValidity(FuzzerPass* pass) const {
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pass->Apply();
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return !validate_after_each_fuzzer_pass_ ||
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fuzzerutil::IsValidAndWellFormed(ir_context_.get(), validator_options_,
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consumer_);
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}
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opt::IRContext* Fuzzer::GetIRContext() { return ir_context_.get(); }
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const protobufs::TransformationSequence& Fuzzer::GetTransformationSequence()
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const {
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return transformation_sequence_out_;
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}
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Fuzzer::Result Fuzzer::Run(uint32_t num_of_transformations_to_apply) {
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assert(is_valid_ && "The module was invalidated during the previous fuzzing");
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const auto initial_num_of_transformations =
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static_cast<uint32_t>(transformation_sequence_out_.transformation_size());
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auto status = Status::kComplete;
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do {
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if (!ApplyPassAndCheckValidity(
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repeated_pass_manager_->ChoosePass(transformation_sequence_out_))) {
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status = Status::kFuzzerPassLedToInvalidModule;
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break;
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}
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// Check that the module is small enough.
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if (ir_context_->module()->id_bound() >=
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fuzzer_context_->GetIdBoundLimit()) {
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status = Status::kModuleTooBig;
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break;
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}
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auto transformations_applied_so_far = static_cast<uint32_t>(
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transformation_sequence_out_.transformation_size());
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assert(transformations_applied_so_far >= initial_num_of_transformations &&
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"Number of transformations cannot decrease");
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// Check if we've already applied the maximum number of transformations.
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if (transformations_applied_so_far >=
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fuzzer_context_->GetTransformationLimit()) {
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status = Status::kTransformationLimitReached;
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break;
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}
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// Check that we've not got stuck (this can happen if the only available
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// fuzzer passes are not able to apply any transformations, or can only
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// apply very few transformations).
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if (num_repeated_passes_applied_ >=
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fuzzer_context_->GetTransformationLimit()) {
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status = Status::kFuzzerStuck;
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break;
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}
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// Check whether we've exceeded the number of transformations we can apply
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// in a single call to this method.
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if (num_of_transformations_to_apply != 0 &&
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transformations_applied_so_far - initial_num_of_transformations >=
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num_of_transformations_to_apply) {
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status = Status::kComplete;
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break;
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}
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} while (ShouldContinueRepeatedPasses(num_of_transformations_to_apply == 0));
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if (status != Status::kFuzzerPassLedToInvalidModule) {
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// We apply this transformations despite the fact that we might exceed
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// |num_of_transformations_to_apply|. This is not a problem for us since
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// these fuzzer passes are relatively simple yet might trigger some bugs.
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for (auto& pass : final_passes_) {
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if (!ApplyPassAndCheckValidity(pass.get())) {
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status = Status::kFuzzerPassLedToInvalidModule;
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break;
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}
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|
}
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|
}
|
|
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|
is_valid_ = status != Status::kFuzzerPassLedToInvalidModule;
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|
return {status, static_cast<uint32_t>(
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|
transformation_sequence_out_.transformation_size()) !=
|
|
initial_num_of_transformations};
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|
}
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|
|
|
bool Fuzzer::ShouldContinueRepeatedPasses(
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|
bool continue_fuzzing_probabilistically) {
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|
if (continue_fuzzing_probabilistically) {
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|
// If we have applied T transformations so far, and the limit on the number
|
|
// of transformations to apply is L (where T < L), the chance that we will
|
|
// continue fuzzing is:
|
|
//
|
|
// 1 - T/(2*L)
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|
//
|
|
// That is, the chance of continuing decreases as more transformations are
|
|
// applied. Using 2*L instead of L increases the number of transformations
|
|
// that are applied on average.
|
|
auto transformations_applied_so_far = static_cast<uint32_t>(
|
|
transformation_sequence_out_.transformation_size());
|
|
auto chance_of_continuing = static_cast<uint32_t>(
|
|
100.0 *
|
|
(1.0 - (static_cast<double>(transformations_applied_so_far) /
|
|
(2.0 * static_cast<double>(
|
|
fuzzer_context_->GetTransformationLimit())))));
|
|
if (!fuzzer_context_->ChoosePercentage(chance_of_continuing)) {
|
|
// We have probabilistically decided to stop.
|
|
return false;
|
|
}
|
|
}
|
|
// Continue fuzzing!
|
|
num_repeated_passes_applied_++;
|
|
return true;
|
|
}
|
|
|
|
} // namespace fuzz
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|
} // namespace spvtools
|